Age | Commit message (Collapse) | Author |
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There is a debatable hack to accomodate the two different builds of the game, cd or not.
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This matches the casing of the original engine name.
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within tSage
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In preparation of using the sound code with Winnie
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TOON: Grow size of path finding heap dynamically
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DREAMWEB: Fixes, cleaning and more functions ported to C++
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This ensures it uses the correct walk region loading code
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Method associated was actually the standard getVisage method
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The experiment tries to implement the program control of the V1 interpreter.
Maybe it is better to add another method for doing that once the workings of
it are more clear.
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