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2012-10-26Merge pull request #289 from rasky/add_italian_versionStrangerke
2012-10-26TONY: Fix translation of Italian commentWillem Jan Palenstijn
2012-10-26Add detection for original Italian version.Giovanni Bajo
2012-10-25CONFIGURE: Enable Tony engineEugene Sandulenko
2012-10-23WINTERMUTE: Convert ' correctly from CP1252Einar Johan Trøan Sømåen
2012-10-23WINTERMUTE: Add a hack to allow videos to loopEinar Johan Trøan Sømåen
2012-10-22WINTERMUTE: Avoid using __DATE__ and __TIME__ in-engineEinar Johan Trøan Sømåen
2012-10-22SCI: Add a workaround for bug #3568452 - "SCI: QFG1VGA - Path finding bug in ...Filippos Karapetis
2012-10-22SCI: Fix bug #3578335 - "SCI: Mixed-Up Mother Goose EGA - crash upon choosing...Filippos Karapetis
2012-10-22SCI: Add another version of Castle of Dr. Brain (bug #3578286)Filippos Karapetis
2012-10-22SCI: Fix bug #3578336 - "SCI: Codename: ICEMAN - No 'EGA undithering' option"Filippos Karapetis
2012-10-22SCI: Add the Inside the Chest / Benind the Developer's Shield demoFilippos Karapetis
2012-10-20COMPOSER: Change screen surface variable naming for clarity.D G Turner
2012-10-20COMPOSER: Close two memory leaks.D G Turner
2012-10-16PEGASUS: Improve error messages when failing to load PICT imagesMatthew Hoops
2012-10-15TONY: Fix music bug - 2 songs played simultaneously eventuallyStrangerke
2012-10-13SCI: Hopefully fix bug #3565505 - "SCI : crash when loading a savegame"Filippos Karapetis
2012-10-13SCI: Fix bug #3568431 - "SCI: QFG1VGA - Text glitch at the ghosts death screen"Filippos Karapetis
2012-10-12Merge branch 'master' into teenagentRefactorD G Turner
2012-10-10TEENAGENT: Convert Dialog text color symbols to an enum.D G Turner
2012-10-10TEENAGENT: Convert Inventory item ids to an enum.D G Turner
2012-10-09TEENAGENT: Fix constant naming to comply with Coding Conventions.D G Turner
2012-10-08Merge pull request #282 from bluegr/nipponfixFilippos Karapetis
2012-10-08SCI: Add documentation regarding all SCI1.1 CD games in syncIngameAudioOptions()Filippos Karapetis
2012-10-08SCI: Also add LSL6 CD to syncIngameAudioOptions()Filippos Karapetis
2012-10-08SCI: Document syncIngameAudioOptions()Filippos Karapetis
2012-10-08SCI: Add a workaround for the large text boxes in Freddy Pharkas CDFilippos Karapetis
2012-10-07SCI: Fix Uhura's Woo conversation optionWillem Jan Palenstijn
2012-10-07SCI: Flip assertWillem Jan Palenstijn
2012-10-06SWORD1: Enable American ("Circle of Blood") panelTorbjörn Andersson
2012-10-06SCI: Fix dissect_script crash with invalid object typesWillem Jan Palenstijn
2012-10-06SCI: Fix some console output formattingWillem Jan Palenstijn
2012-10-06TOLTECS: Improve the shake screen effects during moviesTorbjörn Andersson
2012-10-06TOLTECS: Hide the mouse cursor while a movie is playing, like the originalFilippos Karapetis
2012-10-06TOLTECS: Wait a bit after drawing each frameFilippos Karapetis
2012-10-06TOLTECS: Remove redundant screen updatesFilippos Karapetis
2012-10-05SCI: Add kReadNumber fixmeWillem Jan Palenstijn
2012-10-03TOLTECS: Fix menu positining in the simplest way I can think ofTorbjörn Andersson
2012-10-03PEGASUS: Fix uninitialized variableMatthew Hoops
2012-10-03TOLTECS: Improve audio/video sync in the movie playerTorbjörn Andersson
2012-10-03TOLTECS: Added TODO comment about main menu positionTorbjörn Andersson
2012-10-02TOLTECS: Draw shaded rects to "front screen", not "background"Torbjörn Andersson
2012-10-02TEENAGENT: Modify callback comment into readable FIXME.D G Turner
2012-10-01SCI: Fix compilation with MSVC (atan2() was ambiguous)Filippos Karapetis
2012-10-01PEGASUS: MarsTimerEvent is a structFilippos Karapetis
2012-09-30SCI: Implement kMergePolyWillem Jan Palenstijn
2012-09-29WINTERMUTE: Make scGetProperty use Common::String& instead of const char*Einar Johan Trøan Sømåen
2012-09-28WINTERMUTE: Privatize variables in BaseQuickMsgEinar Johan Trøan Sømåen
2012-09-28WINTERMUTE: Privatize variables in BaseRegion and BaseSubFrameEinar Johan Trøan Sømåen
2012-09-28WINTERMUTE: Privatize variables in BaseFrame and BaseSpriteEinar Johan Trøan Sømåen