Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-01-18 | MOHAWK: Add a sanity check to waitUntilMovieEnds() | Matthew Hoops | |
svn-id: r55309 | |||
2011-01-18 | MOHAWK: Add gulls and butterflies to Myst | Bastien Bouclet | |
svn-id: r55308 | |||
2011-01-18 | HUGO: Clean up | Arnaud Boutonné | |
- Suppress some obsolete comments - Get rid of some magic numbers svn-id: r55307 | |||
2011-01-18 | MOHAWK: Move Myst's o_quit opcode to the base class | Matthew Hoops | |
svn-id: r55304 | |||
2011-01-18 | MOHAWK: Cleanup wrapMovieFilename() | Matthew Hoops | |
svn-id: r55303 | |||
2011-01-18 | MOHAWK: Fix the gear puzzle in Myst ME Mac | Matthew Hoops | |
svn-id: r55302 | |||
2011-01-18 | GRAPHICS: Add a getSurface() function to JPEG to automatically convert to RGB | Matthew Hoops | |
svn-id: r55301 | |||
2011-01-18 | MOHAWK: Implement the whark response to the red light | Matthew Hoops | |
svn-id: r55300 | |||
2011-01-18 | MOHAWK: Implement the village part of the left viewer on gspit | Matthew Hoops | |
svn-id: r55299 | |||
2011-01-18 | GOB: Give Inca2 its own SaveLoad class | Sven Hesse | |
Add an quick hack to fudge reading of the "voice.inf" file, so that the voice match the selected text language. svn-id: r55298 | |||
2011-01-18 | GOB: Fix the indenting :P | Sven Hesse | |
svn-id: r55297 | |||
2011-01-18 | GOB: Give Inca2 its own Inter class | Sven Hesse | |
svn-id: r55296 | |||
2011-01-18 | GOB: Add a workaround for Inca2 | Sven Hesse | |
The scripts seem to depend on var32_236 to be cleared at the start of each new script file. svn-id: r55295 | |||
2011-01-18 | GOB: Add some sanity checks | Sven Hesse | |
svn-id: r55294 | |||
2011-01-18 | GOB: Implement Urban Runner autosave | Sven Hesse | |
Makes the "Try again" after a death work svn-id: r55293 | |||
2011-01-18 | HUGO: Improve mouse support in H3 DOS version | Arnaud Boutonné | |
- Fix description of Penelope lying (when using mouse) - Use H3 Win logic in order to handle horizon - Add a workaround for a data bug in scenery1.dat, fixing the pathfinding bug in Crash screen svn-id: r55292 | |||
2011-01-18 | HUGO: Clean-up | Arnaud Boutonné | |
Modify debug level for 2 debug messages, Suppress obsolete comments, Fix typo in comment svn-id: r55291 | |||
2011-01-18 | GOB: Fix a stupid typo in o2_readData() | Sven Hesse | |
svn-id: r55290 | |||
2011-01-18 | GOB: Fix Woodruff object videos | Sven Hesse | |
svn-id: r55289 | |||
2011-01-18 | GOB: Increase debug level for a debug message | Sven Hesse | |
svn-id: r55287 | |||
2011-01-18 | GOB: Fix Urban Runner hotspot texts | Sven Hesse | |
Thanks to SylvainTV :) svn-id: r55286 | |||
2011-01-18 | GOB: Add a sanity check in oPlaytoons_readData | Sven Hesse | |
svn-id: r55284 | |||
2011-01-18 | GOB: Add chroma values linear interpolation in drawYUV | Sylvain Dupont | |
Fixes the blockiness and apparent color shifting in some Urban Runner menu icons. svn-id: r55283 | |||
2011-01-18 | MOHAWK: Implement xgrviewer so the right viewer on gspit is usable | Matthew Hoops | |
svn-id: r55282 | |||
2011-01-18 | PARALLACTION: Fix Big Red Adventure Walking To Stop On Path Build Failure. | David Turner | |
Walking now works correctly, with no valgrind issues, lockups or assertions. svn-id: r55281 | |||
2011-01-17 | PARALLACTION: Minor Whitespace and code complexity reduction in walk.* | David Turner | |
svn-id: r55280 | |||
2011-01-17 | PARALLACTION: Some Improvements To Big Red Adventure Walk Code. | David Turner | |
* Renamed and retyped "int _fieldC" to "bool _stillWalkingTowardsNode" to aid readability and clarity of code. Thanks to fuzzie for naming. * Added assertion to prevent use of invalid memory as reported by Valgrind when walk point p is constructed from an empty list. * Added code to stop walk if buildPath fails, though this causes an assertion instead currently. svn-id: r55279 | |||
2011-01-17 | MOHAWK: Implement the Riven pin controls | Matthew Hoops | |
svn-id: r55278 | |||
2011-01-17 | GOB: Make the variable stack endianness-independent | Sven Hesse | |
Since Urban Runner casts int16s to uint32 before pushing them onto the stack and after popping assumes it's little endian, we have explicitely preserve the variable space endianness while pushing/popping. svn-id: r55277 | |||
2011-01-17 | GOB: Fix o2_pushVars() | Sven Hesse | |
Fixes Urban Runner loading. This being broken has the potential of messing up /everything/ in unpredictable ways, so saves of games using this opcode may be borked. Thankfully, I *think* it's just Urban Runner, which isn't working/supported yet anyway. svn-id: r55276 | |||
2011-01-17 | GOB: Fix the flow rate gauge in Urban Runner | Sven Hesse | |
svn-id: r55275 | |||
2011-01-16 | GOB: Remove unused old shade functions | Sven Hesse | |
svn-id: r55274 | |||
2011-01-16 | GOB: Adding a proper shade method | Sven Hesse | |
svn-id: r55273 | |||
2011-01-16 | GOB: Use the correct font and shade color in Urban Runner | Sven Hesse | |
svn-id: r55272 | |||
2011-01-16 | GOB: Add a method to get a true palette color | Sven Hesse | |
svn-id: r55271 | |||
2011-01-16 | GOB: Don't clobber the global palette | Sven Hesse | |
svn-id: r55270 | |||
2011-01-16 | GOB: Remove unused declarations | Sven Hesse | |
svn-id: r55269 | |||
2011-01-16 | SCUMM: Prefer "Could not" over "Couldn't" in some error messages. | Johannes Schickel | |
svn-id: r55268 | |||
2011-01-16 | GOB: Allow true-color VMD cursors | Sven Hesse | |
svn-id: r55264 | |||
2011-01-16 | GOB: Add the property switchColorMode | Sven Hesse | |
To allow the videoplayer (and ultimatively the demoplayer) to switch color modes if necessary. svn-id: r55262 | |||
2011-01-16 | GOB: Add setTrueColor() | Sven Hesse | |
To change ScummVM's color mode on-the-fly svn-id: r55261 | |||
2011-01-16 | GOB: Add setBPP() | Sven Hesse | |
To allow converting the surface's bytes per pixel without destroying it first. svn-id: r55260 | |||
2011-01-16 | SWORD25: Fix main menu button text colour | Torbjörn Andersson | |
In the other cases I've found in the code, the colour components are stored in the order B, G, R and A. Assume that's the case here too. I hope that is correct. It doesn't seem to break anything obvious. svn-id: r55255 | |||
2011-01-15 | SCI: Plugged 2 memory leaks, reported by digitall | Filippos Karapetis | |
- Plugged 2 memory leaks in the SCI0 menu code (the lists of menu and submenu entries) - Got rid of the _listCount variable svn-id: r55254 | |||
2011-01-15 | MOHAWK: Implement Myst's clock tower gears puzzle | Bastien Bouclet | |
svn-id: r55253 | |||
2011-01-15 | MOHAWK: Get rid of the DETECT_BRODERBUND_TITLES define. | Alyssa Milburn | |
svn-id: r55252 | |||
2011-01-15 | SCI: Added a hack to fix bug #3122075 - "LB1: Game play freezes when taking ↵ | Filippos Karapetis | |
shower" This is a regression from the new kInitBresen/kDoBresen functions, enabled in r52467. Many thanks to waltervn for his work in bisecting this. The actual bug should be found, but since only this death scene has an issue, it's not really worth the effort. The old functions are based on observations, so there are many differences in the way that they behave. If another test case is found, then this shall be examined further. Until then, this simple and unobtrusive hack will do. svn-id: r55251 | |||
2011-01-15 | SCI: cleaned up checkSelectorBreakpoint() | Filippos Karapetis | |
svn-id: r55250 | |||
2011-01-15 | SCI: Extended the bpk debug command so that it can also disable a breakpoint ↵ | Filippos Karapetis | |
on a kernel function svn-id: r55249 | |||
2011-01-15 | SCI: Bugfix for r55246: Don't send init commands when resuming a sound | Filippos Karapetis | |
svn-id: r55247 |