Age | Commit message (Expand) | Author |
2018-02-24 | XEEN: Merge various pow/hit arrays into a single array of structures | Paul Gilbert |
2018-02-24 | XEEN: Fix reduction of damage from physical resistence | Paul Gilbert |
2018-02-23 | XEEN: Add custom minimap logo for Swords of Xeen | Paul Gilbert |
2018-02-23 | XEEN: Simplify showPharaohEndText method to use const char * | Paul Gilbert |
2018-02-23 | SUPERNOVA: Add strings for quit game prompt | Thierry Crozat |
2018-02-23 | XEEN: Fix restarting scripts after script teleports | Paul Gilbert |
2018-02-23 | XEEN: Add data to create_xeen for Clouds of Xeen on it's own | Paul Gilbert |
2018-02-23 | XEEN: Add Clouds of Xeen MAE and Spells to xeen.ccs | Paul Gilbert |
2018-02-23 | XEEN: Properly erase items dialog when exited | Paul Gilbert |
2018-02-23 | XEEN: Fix some incorrect string arrays in create_xeen | Paul Gilbert |
2018-02-23 | XEEN: Remove un-needed initialization of monsters list in code | Paul Gilbert |
2018-02-23 | XEEN: Add custom maze to the create_xeen tool | Paul Gilbert |
2018-02-23 | XEEN: Fix exiting ScummVM when 'Nothing here' dialog is active | Paul Gilbert |
2018-02-23 | XEEN: Make mirror text entry matching case insensitive | Paul Gilbert |
2018-02-23 | XEEN: Fix saving maps with no objects and/or monsters | Paul Gilbert |
2018-02-23 | XEEN: Add _filename field to SpriteResource | Paul Gilbert |
2018-02-23 | XEEN: Fix loading maps with no monsters | Paul Gilbert |
2018-02-23 | XEEN: Change Resource String fields to const char * | Paul Gilbert |
2018-02-23 | XEEN: Creation of create_xeen tool | Paul Gilbert |
2018-02-21 | DREAMWEB: Added detection for Russian fan-made translation | Eugene Sandulenko |
2018-02-21 | DRASCULA: Added support for Russian fan translation | Eugene Sandulenko |
2018-02-19 | BLADERUNNER: McCoy script fixed | Peter Kohaut |
2018-02-19 | XEEN: Implement Quick Fight Options dialog | Paul Gilbert |
2018-02-19 | XEEN: Fix shadowed field warning in SpriteResource | Paul Gilbert |
2018-02-19 | XEEN: Refactor to merge Sound and Music classes | Paul Gilbert |
2018-02-19 | XEEN: Fix input of new character names not allowing uppercase | Paul Gilbert |
2018-02-18 | XEEN: Flag games as not having voice | Paul Gilbert |
2018-02-18 | XEEN: Selection and creation fixes for Create Character dialog | Paul Gilbert |
2018-02-18 | XEEN: Cleanup and fixes for exchanging character attributes | Paul Gilbert |
2018-02-18 | BLADERUNNER: Fixed more compilation warnings | Peter Kohaut |
2018-02-18 | XEEN: Fix randomly rolling attribute values | Paul Gilbert |
2018-02-18 | XEEN: Cleanup of new CreateCharacterDialog class | Paul Gilbert |
2018-02-18 | BLADERUNNER: Fixed compilation warnings | Peter Kohaut |
2018-02-18 | BLADERUNNER: Support for running | Peter Kohaut |
2018-02-18 | XEEN: Split up code for create character dialog into it's own class | Paul Gilbert |
2018-02-17 | XEEN: Fix dice animation in Create Character dialog | Paul Gilbert |
2018-02-17 | XEEN: Fix initial rendering of Create Character dialog | Paul Gilbert |
2018-02-17 | XEEN: Fix getting random item when searching beds | Paul Gilbert |
2018-02-17 | XEEN: Cleanup of giveTake give case 66 - give item | Paul Gilbert |
2018-02-17 | XEEN: Fix crash after searching beds | Paul Gilbert |
2018-02-17 | XEEN: Fix resistence gems when visiting a town location | Paul Gilbert |
2018-02-17 | XEEN: Fix text for Guild location | Paul Gilbert |
2018-02-17 | XEEN: Fix vertical line skipping in sprite rendering | Paul Gilbert |
2018-02-17 | XEEN: Fix GCC warning | Torbjörn Andersson |
2018-02-16 | XEEN: Renaming fields for location classes | Paul Gilbert |
2018-02-16 | XEEN: Fix default color of resistence gems in the UI | Paul Gilbert |
2018-02-14 | XEEN: Fixes and cleanup for Dark Side ending | Paul Gilbert |
2018-02-13 | XEEN: Move reseting dream sequence cutscene into the engine class | Paul Gilbert |
2018-02-13 | XEEN: Fix toggling the minimap by clicking on it | Paul Gilbert |
2018-02-13 | XEEN: Add detection for Clouds & Dark Side | Paul Gilbert |