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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Commit message (
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Author
2018-02-01
TINSEL: Remove now duplicate VER macro
Bastien Bouclet
2018-02-01
Revert "SCUMM: Check for and flag demos correctly"
Eugene Sandulenko
2018-01-31
SCUMM: Fix compilation failure when DISABLE_TOWNS_DUAL_LAYER_MODE is defined
Colin Snover
2018-01-31
SCUMM: Rename iMUSE save/load function to avoid confusing function hiding
Colin Snover
2018-01-31
XEEN: Further implementation of World of Xeen ending
Paul Gilbert
2018-01-31
SUPERNOVA: Mark intentional fallthrough in switch
Thierry Crozat
2018-01-31
SUPERNOVA: Fix incorrect sanity check for debug command
Thierry Crozat
2018-01-31
SUPERNOVA: Improve command button size for translations
Thierry Crozat
2018-01-31
SCUMM: Check for and flag demos correctly
Henrik "Henke37" Andersson
2018-01-31
SCUMM: Remove variable shadowing
Colin Snover
2018-01-31
TUCKER: Print infobar string if no savegame exists
Adrian Frühwirth
2018-01-31
TUCKER: Fix sentence bar offsets
Adrian Frühwirth
2018-01-31
TUCKER: Fix dirty rects drawing bug in drawStringInteger()
Adrian Frühwirth
2018-01-31
TUCKER: Use existing enum for verbs
Adrian Frühwirth
2018-01-31
TUCKER: Fix dentist music in mall being played incorrectly
Adrian Frühwirth
2018-01-31
SCUMM: Fix compilation failure
Colin Snover
2018-01-31
TUCKER: Fix bubbles in Plugs shop
Adrian Frühwirth
2018-01-31
TUCKER: Cure Bud's and Billy's seasickness
Adrian Frühwirth
2018-01-31
TUCKER: Fix walking Royston glitch
Adrian Frühwirth
2018-01-31
TUCKER: Clarify comment in room palette handling code
Eugene Sandulenko
2018-01-31
TUCKER: Fix color cycling in submarine room
Adrian Frühwirth
2018-01-31
TUCKER: Fix font rendering bug
Adrian Frühwirth
2018-01-31
SCUMM: Fix warning (it generates another one in common/ though)
Eugene Sandulenko
2018-01-31
COMMON: Move VER macro for serializer into common code
Colin Snover
2018-01-31
SCUMM: Replace UB-triggering serialization code with Common::Serializer
Colin Snover
2018-01-31
SCUMM: Fix stack overflow initializing locals
Colin Snover
2018-01-31
SCUMM: Fix stack overflow initializing locals
Colin Snover
2018-01-31
SCUMM: implement lipsync for v7 games
Adrian Frühwirth
2018-01-31
SCUMM: really implement lipsync
Giovanni Bajo
2018-01-31
XEEN: Move the World of Xeen ending cutscene to it's own file
Paul Gilbert
2018-01-30
XEEN: Further implementation of World of Xeen ending
Paul Gilbert
2018-01-30
XEEN: Explicitly use DT_PHYSICAL in DamageType field comparisons
Paul Gilbert
2018-01-30
SCI: Add detection entry for LB2 ES floppy
Colin Snover
2018-01-30
SUPERNOVA: Ensure the GuiElement _text field is null terminated
Thierry Crozat
2018-01-30
SUPERNOVA: Fix out of bound access when exiting the engine while in a dialog
Thierry Crozat
2018-01-30
XEEN: In progress implementing World of Xeen endgame
Paul Gilbert
2018-01-29
XEEN: Hook up script opcodes to show ending cutscenes
Paul Gilbert
2018-01-29
BLADERUNNER: Remove simple walking hack
Thomas Fach-Pedersen
2018-01-29
BLADERUNNER: Completed KIA interface
Peter Kohaut
2018-01-29
BLADERUNNER: Added KIA interfaces
Peter Kohaut
2018-01-28
XEEN: Implemented cmdDisplayLarge opcode
Paul Gilbert
2018-01-28
XEEN: Removal of redundant TODOs
Paul Gilbert
2018-01-28
XEEN: Fix virtual destructor warnings for Music
Paul Gilbert
2018-01-28
XEEN: Change ErrorDialog to MessageDialog
Paul Gilbert
2018-01-28
XEEN: Flesh out missing ErrorDialog code
Paul Gilbert
2018-01-28
XEEN: Added logic for music/sound toggling
Paul Gilbert
2018-01-28
BLADERUNNER: Fix compilation issues
Peter Kohaut
2018-01-28
BLADERUNNER: Added basic KIA interface
Peter Kohaut
2018-01-27
XEEN: Second compilation fix
Paul Gilbert
2018-01-27
XEEN: Implement save manager save/load methods
Paul Gilbert
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