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AgeCommit message (Expand)Author
2008-01-05Fixed warning.Torbjörn Andersson
2008-01-05Play SOU data instantly, not slightly delayed -> allows us to get rid of Trac...Max Horn
2008-01-05Seems IMuseDigital::cloneToFadeOutTrack was using the wrong pan value all the...Max Horn
2008-01-05Moved some code which was being duplicated to methods of class TrackMax Horn
2008-01-05Let the audio mixer delete the streamSou objectMax Horn
2008-01-05Workaround for Amiga Gold Rush's broken picture 147 by patching it.Kari Salminen
2008-01-05When loading and before starting an iMuse Digitial track, reset it completel...Max Horn
2008-01-05Clarified some iMuse Digital code as I understand itMax Horn
2008-01-05Implement a workaround to hide.mouse-command for Amiga's Gold Rush. Fixes wal...Kari Salminen
2008-01-05As far as I can tell / understand, IMuseDigital::getSoundStatus can safely ju...Max Horn
2008-01-05Use souStreamUsed to distinguish between 'stream' and 'streamSou' usageMax Horn
2008-01-05Do not busy wait in IMuseDigital::allocSlot on *any* platformMax Horn
2008-01-05Implement unknown test command 19 (hopefully) properly and name it unofficial...Kari Salminen
2008-01-05Fixed regression that would cause ScummEngine_v80he to leak polygon slots at anTorbjörn Andersson
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2008-01-05Removed tabs in front of GPL headerPaul Gilbert
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2008-01-05Changed room change code for an immediate transition when in EGA mode (which ...Paul Gilbert
2008-01-05Fix for popup menus to work in EGA modePaul Gilbert
2008-01-05Made standard EGA background colour a constantPaul Gilbert
2008-01-05Fix to show credits screen correctly in EGA modePaul Gilbert
2008-01-05Brought waitForPress into line with other similar methods to not register con...Paul Gilbert
2008-01-05Fix to use correct EGA/VGA colour when displaying talk conversation optionsPaul Gilbert
2008-01-05Fix for showing the correct colour in the status line in EGA modePaul Gilbert
2008-01-05Added support for the EGA style menuPaul Gilbert
2008-01-05Removed redundant parameters and clarified EGA and VGA specific definitionsPaul Gilbert
2008-01-05Added extra handling for EGA dialogs, and added formalised parameters/methods...Paul Gilbert
2008-01-05Corrected the RGB values generated for a given EGA palette indexPaul Gilbert
2008-01-04In revision 30221, the correct font wasn't selected in the character selectio...Nicola Mettifogo
2008-01-04Fix for bug# 1729307. Fonts are now displayed with shadows when needed on Ami...Nicola Mettifogo
2008-01-04Applied my alternative patch for feature request #1266599 ("BS1: Invert stereoTorbjörn Andersson
2008-01-04Slight cleanupFilippos Karapetis
2008-01-04Make AGIPAL also accept 'pal.100' (Original hacked interpreter also does this).Kari Salminen
2008-01-03Fix another -Wuninitialized warnings - n could have been returned w/o having ...Max Horn
2008-01-03Silence a -Wuninitialized warningMax Horn
2008-01-03Fix compilationFilippos Karapetis
2008-01-03Made the Loom Roland music fix a bit more specific. Only one song in EGA LoomTorbjörn Andersson
2008-01-03Resolve portabillity issues introduced with last commit.Johannes Schickel
2008-01-03- got rid of hardcoding "KYRA.DAT" in all places, where it's usedJohannes Schickel
2008-01-03Committed slightly modified patch #1862758 "KYRA: audio data assignment patch".Johannes Schickel
2008-01-03Properly fixed bug #1861863 - "ITE: Crash when using Eeah with Eeah"Filippos Karapetis
2008-01-03Made AGIPAL-loading more lenient with errors. Added AGIPAL-flag to Naturette ...Kari Salminen
2008-01-03Fix for the Space Trek sprite duplication bug (#1659209). Makes commands posi...Kari Salminen
2008-01-03Fix for bug #1861863 - "ITE: Crash when using Eeah with Eeah"Filippos Karapetis
2008-01-03Fix endian issue in checkArrayLimits().Travis Howell
2008-01-03Fix endian issue in redimArray.Travis Howell
2008-01-03Added MD5 for English EGA versionPaul Gilbert
2008-01-02Fixed bug in Nippon Safes for Amiga, Italian version. Game now doesn't crash ...Nicola Mettifogo
2008-01-02Fix for bug #1829409. Character now changes expression accordingly with avail...Nicola Mettifogo
2008-01-02Removed debug printf.Nicola Mettifogo