Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-07 | Fixed warnings | Max Horn | |
svn-id: r35780 | |||
2009-01-07 | Fix an invalid access when the quit opcode occupies the last byte of the ↵ | Jordi Vilalta Prat | |
script, due to the quit status being updated by the event loop svn-id: r35779 | |||
2009-01-07 | Complete the ROQ video decoding (there are still a few minor glitches) | Jordi Vilalta Prat | |
svn-id: r35778 | |||
2009-01-07 | videoIsLoaded() -> isVideoLoaded() | Filippos Karapetis | |
svn-id: r35777 | |||
2009-01-07 | Further merging of the SMK and DXA players (the FLIC player is not done yet): | Filippos Karapetis | |
- Added a new class, VideoPlayer(), from which both the SMK and the DXA player inherit. This class provides generic functions and public methods for the inherited video classes. Default implementations have been made for these public methods, and the virtual ones can be overriden in inherited classes - There is now a default implementation of the function that sets the video palette - A basic video player for inherited classes has been added with method playVideo(). This is able to play a fullscreen non-interactive video, which can be skipped with events set by the caller. Postprocessing methods, which draw upon each frame (e.g. subtitles) can be done by implementing performPostProcessing() - The FTA2 movie player now uses the new playVideo() method - The new video player code is compatible with the old one (i.e. no changes to the existing engine code are necessary), but it's now possible to reduce engine code for video playing considerably svn-id: r35772 | |||
2009-01-07 | Fix bug #2451381: "AGI: -x option (or loading from launcher) breaks some games" | Eugene Sandulenko | |
svn-id: r35771 | |||
2009-01-07 | Add detection entry for King's Quest IV AGI (PC 5.25", 2.0) as provided by ↵ | Kari Salminen | |
UsualNoise on ScummVM forums. svn-id: r35770 | |||
2009-01-07 | Fix bug #2484801: "PQ1/DOS/Englisv2.0G - One version is detected as MAC Version" | Eugene Sandulenko | |
svn-id: r35769 | |||
2009-01-07 | Implemented Engine::getDebugger(). | Nicola Mettifogo | |
svn-id: r35768 | |||
2009-01-07 | Fix bug #1942471: "AGI: Fan(Get Outta SQ): No Word wrapping" | Eugene Sandulenko | |
svn-id: r35767 | |||
2009-01-07 | Extended PathBuffer to support BRA. | Nicola Mettifogo | |
svn-id: r35766 | |||
2009-01-07 | * moved more mask management to BackgroundInfo | Nicola Mettifogo | |
* simplified mask management for client code * reduced the clutter into graphics.h by moving the implementations of BackgroundInfo, MaskBuffer and PathBuffer to graphics.cpp * preparation for the full implementation of BRA's PathBuffer svn-id: r35765 | |||
2009-01-07 | Cleanup. | Nicola Mettifogo | |
svn-id: r35764 | |||
2009-01-06 | Use skip instead of seek | Filippos Karapetis | |
svn-id: r35763 | |||
2009-01-06 | Sound in the old Mac Guild version of ITE is correct again | Filippos Karapetis | |
svn-id: r35762 | |||
2009-01-06 | Added a few more shouldQuit() checks. It's now possible to quit while, for | Torbjörn Andersson | |
instance, Leisure Suit Larry is waiting for you to enter your age. svn-id: r35761 | |||
2009-01-06 | Updated SWORD1 with the latest changes to video players | Filippos Karapetis | |
svn-id: r35760 | |||
2009-01-06 | Updated SCUMM with the latest changes to video players | Filippos Karapetis | |
svn-id: r35759 | |||
2009-01-06 | Updated AGOS with the latest changes to video players | Filippos Karapetis | |
svn-id: r35758 | |||
2009-01-06 | Implemented pauseEngineIntern, and fixed music volume handling in SoundMan. | Nicola Mettifogo | |
svn-id: r35756 | |||
2009-01-06 | Cleanup, and follow code formatting convention (indentation) for switch ↵ | Filippos Karapetis | |
statements svn-id: r35754 | |||
2009-01-06 | The sound energy buffer is now cleared inside decompressSound() | Filippos Karapetis | |
svn-id: r35753 | |||
2009-01-06 | Sound energy values are now stored in a list, to account for the fact that ↵ | Filippos Karapetis | |
the original decompressed sounds on the fly, but we're decompressing them when the sound is being loaded svn-id: r35752 | |||
2009-01-06 | Changed sfGetSoundEnergy to use the correct soundEnergy value from ↵ | Paul Gilbert | |
decompressing sounds for proper lip-sync svn-id: r35751 | |||
2009-01-06 | The Mac version and Mac demo of ITE no longer crash on exit | Filippos Karapetis | |
svn-id: r35750 | |||
2009-01-06 | Fixed regression: the ITE Mac version works correctly again | Filippos Karapetis | |
svn-id: r35749 | |||
2009-01-06 | Fixed broken condition check for displaying dialogue balloons. | Nicola Mettifogo | |
svn-id: r35748 | |||
2009-01-05 | Got rid of updateAnim2() | Filippos Karapetis | |
svn-id: r35747 | |||
2009-01-05 | Added Doxygen-like comments to the FLIC player, and changed it a bit to have ↵ | Filippos Karapetis | |
similar method names as the DXA and Smacker players. Also, removed the convenience method hasFrames(), as it's the same as getFrameCount() > 0 svn-id: r35741 | |||
2009-01-05 | Deleted unused declarations, sorted others, and removed some dead code. | Nicola Mettifogo | |
svn-id: r35739 | |||
2009-01-05 | Remove unused code, since room flags are always zero in Elvira 1. | Travis Howell | |
svn-id: r35738 | |||
2009-01-05 | Quit immediately in Elvira 1, and don't let opcodes continue. | Travis Howell | |
svn-id: r35737 | |||
2009-01-05 | Add support for RIFF sound format in createSound(). | Travis Howell | |
svn-id: r35736 | |||
2009-01-05 | fix quitting in Mickey's Space Adventure as well as other minor cleanup | Matthew Hoops | |
svn-id: r35735 | |||
2009-01-05 | fix infinite loop when trying to quit in Troll's Tale | Matthew Hoops | |
svn-id: r35734 | |||
2009-01-04 | fix infinite loop when trying to quit in Winnie | Matthew Hoops | |
svn-id: r35732 | |||
2009-01-04 | Fixed warning | Max Horn | |
svn-id: r35730 | |||
2009-01-04 | Got rid of explicit game sound info | Filippos Karapetis | |
svn-id: r35727 | |||
2009-01-04 | Made sure to display labels on animations. | Nicola Mettifogo | |
svn-id: r35726 | |||
2009-01-04 | Made sure each event is processed only once. This wasn't always the case ↵ | Nicola Mettifogo | |
when _inputMode changed as a result of a game action. This also caused the comment mode to be apparently skipped. svn-id: r35725 | |||
2009-01-04 | Improved handling of sound resources | Filippos Karapetis | |
svn-id: r35724 | |||
2009-01-04 | Implemented counters in BRA. Only valid answer options are shown, and ↵ | Nicola Mettifogo | |
counter calculations in scripts are performed. svn-id: r35723 | |||
2009-01-04 | Fixed a crash when quitting Swampy Adventures. (Regression from the RTL ↵ | Torbjörn Andersson | |
changes.) svn-id: r35722 | |||
2009-01-04 | Fix no input, when playing cards in Blue's 123 Time Activies. | Travis Howell | |
svn-id: r35716 | |||
2009-01-04 | Fix assert triggered when sorting out meals in Blue's 123 Time Activies. | Travis Howell | |
svn-id: r35715 | |||
2009-01-04 | Use cache when converting 16bit colors, for faster conversions. | Travis Howell | |
svn-id: r35714 | |||
2009-01-04 | Use slow palette color match, for 16bit color HE games for now. | Travis Howell | |
svn-id: r35713 | |||
2009-01-03 | reorganized introduction sequence static data (to simplify code when using ↵ | Gregory Montoir | |
compressed audio files) svn-id: r35710 | |||
2009-01-03 | AGOS Smacker player: Wait for the *next* frame to be displayed, not the ↵ | Filippos Karapetis | |
current one svn-id: r35707 | |||
2009-01-03 | Typo | Filippos Karapetis | |
svn-id: r35705 |