Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-02-06 | SUPERNOVA: Moves function definitions from rooms.h | Joseph-Eugene Winzer | |
2019-02-06 | SUPERNOVA: Adds missing image id | Joseph-Eugene Winzer | |
2019-02-06 | SUPERNOVA: Adds 'Image' prefix for ImageId constants | Joseph-Eugene Winzer | |
2019-02-05 | GLK: Fix local types in Attribute color methods | Paul Gilbert | |
2019-02-05 | BLADERUNNER: Added debugger command "friend" | Peter Kohaut | |
It can be used for querying and changing friendliness between actors. | |||
2019-02-05 | BLADERUNNER: Cleanup of Maggie script | Peter Kohaut | |
2019-02-05 | BLADERUNNER: Cleanup Steele scripts for ending | Peter Kohaut | |
2019-02-05 | BLADERUNNER: Gaff scripts cleanup | Peter Kohaut | |
2019-02-04 | SCI32: Cleanup QFG4 Remove a commented workaround | Vhati | |
It was superseded by commit aa9a1ab. | |||
2019-02-03 | MUTATIONOFJB: Fix play animation command. | Ľubomír Remák | |
2019-02-03 | SAGA: Fix potential crash when talking to Sist (bug #10365) | Torbjörn Andersson | |
When Rif puts on the rat disguise, he is swapped out for a different actor. When he takes off the disguise, after reaching Sist's office, the old actor is swapped back in again. At that point, original Rif's actor will have a _lastZone pointer which not only is for the wrong room, it was deleted when Rif in disguise left the room. To fix this, we also swap the actors's _lastZone pointers. | |||
2019-02-03 | SCI: Fix LB1 left staircase lockup, bug #10879 | sluicebox | |
Fixes a lockup in the original | |||
2019-02-03 | SCI: Fix ECO1CD giving Superfluous the oily shell | sluicebox | |
Fixes a script bug in the CD version, bug #10881 | |||
2019-02-03 | BLADERUNNER: Fixed end credits | Peter Kohaut | |
Game is completable for blade runner path | |||
2019-02-03 | BLADERUNNER: Cleanup of KP03 bomb related scripts | Peter Kohaut | |
2019-02-03 | SCI: Fix inconsistent debugger breakpoint messages | Vhati | |
Fixes bp_function and bp_address not printing the created breakpoint, as happens with the other bp_ commands. | |||
2019-02-03 | SCI: Cleanup Hoyle patches | Vhati | |
2019-02-03 | SCI: Cleanup SQ6,Torin patches | Vhati | |
2019-02-03 | SCI: Cleanup RAMA,Shivers patches | Vhati | |
2019-02-03 | SCI: Cleanup SpaceQuest 1-5 patches | Vhati | |
2019-02-03 | SCI: Cleanup QFG4 patches | Vhati | |
2019-02-03 | SCI: Cleanup QFG3 patches | Vhati | |
2019-02-03 | SCI: Cleanup QFG2 patches | Vhati | |
2019-02-03 | SCI: Cleanup QFG1 patches | Vhati | |
2019-02-03 | SCI: Cleanup PoliceQuest patches | Vhati | |
2019-02-03 | SCI: Cleanup Phantasmagoria patches | Vhati | |
2019-02-03 | SCI: Cleanup Mother Goose patches | Vhati | |
2019-02-03 | SCI: Cleanup LauraBow2 patches | Vhati | |
2019-02-03 | SCI: Cleanup LauraBow1 patches | Vhati | |
2019-02-03 | SCI: Cleanup LSL patches | Vhati | |
2019-02-03 | SCI: Cleanup Longbow patches | Vhati | |
2019-02-03 | SCI: Cleanup Lighthouse patches | Vhati | |
2019-02-03 | SCI: Cleanup KQ7 patches | Vhati | |
2019-02-03 | SCI: Cleanup KQ6 patches | Vhati | |
2019-02-03 | SCI: Cleanup KQ5 patches | Vhati | |
2019-02-03 | SCI: Cleanup GK2 patches | Vhati | |
2019-02-03 | SCI: Cleanup GK1 patches | Vhati | |
2019-02-03 | SCI: Cleanup Pharkas patches | Vhati | |
2019-02-03 | SCI: Cleanup fangame patches | Vhati | |
2019-02-03 | SCI: Cleanup EcoQuest patches | Vhati | |
2019-02-03 | SCI: Cleanup Conquests of Camelot patches | Vhati | |
2019-02-03 | SCI: Cleanup SCI32 patches | Vhati | |
2019-02-03 | BLADERUNNER: Initial cleanup of Kipple scripts | Peter Kohaut | |
2019-02-03 | BLADERUNNER: Cleanup of scripts at start of chapter 5 | Peter Kohaut | |
2019-02-03 | BLADERUNNER: Cleanup for scene at UG18 | Peter Kohaut | |
2019-02-03 | BLADERUNNER: Cleanup Luther & Lance related scripts | Peter Kohaut | |
2019-02-03 | BLADERUNNER: Fixed Rat interaction at UG15 | Peter Kohaut | |
2019-02-02 | SCI32: LIGHTHOUSE: Add French version 1.0c | Jean-Christophe Rona | |
2019-02-02 | MOHAWK: RIVEN: Add a console to quickly test all the cards | Bastien Bouclet | |
Goes through all the cards clicking on hotspots at random. | |||
2019-02-02 | MOHAWK: RIVEN: Prevent the card leave script from recursing | Bastien Bouclet | |
Recursion would happen when multiple events are received in the same frame. This could happen when mashing both the mouse and the keyboard to move around faster, as noticed by a speedrunner. |