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AgeCommit message (Expand)Author
2009-02-01Removed uneeded setupPrologueData calls.Johannes Schickel
2009-02-01Oops wrong parameter in last commit.Johannes Schickel
2009-02-01- Fixed mismatching new[] / free.Johannes Schickel
2009-02-01Implemented per voice volume control. (Used for example in LoL intro)Johannes Schickel
2009-02-01Moved some code to newly added files sequences_lol.cpp (more static sequence ...Johannes Schickel
2009-02-01Oops removed accidently commited code.Johannes Schickel
2009-02-01Removed obsolete fixme.Johannes Schickel
2009-02-01Fixed out of bounds memory access.Johannes Schickel
2009-02-01Fixed compilation for now.Johannes Schickel
2009-02-01svn-id: r36178Florian Kagerer
2009-02-01T7G: Fix for 2474078 (hopefully). Check if volume has fallen to correct level...Henry Bush
2009-02-01T7G: revert r36125 until I figure out why it broke general midi musicHenry Bush
2009-01-31o2_loadSoundFile is a dummy for non DOS versions.Johannes Schickel
2009-01-31Disable GMM Save/Loading when a cut-scene is playingPaul Gilbert
2009-01-31Enabled runtime save/loading from the GMM menu, and fixed launcher listing of...Paul Gilbert
2009-01-31Fixed o2_loadSoundFile implementation.Johannes Schickel
2009-01-31Fix for bug #2551436 "KYRA2: ScummVM quits after death".Johannes Schickel
2009-01-31fixed invalid dirty rect for infobar ; added code difference in infobar displ...Gregory Montoir
2009-01-31Disable the "press c for credits" hotkey (which wasn't in the original anyway)Torbjörn Andersson
2009-01-31Bugfix to properly have one NPC character move out of the way when two NPCs b...Paul Gilbert
2009-01-30Avoid using g_engine if possibleMax Horn
2009-01-30Don't use g_engine to access the mixerMax Horn
2009-01-30Bugfix to stop characters changing rooms if the entrance in the other room is...Paul Gilbert
2009-01-30do not include common/debug.h from common/util.hMax Horn
2009-01-30Renamed SpecialDebugLevel to DebugChannelMax Horn
2009-01-30Some more 'special debug levels' tweaksMax Horn
2009-01-30Some work on the 'special debug levels' aka 'engine debug levels' codeMax Horn
2009-01-30AGOS: Added TODO about the possibility of using special debug levelsMax Horn
2009-01-30cleanupMax Horn
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
2009-01-29restrict charwidth table patch to french version, should fix #2523924Gregory Montoir
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops l...Max Horn
2009-01-28T7G: start background music at start of input loop (0x0B). Should fix 2474078...Henry Bush
2009-01-28fix #2543067 'crash on Bud Tucker in Double Trouble german version', don't co...Gregory Montoir
2009-01-28Silence GCC warning.Torbjörn Andersson
2009-01-28Bugfix to allow characters to start moving when some other object (such as a ...Paul Gilbert
2009-01-27Protect save slot 0 from being overwritten and/or deleted by the GMM save/loa...Filippos Karapetis
2009-01-27remove _firstSlot offset from getSavegame*, fixing autosaves (#2537059)Willem Jan Palenstijn
2009-01-27typoWillem Jan Palenstijn
2009-01-27Proper fix for accented characters in the Italian version of ITEFilippos Karapetis
2009-01-27Fixed bug #2538838 - "Wrong accented char. in italian fan version [Regression]"Filippos Karapetis
2009-01-27Silence MSVC warningsFilippos Karapetis
2009-01-27Added a debug subcommand to enable a hotspot's position to be changedPaul Gilbert
2009-01-27Add/Update comments.Travis Howell
2009-01-27Add looping support to makeVOCStream().Travis Howell
2009-01-27Extended makeWAVStream by a 'disposeAfterUse' param; changed makeWAVStream to...Max Horn
2009-01-27cleanupMax Horn
2009-01-27Allow quitting Simon 2 during the introMax Horn
2009-01-26Correct md5 checksum for German Atari ST version of Indiana Jones and the Las...Travis Howell
2009-01-26made fix from r36039 more efficientWillem Jan Palenstijn