Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-26 | AGOS: Respect the screen pitch for movies | dhewg | |
Fixes DXA and Smacker movies on Android | |||
2011-02-26 | MOHAWK: Correction for uninitialized read in Myst Cabin Door State. | D G Turner | |
2011-02-26 | SCI2+: Mention that the actual problem with text wrapping happens because of ↵ | md5 | |
the unimplemented kTextSize kernel call in SCI32 | |||
2011-02-26 | SCI: Added support for reading data off the MT32.DRV driver found in LSL2 ↵ | md5 | |
early (bug #3192627) | |||
2011-02-26 | SCI: Slight cleanup in the animate code | md5 | |
2011-02-25 | ENGINES: We have resetGraphicsScale(), lets use it | dhewg | |
If highres games pass defaultTo1XScaler=true to initGraphics(), use resetGraphicsScale() instead of hardcoding "1x" (which doesn't exist on the OpenGL backend) If an OpenGL mode is selected, it now doesn't switch back to plain SDL now for those games. | |||
2011-02-25 | SCI: Changed the fix for the intro of Longbow (bug #3044844) into a hack for ↵ | md5 | |
that scene. Fixes the freeze in LSL6 (bug #3192166). Fading in KQ5 is unaffected by this. | |||
2011-02-24 | SCI: Added an initial implementation of RemapByPercent, which fixes the ↵ | md5 | |
palette in the PQ:SWAT demo | |||
2011-02-24 | SCI: Fixed video playing in the PQ:SWAT demo | md5 | |
2011-02-24 | HUGO: | strangerke | |
- Increase savegame version, as it has changed due to RGBa->RGB modification - Fix regression in restorePal() - Implement load from GMM | |||
2011-02-24 | SCI: Added a workaround for script bug #3044500 - "SQ1EGA: Skimmer-Buyer ↵ | md5 | |
Dialogue Portrait Backwards Anim" | |||
2011-02-24 | TINSEL: Added enhanced music support for the German CD "Neon Edition" ↵ | md5 | |
re-release of DW1 (bug #2827022) | |||
2011-02-24 | SCI: Fixed two bugs related to music fading | md5 | |
- bug #3037594: "KQ5: Music not fading when brigands leave temple" - bug #3044844: "LONGBOW: Intro skips each first verse of song" | |||
2011-02-24 | SCI: Added a patch for script bug #3034579 - "KQ6CD: Missing speech" | md5 | |
2011-02-23 | SCI: Don't name a variable the same as its function | Matthew Hoops | |
Silences a gcc warning | |||
2011-02-23 | SCI: Added a workaround for bug #3036763 - "HOYLE3 Demo: Bad Dialog Priorities" | md5 | |
2011-02-23 | SCI: Cleaned up and segmented the animate code in order to make it a bit ↵ | md5 | |
more readable | |||
2011-02-23 | CRUISE: Bugfix for #3188309 - black text at end of introduction | Paul Gilbert | |
2011-02-23 | SCI: Fixed bug #3049515 - "MOTHERGOOSE CD: Tommy Tucker lock-up" | md5 | |
2011-02-22 | MOHAWK: Implement Mechanical elevator top movie | Bastien Bouclet | |
2011-02-22 | MOHAWK: Implement Mechanical elevator movies | Bastien Bouclet | |
2011-02-22 | MOHAWK: Implement Mechanical elevator rotation | Bastien Bouclet | |
2011-02-22 | SCI: Some work on kRemapColors, and added a note that it operates on an RGBA | md5 | |
palette | |||
2011-02-22 | SCI: Fixed the detection entries for PQ4CD and QFG4CD | md5 | |
2011-02-22 | SCI: Added code to aid in detecting infinite loops in scripts | md5 | |
When the ABORT_ON_INFINITE_LOOP define is defined in vm.cpp, the VM will now abort in cases where a conditional statement is followed by an unconditional jump (which will most likely lead to an infinite loop). Aids in detecting infinite loop bugs such as #3040722. | |||
2011-02-22 | CRUISE: Reinstate Copy Protection errorneously disabled in r51834. | D G Turner | |
r51834 (f4d38ccd407f2a007050d69e4841ba7fc53cd401) was a commit to add English Floppy version of LoL to Kyra, but a file was accidently committed to Cruise as a sideffect. | |||
2011-02-21 | SCI: Fixed freddy's Mac icon bar palettes | Matthew Hoops | |
(hopefully for good now) | |||
2011-02-21 | SCI: Fix disabled Mac icon pseudo-shading | Matthew Hoops | |
2011-02-22 | SCI: Added support for patching save/load dialogs in SCI2 games | md5 | |
2011-02-21 | SCI: Spell 'canister' correctly | Matthew Hoops | |
2011-02-21 | SCI: Fixed script bug #3040722 in QFG3 | md5 | |
2011-02-21 | SCI: Throw a warning instead of an error if there ever is a modulus calculation | md5 | |
with negative numbers in SCI0 games older than 0.000.685 | |||
2011-02-21 | SCI: SCI1.1 script also compare pointers with integers (e.g. QFG3, room 440) | md5 | |
2011-02-21 | SCI: Added a custom modulo reg_t operator | md5 | |
This version only handles signed integers. The modulo operator was changed in SCI0 late (Iceman, and perhaps all SCI0 0.000.685 and later) so that it handles negative numbers as well. We need to see if there really is a need to keep two different modulo operators (which will only be necessary if any SCI0 game asks for the modulo of a negative number by mistake, or a number larger than 32767). Thus, error out in such a case for SCI0, so that this can be investigated properly | |||
2011-02-20 | TESTBED: Adapt documentation to the palette RGBA->RGB change. | Johannes Schickel | |
2011-02-20 | CRUISE: Remove leftover RGBA reference. | Johannes Schickel | |
2011-02-20 | AGI: Remove leftover RGBA reference in comments. | Johannes Schickel | |
2011-02-20 | KYRA: Fix regression in Screen::setInterfacePalette. | Johannes Schickel | |
This fixes an out of bounds write introduced with 9216c7e. | |||
2011-02-20 | SCI: Add support for enabling/disabling Mac icon bar images | Matthew Hoops | |
2011-02-20 | SCI: Fix KQ6 Mac video positioning | Matthew Hoops | |
2011-02-20 | SCI: Cache all icon bar images from the start | Matthew Hoops | |
2011-02-20 | SCI: Don't error out when a Mac resource has size 0 | Matthew Hoops | |
2011-02-20 | MOHAWK: Don't display LiveText phrases too early. | Alyssa Milburn | |
2011-02-20 | MOHAWK: Make LBLiveTextItem call done() when finished. | Alyssa Milburn | |
2011-02-20 | MOHAWK: Fix kLBAutoSync notifies. | Alyssa Milburn | |
2011-02-20 | MOHAWK: A zero matchFrom matches everything. | Alyssa Milburn | |
2011-02-20 | MOHAWK: Ignore out-of-bounds LB words. | Alyssa Milburn | |
2011-02-20 | MOHAWK: Fix LB palettes which don't start at 0. | Alyssa Milburn | |
(Thanks to LordHoto for pointing out this was crazy.) | |||
2011-02-20 | SCUMM: More DISABLE_TOWNS_DUAL_LAYER_MODE mess | dhewg | |
Uglify more code to fix compilation for DS Only compile-tested | |||
2011-02-20 | MOHAWK: Add detection strings for Harry and the Haunted House | strangerke | |