index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
Age
Commit message (
Expand
)
Author
2013-08-20
ZVISION: Add TODO's of what is left for the engine to be complete
richiesams
2013-08-20
ZVISION: Add animation.o and rlf_animation.o to module.mk
richiesams
2013-08-20
ZVISION: Remove superfluous file
richiesams
2013-08-20
ZVISION: Handle rlf frame transitions internally
richiesams
2013-08-20
ZVISION: Convert abs() to ABS() to ensure portability
richiesams
2013-08-20
ZVISION: Create keypress event to test rlf animation
richiesams
2013-08-20
ZVISION: Normalize comment alignment
richiesams
2013-08-20
ZVISION: Fix seek() whence argument
richiesams
2013-08-20
ZVISION: Call RenderManager::update() before ScriptManager::update()
richiesams
2013-08-20
ZVISION: Always update the screen to ensure the mouse continues to render
richiesams
2013-08-20
ZVISION: Initialize inline with construction
richiesams
2013-08-20
ZVISION: Create method to play RlfAnimations
richiesams
2013-08-20
ZVISION: Implement ActionSetPartialScreen
richiesams
2013-08-20
ZVISION: Create method to clear the working window area of the screen to a si...
richiesams
2013-08-20
ZVISION: Rename _warpedBuffer to _workingWindowBuffer
richiesams
2013-08-20
ZVISION: Create class to parse RLF animation files
richiesams
2013-08-18
ZVISION: Revert to normal pointers instead of shared pointers
richiesams
2013-08-18
ZVISION: Don't cast away const qualifier
richiesams
2013-08-18
ZVISION: Fix argument passing for warning()
richiesams
2013-08-18
ZVISION: Reimplement PushToggleControl
richiesams
2013-08-18
ZVISION: Force & operator to have precedence over == operator
richiesams
2013-08-18
ZVISION: Convert _puzzlesToCheck to a Queue instead of a Stack
richiesams
2013-08-18
ZVISION: Allow Puzzles to have mutiple 'sets' of CriteriaEntries
richiesams
2013-08-18
ZVISION: Implement ActionEnableControl and ActionDisableControl
richiesams
2013-08-18
ZVISION: Allow controls to be enabled or disabled
richiesams
2013-08-18
ZVISION: Convert _activeControls from a List to a HashMap
richiesams
2013-08-18
ZVISION: Reset MouseEvent globalStateValue's when clearing them
richiesams
2013-08-18
ZVISION: Make MousEvent fully public
richiesams
2013-08-18
ZVISION: Allow MouseEvents to be unregistered
richiesams
2013-08-18
ZVISION: Add newlines to console debug statements
richiesams
2013-08-18
ZVISION: Reset push_toggle controls global state value to 0 during initializa...
richiesams
2013-08-18
ZVISION: Allow ONCE_PER_INST puzzles to be repeated once per room instead of ...
richiesams
2013-08-18
ZVISION: Change the CLIP template argument to match the type of the indicies
richiesams
2013-08-18
ZVISION: Prevent endless looping due to incorrect file structure
richiesams
2013-08-18
ZVISION: Protect against indicies that are more than an imageWidth/Height fro...
richiesams
2013-08-18
ZVISION: Allow destinations to be negative
richiesams
2013-08-18
ZVISION: Allow RenderTable indicies to be negative
richiesams
2013-08-18
ZVISION: Store the background offset from the center instead of from the top ...
richiesams
2013-08-18
ZVISION: Re-enable video handling now that AVI code is fixed
richiesams
2013-08-18
ZVISION: Modify cmdLoadImage to match new render code
richiesams
2013-08-18
ZVISION: Set the background position after the .scr file has been parsed so w...
richiesams
2013-08-18
ZVISION: Render images by specifying a destination and then clipping
richiesams
2013-08-18
ZVISION: Modify cmdLoadSound to allow manual rate and isStereo
richiesams
2013-08-16
ZVISION: Rename 'x' variable in changeLocation to 'offset'
richiesams
2013-08-16
ZVISION: Fix memory corruption in copyTransposedRectToBackBuffer
richiesams
2013-08-16
ZVISION: Clean up backbuffer memory after we're finished with it
richiesams
2013-08-16
ZVISION: Move _cursorManager construction after the folder directories have b...
richiesams
2013-08-16
ZVISION: Fix copyTransposedRectToBackBuffer
richiesams
2013-08-16
ZVISION: Only warp the backbuffer if we're in PANORAMA or TILT
richiesams
2013-08-16
ZVISION: Only skip the background moving if velocity is 0 instead of returnin...
richiesams
[next]