index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
Age
Commit message (
Expand
)
Author
2014-10-12
MADS: Better initialization of animation cycling palettes
Paul Gilbert
2014-10-12
TSAGE: R2R - Fix bug with short delay card discard for player 0
Strangerke
2014-10-12
TSAGE: R2R - Fix discard of own selected station when handling the meteor car...
Strangerke
2014-10-12
MADS: Depth style 2 frames can be drawn using existing methods
Paul Gilbert
2014-10-12
MADS: Fix horizontal background scrolling in animations
Paul Gilbert
2014-10-12
TSAGE: R2R - Fix a bug in scene 1337, when playing a meteor card on a player ...
Strangerke
2014-10-12
TSAGE: R2R - Remove a hack in playCentralOutpostCard()
Strangerke
2014-10-12
TSAGE: R2R - More renaming in scene 1337, add some comments
Strangerke
2014-10-12
TSAGE: R2R - Add comments in scene 1337, some renaming
Strangerke
2014-10-11
MADS: Fix palette animations in cutscene animations
Paul Gilbert
2014-10-11
MADS: Fix loading wide-screen backgrounds during intro animation
Paul Gilbert
2014-10-11
KYRA: (EOB) - add support for Italian fan translation of EOB I
athrxx
2014-10-11
DRASCULA: Remove unused static variable
Thierry Crozat
2014-10-11
CGE: Add a safeguard in getPage()
Strangerke
2014-10-10
MADS: Fix loading correct backgrounds during animations
Paul Gilbert
2014-10-10
PRINCE: rename a couple of variables named "rand"
Strangerke
2014-10-10
PRINCE: Reduce the scope of several variables in GraphicsMan
Strangerke
2014-10-10
PRINCE: Reduce the scope of several variables in PrinceEngine
Strangerke
2014-10-10
PRINCE: Reduce the scope of several variables in Hero
Strangerke
2014-10-10
PRINCE: Attempt to fix compilation on AmigaOS
Willem Jan Palenstijn
2014-10-10
CGE2: Fix bug #6733.
uruk
2014-10-10
PRINCE: Revert incorrect const'ness at printAt()
Eugene Sandulenko
2014-10-10
PRINCE: Sort files in module
Eugene Sandulenko
2014-10-10
PRINCE: Fix mask sign
Eugene Sandulenko
2014-10-10
PRINCE: Fix variable sign
Eugene Sandulenko
2014-10-10
PRINCE: Fix const'ness
Eugene Sandulenko
2014-10-10
PRINCE: Fix warning
Eugene Sandulenko
2014-10-10
PRINCE: Fix warning
Eugene Sandulenko
2014-10-10
PRINCE: Read O_FLCSPEED command argument
Eugene Sandulenko
2014-10-10
PRINCE: Bail out on unknown language
Eugene Sandulenko
2014-10-10
PRINCE: Remove unnecessary reassignment
Eugene Sandulenko
2014-10-10
PRINCE: Fix more warnings
Willem Jan Palenstijn
2014-10-10
PRINCE: Rename runDialog() into dialogRun() to avoid clash with Engine::runDi...
Eugene Sandulenko
2014-10-10
PRINCE: Fix a few warnings
Willem Jan Palenstijn
2014-10-10
PRINCE: Fix a few compile errors
Willem Jan Palenstijn
2014-10-10
Merge pull request #516 from lukaslw/prince-lukaslw
Eugene Sandulenko
2014-10-10
MADS: Rex - Fix a bug related to "TAKE" "NOTE" action in scene 603.
Strangerke
2014-10-10
MADS: Rex - Reduce the scope of some variables in TextView
Strangerke
2014-10-10
MADS: Rex - Remove dead code also present in the original in the logic of sce...
Strangerke
2014-10-10
MADS: Reduce the scope of a couple of variables in MSurface
Strangerke
2014-10-09
TSAGE: R2R - Fix a bug in scene 1337
Strangerke
2014-10-09
PRINCE: Add MKTAG - BLAH in decrypt function
lukaslw
2014-10-09
PRINCE: Change all WRITE_UINT16 to WRITE_LE_UINT16 and all WRITE_UINT32 to WR...
lukaslw
2014-10-09
PRINCE: Fix INT_MAX error - change it to kIntMax constant
lukaslw
2014-10-09
PRINCE: Change ADGameFlag in gameDescriptions to ADGF_TESTING
lukaslw
2014-10-09
PRINCE: Remove readScript and LittleEndianReader templates from Script
lukaslw
2014-10-09
TSAGE: R2R - Remove TODO as the implementation isn't required in ScummVM
Strangerke
2014-10-08
MADS: Fix for switching between animations in AnimView sequence
Paul Gilbert
2014-10-08
MADS: Fix palette for display of intro animation
Paul Gilbert
2014-10-08
MADS: Fix refreshing backgound at start of intro animation
Paul Gilbert
[prev]
[next]