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AgeCommit message (Expand)Author
2008-03-01Fix subtitle regressions in DOS Floppy demo of Simon the Sorcerer 1.Travis Howell
2008-02-29Fixed some Lost in Time bugs:Sven Hesse
2008-02-29svn-id: r31011Paweł Kołodziejski
2008-02-29.Paweł Kołodziejski
2008-02-29and again...Paweł Kołodziejski
2008-02-29revert to texts to from english not latest french version of sourcesPaweł Kołodziejski
2008-02-29revert to texts to from english not latest french version of sourcesPaweł Kołodziejski
2008-02-29revert to texts to from english not latest french version of sourcesPaweł Kołodziejski
2008-02-29revert to texts to from english not latest french version of sourcesPaweł Kołodziejski
2008-02-29fix starting new part of gamePaweł Kołodziejski
2008-02-29disable salva_pantallas func, for now could not be finished due lack of sourc...Paweł Kołodziejski
2008-02-29fixed exit from enginePaweł Kołodziejski
2008-02-29fixes to displayed charsPaweł Kołodziejski
2008-02-29identPaweł Kołodziejski
2008-02-29slow down key repeatPaweł Kołodziejski
2008-02-29added comment for missing code functionalityPaweł Kołodziejski
2008-02-29fixed restore savegame from different part of gamePaweł Kołodziejski
2008-02-28get rid canal_p really silly code (that was encode/decode game data !)Paweł Kołodziejski
2008-02-28fixes to savegames list filePaweł Kołodziejski
2008-02-28added few delays for better mouse responsePaweł Kołodziejski
2008-02-28Added a workaround so that the mob of prisoners in Nimdok's chapter is shown ...Filippos Karapetis
2008-02-27Don't change the voice bank when no voice files are present. This will stop S...Filippos Karapetis
2008-02-27Don't do any special font mapping in the Italian fan translation of ITE, so t...Filippos Karapetis
2008-02-27Add support for --list-saves to the sky engineMax Horn
2008-02-27Modified the BASS save/load code to use a StringList for storing the save sta...Max Horn
2008-02-27Fix for bug #1895205 - "IHNM: end game text/caption error"Filippos Karapetis
2008-02-27Fix long standing wrong function names in debug prints.Johannes Schickel
2008-02-27Simplified Control::handleKeyPress and fixed a long-standing bug in the verif...Max Horn
2008-02-24This safeguard is no longer needed for IHNMFilippos Karapetis
2008-02-24Fix for bug #1900254 - "ITE: Glitches when bridging the gorge"Filippos Karapetis
2008-02-24Removed 2 unnecessary calls to File::exists()Filippos Karapetis
2008-02-24Oops fix stupid copy&paste error...Johannes Schickel
2008-02-24Also add extrapath to default search location for Kyrandia resources.Johannes Schickel
2008-02-23Make codec47 cope with failed mallocs.Robin Watts
2008-02-23fix bug 1900244 "ITE: Strange animation when returning to prison cell"Andrew Kurushin
2008-02-23Stop printing opcodes in the debug consoleFilippos Karapetis
2008-02-23Fix for bug #1900220 - "ITE: Missing text outline"Filippos Karapetis
2008-02-23Fix for bug #1900258 - "ITE: Glitch when looking at the map while at the docks"Filippos Karapetis
2008-02-22Fixed some issues with the previous commit, bug #1893564 should be fixed now ...Filippos Karapetis
2008-02-22Fix for bug #1893564 - "AGI: Texts messed out in Naturette 1"Filippos Karapetis
2008-02-22palette bug fix (inventory turned blue when leaving the scene after eating th...Florian Kagerer
2008-02-22two more opcodes (Zanthia's random chats and mushroom drug effects) and some ...Florian Kagerer
2008-02-19Add patch from Quietust - Update asserts and comments in sound code for Amiga...Travis Howell
2008-02-18the script countdown needs to be divided by _ticklengthFlorian Kagerer
2008-02-18some more opcodes (the fly tree is now operational) and some bug fixesFlorian Kagerer
2008-02-17fix memory leakFlorian Kagerer
2008-02-17remove ugly const casts in staticresFlorian Kagerer
2008-02-17scripting bug fix (npc scene startup scripts were executed twice)Florian Kagerer
2008-02-17Yet another missing change from the proc3 ARM code stuff; add proc3ARM.o toRobin Watts
2008-02-17Print instruction offset of script commands for debug output.Johannes Schickel