aboutsummaryrefslogtreecommitdiff
path: root/engines
AgeCommit message (Expand)Author
2011-10-04TSAGE: Remove _singleId now that the engine supports multiple gamesPaul Gilbert
2011-10-04TINSEL: Bugfix for #2893946 - DW1 psychiatrist scene isn't playingPaul Gilbert
2011-10-03PEGASUS: Fix moving forwardMatthew Hoops
2011-10-04SAGA: Fixed script bug #3358007 - "IHNM: Freeze when exiting from the motor r...Filippos Karapetis
2011-10-02PEGASUS: Fix idlers freeing themselvesMatthew Hoops
2011-10-02PEGASUS: Remove a change I made for testingMatthew Hoops
2011-10-02PEGASUS: Fix Caldoria wake up video 2Matthew Hoops
2011-10-02PEGASUS: Fix energy monitor calibrationMatthew Hoops
2011-10-02PEGASUS: Fix extra syncMatthew Hoops
2011-10-02PEGASUS: Fix Caldoria::updateCursorMatthew Hoops
2011-10-02PEGASUS: Add a hack to skip energy bar calibration for nowMatthew Hoops
2011-10-02PEGASUS: Fix draw sync functionsMatthew Hoops
2011-10-02PEGASUS: Add the basic Caldoria neighborhoodMatthew Hoops
2011-10-02TSAGE: Fixed compiler warningsPaul Gilbert
2011-10-02TSAGE: Implemented Blue Force scene 265 - Graduation ArticlePaul Gilbert
2011-10-02TSAGE: Implemented Blue Force scene 225 - Credits - Gun TrainingPaul Gilbert
2011-10-02TSAGE: Implemented Blue Force scene 220 - Credits - Martial ArtsPaul Gilbert
2011-10-02TSAGE: Implemented Blue Force scene 210 - Car TrainingPaul Gilbert
2011-10-02TSAGE: Added 'g' prefix to global variablesPaul Gilbert
2011-10-02TSAGE: Implemented Blue Force scene 200Paul Gilbert
2011-10-02TSAGE: Implemented Blue Force scene 590Paul Gilbert
2011-10-02TSAGE: Implemented Blue Force 580 - Child Protective Services Parking LotPaul Gilbert
2011-10-02TSAGE: Implemented Blue Force 570 - ComputerPaul Gilbert
2011-10-02SCUMM: Correct HE version for Norwegian version of Freddi Fish 1.Travis Howell
2011-10-02KYRA: Fix minor bug in AdLibDriver::primaryEffect1.Johannes Schickel
2011-10-02KYRA: Fix bumping into a wall AdLib SFX in Lands of Lore.Johannes Schickel
2011-10-02TSAGE: Fix Compilation Failure.D G Turner
2011-10-02TsAGE: Add 3 speakers used in scene 910Strangerke
2011-10-02KYRA: Name another variable in the AdLib output code.Johannes Schickel
2011-10-02KYRA: Some minor cleanup.Johannes Schickel
2011-10-01TsAGE: Implement scene 930Strangerke
2011-10-01PEGASUS: Fix time forward callbacksMatthew Hoops
2011-10-01PEGASUS: Fix neighborhood callbacksMatthew Hoops
2011-10-01KYRA: fix typoathrxx
2011-10-01PEGASUS: Fix AI movies playing in the wrong boxMatthew Hoops
2011-10-01KYRA: Never allow slots 0 and 990-999 to be overwritten.Johannes Schickel
2011-10-01CGE: Translate (and clarify) polish comments. Add a couple of doxygen commentsStrangerke
2011-10-01COMMON: Fix multiple engines asserting in querySaveMetaInfos for empty save s...Paul Gilbert
2011-10-01TSAGE: Remove extra semicolon to fix compilation errorsPaul Gilbert
2011-10-01TSAGE: Implemented Blue Force scene 560Paul Gilbert
2011-09-30PEGASUS: Fix pausing normal TimeBasesMatthew Hoops
2011-09-30PEGASUS: Resolve a couple AI TODO'sMatthew Hoops
2011-09-30PEGASUS: Ease off the CPUMatthew Hoops
2011-09-30PEGASUS: Fix inventory looping positionsMatthew Hoops
2011-09-30PEGASUS: Fix movie segment loopingMatthew Hoops
2011-10-01PARALLACTION: Fixed bugs #2880939 and #3135868Filippos Karapetis
2011-09-30PEGASUS: Actually pause the game nowMatthew Hoops
2011-09-30Merge pull request #88 from tsoliman/savegame-timestamp-rebaseEugene Sandulenko
2011-09-30PEGASUS: Fix auto draggingMatthew Hoops
2011-09-30PEGASUS: Fix typos in autoDragItemIntoInventory/RoomMatthew Hoops