aboutsummaryrefslogtreecommitdiff
path: root/engines
AgeCommit message (Expand)Author
2011-10-09SCI2+: Added a workaround for an uninitialized temp in PQ4Filippos Karapetis
2011-10-09TSAGE: Implement Blue Force scene 860 - Boat Entering CovePaul Gilbert
2011-10-09TSAGE: Implemented Blue Force scene 850 - Boat Leaving/Entering MarinaPaul Gilbert
2011-10-08SCI2+: Fixed the implementation of kTextSize(), removing some hacksFilippos Karapetis
2011-10-08SCI2+: Some groundwork for kTextSize()Filippos Karapetis
2011-10-08COMMON: Include hidden files in FSDirectory cache and detection.Alyssa Milburn
2011-10-08SCI: Fix black screen in LSL7 introLars Skovlund
2011-10-08TSAGE: Implemented Blue Force scene 820 - Microfiche ReaderPaul Gilbert
2011-10-08TSAGE: Fix compiler warningPaul Gilbert
2011-10-08TSAGE: Implemented Blue Force scene 810 - Lyle's OfficePaul Gilbert
2011-10-08TSAGE: Implemented Blue Force scene 280 - Bedroom Flashback cut-scenePaul Gilbert
2011-10-07SCI: Fix comment in kCelInfoLars Skovlund
2011-10-07AGOS: Update MidiPlayer::~MidiPlayer() to match the default implementation. H...Travis Howell
2011-10-07SCI21: Some initial work on kBitmapFilippos Karapetis
2011-10-07SCI: Added some extra static selectorsFilippos Karapetis
2011-10-07TOON: Fix Flux jumpy animation when imprisonedsylvaintv
2011-10-06SCI: Also default to MIDI for Windows versions of SCI1.1 gamesFilippos Karapetis
2011-10-07AGOS: Fix dumping all images option.Travis Howell
2011-10-06TSAGE: Implemented Blue Force scene 271 - Living Room/Kitchen #2Paul Gilbert
2011-10-06TSAGE: Re-added _singleid and changed name for TsAGE game descriptionPaul Gilbert
2011-10-06SCUMM: Make some variables const and one furthermore static.Johannes Schickel
2011-10-05SCUMM: code formattingTarek Soliman
2011-10-05TSAGE: Bugfixes for opening bank safe in Blue Force scene 560Paul Gilbert
2011-10-05TSAGE: Cleanup of Blue Force scene 270Paul Gilbert
2011-10-05TSAGE: Fix debugger hotspots command not to crash for objects with no defined...Paul Gilbert
2011-10-05SCUMM: Code formattingFilippos Karapetis
2011-10-04SCUMM: enable speech gui option when speech file found in unknown gameTarek Soliman
2011-10-04SCUMM: Apply modified patch from #3076698Tarek Soliman
2011-10-04TSAGE: Implemented Blue Force scene 270 - Grandma's Living RoomPaul Gilbert
2011-10-04TSAGE: Remove _singleId now that the engine supports multiple gamesPaul Gilbert
2011-10-04TINSEL: Bugfix for #2893946 - DW1 psychiatrist scene isn't playingPaul Gilbert
2011-10-04SAGA: Fixed script bug #3358007 - "IHNM: Freeze when exiting from the motor r...Filippos Karapetis
2011-10-02TSAGE: Fixed compiler warningsPaul Gilbert
2011-10-02TSAGE: Implemented Blue Force scene 265 - Graduation ArticlePaul Gilbert
2011-10-02TSAGE: Implemented Blue Force scene 225 - Credits - Gun TrainingPaul Gilbert
2011-10-02TSAGE: Implemented Blue Force scene 220 - Credits - Martial ArtsPaul Gilbert
2011-10-02TSAGE: Implemented Blue Force scene 210 - Car TrainingPaul Gilbert
2011-10-02TSAGE: Added 'g' prefix to global variablesPaul Gilbert
2011-10-02TSAGE: Implemented Blue Force scene 200Paul Gilbert
2011-10-02TSAGE: Implemented Blue Force scene 590Paul Gilbert
2011-10-02TSAGE: Implemented Blue Force 580 - Child Protective Services Parking LotPaul Gilbert
2011-10-02TSAGE: Implemented Blue Force 570 - ComputerPaul Gilbert
2011-10-02SCUMM: Correct HE version for Norwegian version of Freddi Fish 1.Travis Howell
2011-10-02KYRA: Fix minor bug in AdLibDriver::primaryEffect1.Johannes Schickel
2011-10-02KYRA: Fix bumping into a wall AdLib SFX in Lands of Lore.Johannes Schickel
2011-10-02TSAGE: Fix Compilation Failure.D G Turner
2011-10-02TsAGE: Add 3 speakers used in scene 910Strangerke
2011-10-02KYRA: Name another variable in the AdLib output code.Johannes Schickel
2011-10-02KYRA: Some minor cleanup.Johannes Schickel
2011-10-01TsAGE: Implement scene 930Strangerke