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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-10-09
SCI2+: Added a workaround for an uninitialized temp in PQ4
Filippos Karapetis
2011-10-09
TSAGE: Implement Blue Force scene 860 - Boat Entering Cove
Paul Gilbert
2011-10-09
TSAGE: Implemented Blue Force scene 850 - Boat Leaving/Entering Marina
Paul Gilbert
2011-10-08
SCI2+: Fixed the implementation of kTextSize(), removing some hacks
Filippos Karapetis
2011-10-08
SCI2+: Some groundwork for kTextSize()
Filippos Karapetis
2011-10-08
COMMON: Include hidden files in FSDirectory cache and detection.
Alyssa Milburn
2011-10-08
SCI: Fix black screen in LSL7 intro
Lars Skovlund
2011-10-08
TSAGE: Implemented Blue Force scene 820 - Microfiche Reader
Paul Gilbert
2011-10-08
TSAGE: Fix compiler warning
Paul Gilbert
2011-10-08
TSAGE: Implemented Blue Force scene 810 - Lyle's Office
Paul Gilbert
2011-10-08
TSAGE: Implemented Blue Force scene 280 - Bedroom Flashback cut-scene
Paul Gilbert
2011-10-07
SCI: Fix comment in kCelInfo
Lars Skovlund
2011-10-07
AGOS: Update MidiPlayer::~MidiPlayer() to match the default implementation. H...
Travis Howell
2011-10-07
SCI21: Some initial work on kBitmap
Filippos Karapetis
2011-10-07
SCI: Added some extra static selectors
Filippos Karapetis
2011-10-07
TOON: Fix Flux jumpy animation when imprisoned
sylvaintv
2011-10-06
SCI: Also default to MIDI for Windows versions of SCI1.1 games
Filippos Karapetis
2011-10-07
AGOS: Fix dumping all images option.
Travis Howell
2011-10-06
TSAGE: Implemented Blue Force scene 271 - Living Room/Kitchen #2
Paul Gilbert
2011-10-06
TSAGE: Re-added _singleid and changed name for TsAGE game description
Paul Gilbert
2011-10-06
SCUMM: Make some variables const and one furthermore static.
Johannes Schickel
2011-10-05
SCUMM: code formatting
Tarek Soliman
2011-10-05
TSAGE: Bugfixes for opening bank safe in Blue Force scene 560
Paul Gilbert
2011-10-05
TSAGE: Cleanup of Blue Force scene 270
Paul Gilbert
2011-10-05
TSAGE: Fix debugger hotspots command not to crash for objects with no defined...
Paul Gilbert
2011-10-05
SCUMM: Code formatting
Filippos Karapetis
2011-10-04
SCUMM: enable speech gui option when speech file found in unknown game
Tarek Soliman
2011-10-04
SCUMM: Apply modified patch from #3076698
Tarek Soliman
2011-10-04
TSAGE: Implemented Blue Force scene 270 - Grandma's Living Room
Paul Gilbert
2011-10-04
TSAGE: Remove _singleId now that the engine supports multiple games
Paul Gilbert
2011-10-04
TINSEL: Bugfix for #2893946 - DW1 psychiatrist scene isn't playing
Paul Gilbert
2011-10-04
SAGA: Fixed script bug #3358007 - "IHNM: Freeze when exiting from the motor r...
Filippos Karapetis
2011-10-02
TSAGE: Fixed compiler warnings
Paul Gilbert
2011-10-02
TSAGE: Implemented Blue Force scene 265 - Graduation Article
Paul Gilbert
2011-10-02
TSAGE: Implemented Blue Force scene 225 - Credits - Gun Training
Paul Gilbert
2011-10-02
TSAGE: Implemented Blue Force scene 220 - Credits - Martial Arts
Paul Gilbert
2011-10-02
TSAGE: Implemented Blue Force scene 210 - Car Training
Paul Gilbert
2011-10-02
TSAGE: Added 'g' prefix to global variables
Paul Gilbert
2011-10-02
TSAGE: Implemented Blue Force scene 200
Paul Gilbert
2011-10-02
TSAGE: Implemented Blue Force scene 590
Paul Gilbert
2011-10-02
TSAGE: Implemented Blue Force 580 - Child Protective Services Parking Lot
Paul Gilbert
2011-10-02
TSAGE: Implemented Blue Force 570 - Computer
Paul Gilbert
2011-10-02
SCUMM: Correct HE version for Norwegian version of Freddi Fish 1.
Travis Howell
2011-10-02
KYRA: Fix minor bug in AdLibDriver::primaryEffect1.
Johannes Schickel
2011-10-02
KYRA: Fix bumping into a wall AdLib SFX in Lands of Lore.
Johannes Schickel
2011-10-02
TSAGE: Fix Compilation Failure.
D G Turner
2011-10-02
TsAGE: Add 3 speakers used in scene 910
Strangerke
2011-10-02
KYRA: Name another variable in the AdLib output code.
Johannes Schickel
2011-10-02
KYRA: Some minor cleanup.
Johannes Schickel
2011-10-01
TsAGE: Implement scene 930
Strangerke
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