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2007-12-08simplified gfxConvertSpriteToRaw, some renamingGregory Montoir
2007-12-08made timing closer to the original interpreter and simplified manageEvents fu...Gregory Montoir
2007-12-08reverted part of commit #29749, inplace unpacking doesn't work with .ani dataGregory Montoir
2007-12-08Cleanup and simplificationFilippos Karapetis
2007-12-08Cleanup and simplificationFilippos Karapetis
2007-12-07don't use str functions with binary data, should fix bug #1845760Gregory Montoir
2007-12-07add Common::Rect::center (handy for ::setFocusRectangle())Gregory Montoir
2007-12-07backported some changes for OSGregory Montoir
2007-12-07fix unterminated string (causing intermittent savegame listing problems in sc...Willem Jan Palenstijn
2007-12-07Bugfix so player will move out of the way if he's blocking an entrance a char...Paul Gilbert
2007-12-07Changed startup error messages to use a modal GUI dialogPaul Gilbert
2007-12-07Fix for bug 1843961: Assertion on talking to a NPC - initial 'hey wait' dialo...Paul Gilbert
2007-12-06Move AGI engine back to custom line drawing routine as it caused regressionsEugene Sandulenko
2007-12-06Switch Lure engine to AdvancedDetectorEugene Sandulenko
2007-12-05Remove now obsolete commentFilippos Karapetis
2007-12-04Broke up parseDialogue into more manageable and focused short routines.Nicola Mettifogo
2007-12-04remove code duplicationPaweł Kołodziejski
2007-12-04correction based on disassembly Paweł Kołodziejski
2007-12-03Add patch #1842862 - Support for Freddi3 french.Travis Howell
2007-12-03remove code duplicationPaweł Kołodziejski
2007-12-03Reworked the fight loop and event handling so fights run at the same speed as...Paul Gilbert
2007-12-02revised mutex handling a bit in dimuse :Gregory Montoir
2007-12-02Add patch #1842503 - Added HE99 version of french PUTTTIME.Travis Howell
2007-12-02Added some more code to the savegame load process to correctly handle previou...Paul Gilbert
2007-12-02Modified the loadScreen method to accommodate some screens decoding to a sing...Paul Gilbert
2007-12-02Bugfix to make any animation the player is doing uninterruptablePaul Gilbert
2007-12-02Enhanced savegames to store any active dialog when the game was savedPaul Gilbert
2007-12-02don't call actorWalkStep if all an actor have to do is turning to a new direc...Gregory Montoir
2007-12-02Reworked the RoomResource structure to make the game easier to compile on PalmOSPaul Gilbert
2007-12-01Changed assert for missing animation to explicitly give the animation IdPaul Gilbert
2007-12-01Fixed Valgrind warning by freeing _lines with Memory::dealloc() insead ofTorbjörn Andersson
2007-12-01Fix for give method - one object range was incorrectly being reported as not ...Paul Gilbert
2007-12-01Fix for Valgrind warning - at least one animation read a single byte beyond t...Paul Gilbert
2007-12-01Experimental "focus rectangle" support. I don't have any way to actually testTorbjörn Andersson
2007-11-30Fixed endian bug in the decoding of stringsPaul Gilbert
2007-11-30sync'ing with local tree for nowGregory Montoir
2007-11-30indentationGregory Montoir
2007-11-30Add additional German version of Lure of the Temptress.Travis Howell
2007-11-30Indentation.Torbjörn Andersson
2007-11-29Added the french floppy version of "Lost In Time", as supplied by Arshlan in ...Sven Hesse
2007-11-28Fixes Mickey and Gold rush. Not the cleanest fix but tested and worksStuart George
2007-11-28Update mouse coordinates onn *all* mouse events, i.e. also after click eventsMax Horn
2007-11-28Added detection of Spanish versionPaul Gilbert
2007-11-28Fix regression from r28850 that rewrote all pattern data. Fixes agi v3 circle...Stuart George
2007-11-27Possible fix for bug #1838622 - "IHNM: Benny can't help the boy". It seems th...Filippos Karapetis
2007-11-27Apparently, I can't write...Sven Hesse
2007-11-27Added detection fallback for Lost In TimeSven Hesse
2007-11-27- Changed sound creation to automatically reset volume so that introduction s...Paul Gilbert
2007-11-27Removed old commented out debug codePaul Gilbert
2007-11-26Fix keyword expansion in asm sourcesMax Horn