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2014-10-12MADS: Move OPL creation from the engine to SoundManagerPaul Gilbert
2014-10-12MADS: Better initialization of animation cycling palettesPaul Gilbert
2014-10-12TSAGE: R2R - Fix bug with short delay card discard for player 0Strangerke
2014-10-12TSAGE: R2R - Fix discard of own selected station when handling the meteor ↵Strangerke
card effect
2014-10-12MADS: Depth style 2 frames can be drawn using existing methodsPaul Gilbert
2014-10-12MADS: Fix horizontal background scrolling in animationsPaul Gilbert
2014-10-12TSAGE: R2R - Fix a bug in scene 1337, when playing a meteor card on a player ↵Strangerke
owning an interceptor card
2014-10-12TSAGE: R2R - Remove a hack in playCentralOutpostCard()Strangerke
2014-10-12TSAGE: R2R - More renaming in scene 1337, add some commentsStrangerke
2014-10-12TSAGE: R2R - Add comments in scene 1337, some renamingStrangerke
2014-10-11MADS: Fix palette animations in cutscene animationsPaul Gilbert
2014-10-11MADS: Fix loading wide-screen backgrounds during intro animationPaul Gilbert
2014-10-11KYRA: (EOB) - add support for Italian fan translation of EOB Iathrxx
2014-10-11DRASCULA: Remove unused static variableThierry Crozat
This code was used until commit aaf8b58 that reworked the detection to support French and German versions.
2014-10-11CGE: Add a safeguard in getPage()Strangerke
2014-10-10MADS: Fix loading correct backgrounds during animationsPaul Gilbert
2014-10-10PRINCE: rename a couple of variables named "rand"Strangerke
2014-10-10PRINCE: Reduce the scope of several variables in GraphicsManStrangerke
2014-10-10PRINCE: Reduce the scope of several variables in PrinceEngineStrangerke
2014-10-10PRINCE: Reduce the scope of several variables in HeroStrangerke
2014-10-10PRINCE: Attempt to fix compilation on AmigaOSWillem Jan Palenstijn
2014-10-10CGE2: Fix bug #6733.uruk
The problem was that the engine used the SFX volume for later parts of speeches longer than one sound file.
2014-10-10PRINCE: Revert incorrect const'ness at printAt()Eugene Sandulenko
2014-10-10PRINCE: Sort files in moduleEugene Sandulenko
2014-10-10PRINCE: Fix mask signEugene Sandulenko
2014-10-10PRINCE: Fix variable signEugene Sandulenko
2014-10-10PRINCE: Fix const'nessEugene Sandulenko
2014-10-10PRINCE: Fix warningEugene Sandulenko
2014-10-10PRINCE: Fix warningEugene Sandulenko
2014-10-10PRINCE: Read O_FLCSPEED command argumentEugene Sandulenko
2014-10-10PRINCE: Bail out on unknown languageEugene Sandulenko
2014-10-10PRINCE: Remove unnecessary reassignmentEugene Sandulenko
2014-10-10PRINCE: Fix more warningsWillem Jan Palenstijn
2014-10-10PRINCE: Rename runDialog() into dialogRun() to avoid clash with ↵Eugene Sandulenko
Engine::runDialog()
2014-10-10PRINCE: Fix a few warningsWillem Jan Palenstijn
2014-10-10PRINCE: Fix a few compile errorsWillem Jan Palenstijn
2014-10-10Merge pull request #516 from lukaslw/prince-lukaslwEugene Sandulenko
PRINCE: Adding The Prince and the Coward
2014-10-10MADS: Rex - Fix a bug related to "TAKE" "NOTE" action in scene 603.Strangerke
The second check was never reached. Using the 'else' block of the previous check fixes the issue.
2014-10-10MADS: Rex - Reduce the scope of some variables in TextViewStrangerke
2014-10-10MADS: Rex - Remove dead code also present in the original in the logic of ↵Strangerke
scene 5
2014-10-10MADS: Reduce the scope of a couple of variables in MSurfaceStrangerke
2014-10-09TSAGE: R2R - Fix a bug in scene 1337Strangerke
The bug was a rare skip of turn when playing a counter-attack card. Removing the call to handleNextTurn was introducing a bug related to the cursor caching as well as an even rarer eternal loop.
2014-10-09PRINCE: Add MKTAG - BLAH in decrypt functionlukaslw
2014-10-09PRINCE: Change all WRITE_UINT16 to WRITE_LE_UINT16 and all WRITE_UINT32 to ↵lukaslw
WRITE_LE_UINT32 for endian-safety fix
2014-10-09PRINCE: Fix INT_MAX error - change it to kIntMax constantlukaslw
2014-10-09PRINCE: Change ADGameFlag in gameDescriptions to ADGF_TESTINGlukaslw
2014-10-09PRINCE: Remove readScript and LittleEndianReader templates from Scriptlukaslw
Change all of READ_UINT16 to READ_LE_UINT16 and all READ_UINT32 to READ_LE_UINT32 for endian-safety
2014-10-09TSAGE: R2R - Remove TODO as the implementation isn't required in ScummVMStrangerke
2014-10-08MADS: Fix for switching between animations in AnimView sequencePaul Gilbert
2014-10-08MADS: Fix palette for display of intro animationPaul Gilbert