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2016-02-21SCI32: Use debugC instead of debugCN for debug outputMartin Kiewitz
2016-02-21SCI32: Add debug output to Add/Update/DeleteScreenItem+PlanesMartin Kiewitz
2016-02-21SCI32: Add a bit more debug info to errors + screenitemsMartin Kiewitz
2016-02-21SCI: Add script patch for Laura Bow 1 easter eggMartin Kiewitz
2016-02-21SCI: Fix redrawAll updating visiblePlanesWillem Jan Palenstijn
2016-02-21SCI: Skip NULL entries in FindByObjectWillem Jan Palenstijn
2016-02-21SCI: Clear visible planes in GfxFrameout::clear() tooWillem Jan Palenstijn
2016-02-20SCI: Fix showStyle check in palMorphFrameOut() - thanks snoverFilippos Karapetis
2016-02-20CGE2: Add events.cpp to POTFILEThierry Crozat
2016-02-20CGE: Add events.cpp to POTFILEThierry Crozat
2016-02-20AVALANCHE: Add missing POTFILESThierry Crozat
2016-02-20HUGO: Add missing POTFILESThierry Crozat
2016-02-20SHERLOCK: Add missing POTFILESThierry Crozat
2016-02-20TOON: Add missing POTFILESThierry Crozat
2016-02-20PARALLACTION: Translate buttons in load and save dialogs.Thierry Crozat
2016-02-20TOON: Translate buttons in load and save dialogs.Thierry Crozat
2016-02-20HUGO: Translate buttons in load and save dialogs.Thierry Crozat
2016-02-20CGE2: Translate buttons in load and save dialogs.Thierry Crozat
2016-02-20CGE: Translate buttons in load and save dialogs.Thierry Crozat
2016-02-20AVALANCHE: Translate buttons in load and save dialogs.Thierry Crozat
2016-02-20QUEEN: Added detection for Russian FloppyEugene Sandulenko
2016-02-20SCI: Fix missing whitespace causing create_project errorsColin Snover
2016-02-20SCI32: Change kAddLine to use kStubNull b/c signaturesMartin Kiewitz
2016-02-20SCI32: kIsOnMe apply scaling + use mulru() thx snoverMartin Kiewitz
2016-02-20SCI: Fix a regression in the fallback detector. Some cleanupFilippos Karapetis
2016-02-20SCI32: kIsOnMe searches _visiblePlanes, not just _planesMartin Kiewitz
2016-02-20SCI32: Splitting up GfxFrameout::kernelIsOnMe() into 2 methodsMartin Kiewitz
2016-02-20AGI: Add detection for fan games with broken volume bug #7035Martin Kiewitz
2016-02-20SCI: Document and disable the unverified code used in GK1Filippos Karapetis
2016-02-20SCI: Add a more detailed explanation about kernelSetZoomZoneFilippos Karapetis
2016-02-20SCI: Document kernelSetZoomZone()Filippos Karapetis
2016-02-20MOHAWK: Fix Channelwood's opcode 129Bastien Bouclet
2016-02-20MOHAWK: Remove an unneeded TODOBastien Bouclet
2016-02-20MOHAWK: Replace an unneeded TODO with an explanationBastien Bouclet
2016-02-20MOHAWK: Clip the videos to make sure they don't go outside of the screenBastien Bouclet
2016-02-20MOHAWK: Default to the first card when jumping to the intro stackBastien Bouclet
2016-02-20SCI: Add a better explanation of the visibility code used in GK1Filippos Karapetis
2016-02-20AGI: Added comments about Black Cauldron+KQ2, removed warningMartin Kiewitz
2016-02-20SCI: Handle the "visible" object selector. Fixes the inventory in GK1Filippos Karapetis
2016-02-20SCI: kernelSetZoomZone is a stub in Mac versions. Fixes bug #7040Filippos Karapetis
2016-02-20SCI: Rewrite Plane::mergeToRectListWillem Jan Palenstijn
2016-02-20SCI32: Some work on kIsOnMeMartin Kiewitz
2016-02-19SHERLOCK: RT: Fix violin not playing all the way throughPaul Gilbert
2016-02-19SWORD25: Fixing bug #7041: SWORD25: Crash in final sceneEugene Sandulenko
2016-02-19SCI32: Make upscaled games work (e.g. gk1 hires)Martin Kiewitz
2016-02-19AGI: Comment about another artificial delay situationMartin Kiewitz
2016-02-19AGI: Fix a tiny inaccuracy in string word wrapperMartin Kiewitz
2016-02-19AGI: Add artificial delay for GR stagecoach pathMartin Kiewitz
2016-02-19AGI: Slightly change artificial delay to detect GR muleMartin Kiewitz
2016-02-19AGI: Fix comment about end.of.loop/motionMartin Kiewitz