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AgeCommit message (Expand)Author
2018-05-17MOHAWK: MYST: Opcode 102 in Channelwood can only set the volume to non 0 valuesBastien Bouclet
2018-05-17MOHAWK: Don't allow displaying the map when the game is not interactiveBastien Bouclet
2018-05-17MOHAWK: Remove detection entries for games not supported by the enginesBastien Bouclet
2018-05-17MOHAWK: Remove midi playbackBastien Bouclet
2018-05-17WINTERMUTE: Add flag for games using low-spec resources.JenniBee
2018-05-14XEEN: Refresh screen at a higher rate for more responsive mousePaul Gilbert
2018-05-14XEEN: Fix accumulation of gold & gems from defeated enemiesPaul Gilbert
2018-05-11XEEN: Fix animation speed when Control Panel is openPaul Gilbert
2018-05-10TOUCHE: Add TODOAdrian Frühwirth
2018-05-10SCUMM: Improve autosave handlingAdrian Frühwirth
2018-05-10AGOS: Mark 25th Anniversary releases as MT-32 hack, not a fixEugene Sandulenko
2018-05-10MOHAWK: RIVEN: Add a detection entry for another DVD versionBastien Bouclet
2018-05-10MOHAWK: RIVEN: Hide the mouse cursor after pressing a prison code buttonBastien Bouclet
2018-05-10AGOS: Added detection and support for Simon2 25th Anniversary EditionEugene Sandulenko
2018-05-10ENGINES: Remove usage of C++11 extended initializer listsBastien Bouclet
2018-05-10ENGINES: Cleanup DetectedGame initialization in the ADBastien Bouclet
2018-05-10ENGINES: Merge GameDescriptor and DetectedGameBastien Bouclet
2018-05-10ENGINES: Factor adding games to ConfManBastien Bouclet
2018-05-10ENGINES: Set the GameDescriptor decription in the constructorBastien Bouclet
2018-05-10ENGINES: Turn GameDescriptor into a simple structBastien Bouclet
2018-05-10ENGINES: Change MetaEngine::listSupportedGames to return plain game descriptorsBastien Bouclet
2018-05-10ENGINES: Change MetaEngine::findGame to return a plain game descriptorBastien Bouclet
2018-05-10ENGINES: Add unknown game variants to the game detector resultsBastien Bouclet
2018-05-10ENGINES: Fix clang-tidy warningsBastien Bouclet
2018-05-08XEEN: Fix voice playback from track 31Peter Helbing
2018-05-08MOHAWK: RIVEN: Add a script patch fixing incorrect steam sound in a viewBastien Bouclet
2018-05-07JANITORIAL: Fix indentationAdrian Frühwirth
2018-05-07SCUMM: Remove superfluous 'else' in IMuseInternal::ImSetTrigger()Adrian Frühwirth
2018-05-07SAGA: Enforce code formatting guidelinesAdrian Frühwirth
2018-05-07SAGA: Fix whitespaceAdrian Frühwirth
2018-05-07DRACI: Enforce code formatting guidelinesAdrian Frühwirth
2018-05-07TSAGE: Enforce code formatting guidelinesAdrian Frühwirth
2018-05-07TONY: Enforce code formatting guidelinesAdrian Frühwirth
2018-05-07TOON: Enforce code formatting guidelinesAdrian Frühwirth
2018-05-07TITANIC: Enforce code formatting guidelinesAdrian Frühwirth
2018-05-07SAGA: Use CLIP in IsoMap::adjustScroll()Adrian Frühwirth
2018-05-07SCUMM: Simplify clampCameraPos() using CLIPAdrian Frühwirth
2018-05-07BLADERUNNER: Fix buildThomas Fach-Pedersen
2018-05-07BLADERUNNER: Implement obstacle polygon mergingThomas Fach-Pedersen
2018-05-07BLADERUNNER: Fix typo in DialogueMenu::queryInput()Adrian Frühwirth
2018-05-07SWORD25: Fix otherwise unused variable not guarded by USE_VORBISAdrian Frühwirth
2018-05-06XEEN: Further fixes to display of Auto NotesPaul Gilbert
2018-05-06XEEN: Fix display of Auto NotesPaul Gilbert
2018-05-06XEEN: Comment out duplicated check present in original executablePaul Gilbert
2018-05-06PRINCE: Cleanup debug outputEugene Sandulenko
2018-05-06PRINCE: Added more debug outputEugene Sandulenko
2018-05-06PRINCE: Fixed game type for bundled Russian versionEugene Sandulenko
2018-05-06PRINCE: Added more debug outputEugene Sandulenko
2018-05-06XEEN: Fix setup of mode buttons in Items dialogPaul Gilbert
2018-05-06KYRA: Mark always-false condition as TODOAdrian Frühwirth