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AgeCommit message (Expand)Author
2007-04-14- Fixed another IMD drawing glitch (noticeable when becoming a giant)Sven Hesse
2007-04-14I must have accidentally broken frame skipping when I added DXA playback. MadeTorbjörn Andersson
2007-04-14Renamed AGOSEngine::midi to AGOSEngine::_midiMax Horn
2007-04-14Gave proper names to previously unknown/partially-known constantsPaul Gilbert
2007-04-14Fixed warning.Torbjörn Andersson
2007-04-14Implemented handling for barmen (rooms 29, 32, and 35)Paul Gilbert
2007-04-14Added script method for barmen serving playerPaul Gilbert
2007-04-13Implemented fast modes: CTRL-f for double and CTRL-g for triple speedSven Hesse
2007-04-13Moving the mutex locking out of the loopSven Hesse
2007-04-13Actually use the palette after loadingSven Hesse
2007-04-13The scrolling now works without cursor jittering...Sven Hesse
2007-04-13Adjusted word wrapping width in talk dialogsPaul Gilbert
2007-04-12Fixed an IMD glitch where frames weren't drawn at all (noticable in the CD ve...Sven Hesse
2007-04-11Implemented palette animation to Amiga version of Nippon Safes.Nicola Mettifogo
2007-04-11- Moved Zone and Animation to List<>.Nicola Mettifogo
2007-04-10Moved Jobs to ManagedList. Since Jobs must be ordered according to their prio...Nicola Mettifogo
2007-04-10Correct details for Simon the Sorcerer 2 (DOS Floppy) with Russian patch.Travis Howell
2007-04-10Remove two invalid entries for Simon the Sorcerer 2, since they use md5 check...Travis Howell
2007-04-10Bugfix to prevent a used item in give actions from not getting pased to the t...Paul Gilbert
2007-04-09Fix compile.Johannes Schickel
2007-04-09Fixed the wrong sound issue (laughing instead of a "whooosh" sound) in Gob3's...Sven Hesse
2007-04-09silence a compiler symbol redefinition warningKostas Nakos
2007-04-09Preventing scrolling while the menu is shownSven Hesse
2007-04-09Fixed the background glitchSven Hesse
2007-04-09Added base class for the WAV and AIFF audio streams. It's the *Macintosh* demoTorbjörn Andersson
2007-04-09Small glitch/different goblin handling fix for Gob3Sven Hesse
2007-04-09Some fixes for the Gob3 demosSven Hesse
2007-04-09Update new demo descriptionEugene Sandulenko
2007-04-09Add another gob3 demoEugene Sandulenko
2007-04-09Cleanup of Zone/Animation removal code. Only the good god of void pointers kn...Nicola Mettifogo
2007-04-09Fixed crash when playing looping WAV music.Torbjörn Andersson
2007-04-09- moved walk code to List<>Nicola Mettifogo
2007-04-09Implemented enough of AIFF to play the music from the Broken Sword 1 demo. AtTorbjörn Andersson
2007-04-09Fixed regression bug in dialogue code.Nicola Mettifogo
2007-04-08Adjust debug levels.Travis Howell
2007-04-08Adjust debug output in writeINI opcode, so it doesn't get skipped.Travis Howell
2007-04-08Rename setFilePath opcode to createDirectory, in order to reflect the opcodes...Travis Howell
2007-04-08Set SaveGamePath INI setting to '*' in HE72+ games, to avoid warnings about n...Travis Howell
2007-04-08Add another Dutch version of Freddi Fish 2 for Macintosh.Travis Howell
2007-04-08Restructured saving/loading. Should work for Gob3 now, too...Sven Hesse
2007-04-08Both Goblins 3 interactive demos are French.Travis Howell
2007-04-07Fixed broken implementation of ManagedListNicola Mettifogo
2007-04-07Added new ManagedList class to handle Instruction and Command lists. The same...Nicola Mettifogo
2007-04-07cleanupNicola Mettifogo
2007-04-07Fixed incomplete implementation of Command lists.Nicola Mettifogo
2007-04-07Changed Commands to use List<>Nicola Mettifogo
2007-04-07Explicit constructor invoked when instancing WalkNode.Nicola Mettifogo
2007-04-07Implemented destructors for Question and Answer.Nicola Mettifogo
2007-04-07New struct Answer introduced.Nicola Mettifogo
2007-04-07oops forgot to deallocate List nodes after usageNicola Mettifogo