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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-10-04
TSAGE: Remove _singleId now that the engine supports multiple games
Paul Gilbert
2011-10-04
TINSEL: Bugfix for #2893946 - DW1 psychiatrist scene isn't playing
Paul Gilbert
2011-10-03
PEGASUS: Fix moving forward
Matthew Hoops
2011-10-04
SAGA: Fixed script bug #3358007 - "IHNM: Freeze when exiting from the motor r...
Filippos Karapetis
2011-10-02
PEGASUS: Fix idlers freeing themselves
Matthew Hoops
2011-10-02
PEGASUS: Remove a change I made for testing
Matthew Hoops
2011-10-02
PEGASUS: Fix Caldoria wake up video 2
Matthew Hoops
2011-10-02
PEGASUS: Fix energy monitor calibration
Matthew Hoops
2011-10-02
PEGASUS: Fix extra sync
Matthew Hoops
2011-10-02
PEGASUS: Fix Caldoria::updateCursor
Matthew Hoops
2011-10-02
PEGASUS: Add a hack to skip energy bar calibration for now
Matthew Hoops
2011-10-02
PEGASUS: Fix draw sync functions
Matthew Hoops
2011-10-02
PEGASUS: Add the basic Caldoria neighborhood
Matthew Hoops
2011-10-02
TSAGE: Fixed compiler warnings
Paul Gilbert
2011-10-02
TSAGE: Implemented Blue Force scene 265 - Graduation Article
Paul Gilbert
2011-10-02
TSAGE: Implemented Blue Force scene 225 - Credits - Gun Training
Paul Gilbert
2011-10-02
TSAGE: Implemented Blue Force scene 220 - Credits - Martial Arts
Paul Gilbert
2011-10-02
TSAGE: Implemented Blue Force scene 210 - Car Training
Paul Gilbert
2011-10-02
TSAGE: Added 'g' prefix to global variables
Paul Gilbert
2011-10-02
TSAGE: Implemented Blue Force scene 200
Paul Gilbert
2011-10-02
TSAGE: Implemented Blue Force scene 590
Paul Gilbert
2011-10-02
TSAGE: Implemented Blue Force 580 - Child Protective Services Parking Lot
Paul Gilbert
2011-10-02
TSAGE: Implemented Blue Force 570 - Computer
Paul Gilbert
2011-10-02
SCUMM: Correct HE version for Norwegian version of Freddi Fish 1.
Travis Howell
2011-10-02
KYRA: Fix minor bug in AdLibDriver::primaryEffect1.
Johannes Schickel
2011-10-02
KYRA: Fix bumping into a wall AdLib SFX in Lands of Lore.
Johannes Schickel
2011-10-02
TSAGE: Fix Compilation Failure.
D G Turner
2011-10-02
TsAGE: Add 3 speakers used in scene 910
Strangerke
2011-10-02
KYRA: Name another variable in the AdLib output code.
Johannes Schickel
2011-10-02
KYRA: Some minor cleanup.
Johannes Schickel
2011-10-01
TsAGE: Implement scene 930
Strangerke
2011-10-01
PEGASUS: Fix time forward callbacks
Matthew Hoops
2011-10-01
PEGASUS: Fix neighborhood callbacks
Matthew Hoops
2011-10-01
KYRA: fix typo
athrxx
2011-10-01
PEGASUS: Fix AI movies playing in the wrong box
Matthew Hoops
2011-10-01
KYRA: Never allow slots 0 and 990-999 to be overwritten.
Johannes Schickel
2011-10-01
CGE: Translate (and clarify) polish comments. Add a couple of doxygen comments
Strangerke
2011-10-01
COMMON: Fix multiple engines asserting in querySaveMetaInfos for empty save s...
Paul Gilbert
2011-10-01
TSAGE: Remove extra semicolon to fix compilation errors
Paul Gilbert
2011-10-01
TSAGE: Implemented Blue Force scene 560
Paul Gilbert
2011-09-30
PEGASUS: Fix pausing normal TimeBases
Matthew Hoops
2011-09-30
PEGASUS: Resolve a couple AI TODO's
Matthew Hoops
2011-09-30
PEGASUS: Ease off the CPU
Matthew Hoops
2011-09-30
PEGASUS: Fix inventory looping positions
Matthew Hoops
2011-09-30
PEGASUS: Fix movie segment looping
Matthew Hoops
2011-10-01
PARALLACTION: Fixed bugs #2880939 and #3135868
Filippos Karapetis
2011-09-30
PEGASUS: Actually pause the game now
Matthew Hoops
2011-09-30
Merge pull request #88 from tsoliman/savegame-timestamp-rebase
Eugene Sandulenko
2011-09-30
PEGASUS: Fix auto dragging
Matthew Hoops
2011-09-30
PEGASUS: Fix typos in autoDragItemIntoInventory/Room
Matthew Hoops
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