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AgeCommit message (Expand)Author
2018-05-05FULLPIPE: Reduce duplicate header includesDavid Fioramonti
2018-05-04XEEN: In progress splitting of music and sfx volumes in sound driverPaul Gilbert
2018-05-04XEEN: Fix frame calculation for UI border heads when shakingPaul Gilbert
2018-05-04XEEN: Savegame name wasn't showing up for slot 99Paul Gilbert
2018-05-04XEEN: Fix jerkiness in World of Xeen menu animationPaul Gilbert
2018-05-04XEEN: Fix playback of Clouds intro from World of Xeen Other Options dialogPaul Gilbert
2018-05-03ZVISION: Add play time metadata to savegamesAdrian Frühwirth
2018-05-02XEEN: Add CD tag to detection entryTarek Soliman
2018-05-02TITANIC: Hopefully fix Release mode crash when selecting floors manuallyPaul Gilbert
2018-05-02SHERLOCK: Display savegame metadata in launcher/GMMAdrian Frühwirth
2018-05-01SCUMM: Protect autosave (slot 0) from deletion/overwritingAdrian Frühwirth
2018-05-01SLUDGE: Objectify FloorManagerSimei Yin
2018-05-01WINTERMUTE: Push down the AD includesBastien Bouclet
2018-05-01SAGA: Remove useless AD includesBastien Bouclet
2018-05-01PRINCE: Push down the AD includesBastien Bouclet
2018-05-01PLUMBERS: Push down the AD includesBastien Bouclet
2018-05-01MORTEVIELLE: Push down the AD includesBastien Bouclet
2018-05-01FULLPIPE: Remove useless AD includeBastien Bouclet
2018-05-01CRYO: Push down the AD includesBastien Bouclet
2018-05-01CGE2: Push down the AD includesBastien Bouclet
2018-05-01AVALANCHE: Push down AD includesBastien Bouclet
2018-05-01ENGINES: Mark reportCommon string as translateableLothar Serra Mari
2018-04-30XEEN: Fix CD track voice playback in World of Xeen CD TalkiePaul Gilbert
2018-04-30Revert "ENGINES: Use ScrollContainerWidget in unknown game dialog"Adrian Frühwirth
2018-04-30Revert "ENGINES: Improve update of the Unknown Game Dialog when the overlay s...Adrian Frühwirth
2018-04-30Revert "ENGINES: Fix code formatting"Adrian Frühwirth
2018-04-29XEEN: Support importing Clouds/Darkside savegames to World of XeenPaul Gilbert
2018-04-29ENGINES: Remove include of SDL backend headerThierry Crozat
2018-04-29XEEN: Add FIXME to hopefully prevent a rare combat failure conditionPaul Gilbert
2018-04-29ENGINES: Fix code formattingThierry Crozat
2018-04-29ENGINES: Improve update of the Unknown Game Dialog when the overlay size changesThierry Crozat
2018-04-29ENGINES: Use ScrollContainerWidget in unknown game dialogThierry Crozat
2018-04-29GUI: Disable the button for reporting a unknown game directly to the bugtrack...Lothar Serra Mari
2018-04-29ENGINES: Show the unknown Game dialog only when the detector is launched by t...Lothar Serra Mari
2018-04-29ENGINES: Add a dialog for reporting unknown gamesLothar Serra Mari
2018-04-29XEEN: Further fix for movement checks when strafing indoorsPaul Gilbert
2018-04-29XEEN: Fix original bug prematurely resetting WEAK conditionPaul Gilbert
2018-04-29XEEN: Fix opening Other Options menu after canceling loading a savePaul Gilbert
2018-04-29SLUDGE: Remove unused global variable dialogValueSimei Yin
2018-04-29SLUDGE: Remove global variable fadeMode and move transition functions to Grap...Simei Yin
2018-04-29SLUDGE: Remove global variable saveEncoding and refactor CustomSaveData featuresSimei Yin
2018-04-29PRINCE: Update detected game titlesAdrian Frühwirth
2018-04-28XEEN: Further simplification in checkMoveDirectionPaul Gilbert
2018-04-29LILLIPUT: Fix another regressionStrangerke
2018-04-29JANITORIAL: Fix whitespaceAdrian Frühwirth
2018-04-28XEEN: Implement changes needed for World of Xeen 2 CD talkiePaul Gilbert
2018-04-28XEEN: Mark the supported games for testingPaul Gilbert
2018-04-28XEEN: Revert removal of movement check code; it was necessary after allPaul Gilbert
2018-04-28XEEN: Move Detect Monsters dialog logic into a dialogs_spells.cpp classPaul Gilbert
2018-04-28XEEN: Cleanup and fixes for control arrow movementPaul Gilbert