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AgeCommit message (Expand)Author
2014-08-08SCI: Show the address segment when trying to free hunks from an invalidFilippos Karapetis
2014-08-08SCI: Allow invalid references to kUnload() - bug #6600Filippos Karapetis
2014-08-06TOON: Remove some dead codeStrangerke
2014-08-06MADS: Fix some more uninitialized variablesStrangerke
2014-08-06MADS: Rex - Fix some uninitialized variables in the menuStrangerke
2014-08-06MADS: Avoid potential buffer overflowsStrangerke
2014-08-06ZVISION: Silence Cppcheck warnings about buffer overflowTorbjörn Andersson
2014-08-06SAGA: Fix OOB access in the Shorten decoderFilippos Karapetis
2014-08-06SCI: Fix script bug #6692 - QFG3: Crash when speaking at the top of the giant...Filippos Karapetis
2014-08-06DETECTOR: Do not show the zero matched size for illegitimate copiesFilippos Karapetis
2014-08-06TOLTECS: Blacklist a pirated CD-RIP version (bug #6690)Filippos Karapetis
2014-08-02Merge pull request #483 from lordhoto/scumm-sfx-fixJohannes Schickel
2014-07-27MADS: Beginnings of exit advert viewPaul Gilbert
2014-07-27MADS: Fix invalid parameter in error callPaul Gilbert
2014-07-27MADS: Beginnings of animation view classPaul Gilbert
2014-07-27MADS: Beginnings of re-implementing text view classPaul Gilbert
2014-07-27MADS: Silence GCC warningTorbjörn Andersson
2014-07-27MADS: Main menu selections now workingPaul Gilbert
2014-07-27MADS: Menu item highlighting and selection animation now workingPaul Gilbert
2014-07-26MADS: Add support to event manager for intercepting eventsPaul Gilbert
2014-07-26MADS: Cleanup of menu item positioningPaul Gilbert
2014-07-26MADS: Menuitems now animating correctly for the main menuPaul Gilbert
2014-07-25MADS: Main menu background is now correctly loadingPaul Gilbert
2014-07-24MADS: Clean up _depthStyle usage in DepthSurface classPaul Gilbert
2014-07-24SCI: Small formatting fix.Johannes Schickel
2014-07-23SCUMM: Fix Ctrl+t key code combination to affect speech mode.Johannes Schickel
2014-07-23SCUMM: Make sure digital SFX are played even when speech is muted.Johannes Schickel
2014-07-23SCUMM: Use correct sound type for digital sfx.Johannes Schickel
2014-07-23MADS: WIP handling of V2 walk nodes and walkable areasFilippos Karapetis
2014-07-23MADS: Add support for FAB decompression in the dump_file commandFilippos Karapetis
2014-07-22WME: added few more games. added ability to detect from exe files.Pawel Kolodziejski
2014-07-22SCUMM: Add workaround for script bugs that caused problems in Jumping Bean mi...Kirben
2014-07-22SCUMM: Add HE100 differences when resetting sprites.Kirben
2014-07-20MADS: Fix palette method signaturePaul Gilbert
2014-07-20SAGA: Add support for MIDI music in SAGA2 gamesFilippos Karapetis
2014-07-20SAGA: CleanupFilippos Karapetis
2014-07-20SAGA: Add debug commands for playing music, sounds and voicesFilippos Karapetis
2014-07-20SAGA: Some renamingFilippos Karapetis
2014-07-20SAGA: Remove the now unneeded individual cave scene handlersFilippos Karapetis
2014-07-20SAGA: Merge all of the ITE intro cave scene handlersFilippos Karapetis
2014-07-20SAGA: Move ITE credits together with the other ITE static dataFilippos Karapetis
2014-07-20SAGA: Move the ITE intro text together with the other static ITE dataFilippos Karapetis
2014-07-20SAGA: Add wrappers for queuing music eventsFilippos Karapetis
2014-07-20SAGA: Get rid of the MUSIC_DEFAULT flagFilippos Karapetis
2014-07-20SAGA: Fix spacingFilippos Karapetis
2014-07-20SAGA: Move and rename some defines which are only used in the ITE introFilippos Karapetis
2014-07-20MADS: Initialise _lineIndexTorbjörn Andersson
2014-07-19MADS: Remove redundant saved surface from FullScreenDialog base classPaul Gilbert
2014-07-18MADS: Fixes for compilation warningsPaul Gilbert
2014-07-18MADS: Beginnings of work on Rex Nebular main menuPaul Gilbert