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AgeCommit message (Expand)Author
2008-01-09Replaced the remaining old string code with the new label code. All the text ...Nicola Mettifogo
2008-01-09Added handling of home/end keys in input dialogs and properly filtered out no...Filippos Karapetis
2008-01-09Fixed some issues with AGI keyboard inputFilippos Karapetis
2008-01-09Bugfix for #1866784 - Castle Skorl can be activated multiple timesPaul Gilbert
2008-01-09Bugfix for #1866782 - fixes the issue with the Blacksmith being reactivated a...Paul Gilbert
2008-01-09Added a debug command, did some cleanupFilippos Karapetis
2008-01-09Cleanup of the debugger commands, added some more commands, removed now obsol...Filippos Karapetis
2008-01-09Added a debug console for Mickey's Space AdventuresFilippos Karapetis
2008-01-09Fix for #1866777 - adds saving of hotspot layer to savegamesPaul Gilbert
2008-01-09Fixed popup menu height so bottom action doesn't partially overlap the bottom...Paul Gilbert
2008-01-08Restructured label handling and moved all related code to Gfx.Nicola Mettifogo
2008-01-08Removed useless members.Nicola Mettifogo
2008-01-08Added a proper _name member to Zone, instead of using the label text.Nicola Mettifogo
2008-01-08Changed method parameter name to prevent shadowing warningPaul Gilbert
2008-01-08Enhanced NPC walk-to logic to handle separately several special Ids that were...Paul Gilbert
2008-01-08Bugfix for #1865552 - crash when waiting for patrol. Incorrect value was bein...Paul Gilbert
2008-01-07Merged dos monospaced fonts subclasses into parent class. Handling is the sam...Nicola Mettifogo
2008-01-07Revert temporary change.Eugene Sandulenko
2008-01-07Add Buddha and david_corrales to credits.Eugene Sandulenko
2008-01-07typoMax Horn
2008-01-07Reject AGIPAL-files with over 6 bits per color component. Makes at least fanm...Kari Salminen
2008-01-07Add detection data for a finished fanmade AGI game Naturette IV (2007-10-05).Kari Salminen
2008-01-07Changed debug keys enablement to be on by default if a Debug Level is specifiedPaul Gilbert
2008-01-07Add partial implementation of obj.status.v-command (Based on observations of ...Kari Salminen
2008-01-07Removed some obsolete definesFilippos Karapetis
2008-01-07Fixed an MSVC warningFilippos Karapetis
2008-01-07Made debugging keys disabled by default, with a debugger command to allow the...Paul Gilbert
2008-01-06Indent with tabs instead of spaces.Torbjörn Andersson
2008-01-06Removed now useless functions.Nicola Mettifogo
2008-01-06Fixes wrong type.Nicola Mettifogo
2008-01-06Indent with tabs instead of spaces.Torbjörn Andersson
2008-01-06Moved balloons management into Gfx, which is now responsible for positioning ...Nicola Mettifogo
2008-01-06store the disk sounds/music were actually *loaded* from, instead of the 'curr...Max Horn
2008-01-06Unify mixer pan/vol setting codeMax Horn
2008-01-06Remove unused Amiga OCS font data, the AGA font data can by used by all Amiga...Travis Howell
2008-01-06Split charset font data.Travis Howell
2008-01-06Fix bug #1864932: COMI: Game crashes on difficulty selection screenMax Horn
2008-01-06Fix regression in Let's Explore the Farm with Buzzy demo.Travis Howell
2008-01-06Committed patch #1864214 "KYRA2: correct platform and talkie flags for sequen...Johannes Schickel
2008-01-06Resort a few cases and opcodes in HE code.Travis Howell
2008-01-06Changed the frame delay for part of the introduction sequence to match the or...Paul Gilbert
2008-01-06Fix to show talk dialogs in EGA mode using the EGA palettePaul Gilbert
2008-01-06Fixed compilationFilippos Karapetis
2008-01-06cleanupMax Horn
2008-01-06clarify commentMax Horn
2008-01-05Made IMuseDigital::stopSound use flushTrack instead of setting track->toBeRem...Max Horn
2008-01-05Removed unnecessary newline in debug message.Torbjörn Andersson
2008-01-05Let the audio mixer take care of (i.e. dispose) the Track::stream object, tooMax Horn
2008-01-05stop low priority sounds which we want to override immediatlyMax Horn
2008-01-05VAR_TMR_4 has a special role from VAR_TMR_1 till 3 (in particular, it exists ...Max Horn