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2010-08-27SCI: Fixed potential memory leak in convert_polygon()Torbjörn Andersson
svn-id: r52413
2010-08-27SCI: adding kq4 0.247Martin Kiewitz
svn-id: r52412
2010-08-27SCI: Possible fix for bug #3053268 - "QFG1 VGA: Fetch spell crashes game"Filippos Karapetis
svn-id: r52411
2010-08-27HUGO: Fix previous commit (bad format used)Arnaud Boutonné
svn-id: r52407
2010-08-27HUGO: Hopefully fix GCC_PRINTF issue in utilArnaud Boutonné
* Add a mask in each call of Warn(), Error() and Box() not using one * cleanup: use the same wording for 'End of namespace Hugo' in all files svn-id: r52406
2010-08-26HUGO: Removed some dead code and redundant indirectionOystein Eftevaag
svn-id: r52404
2010-08-26HUGO: Implemented basic MIDI support.Oystein Eftevaag
svn-id: r52403
2010-08-26SCI: adjust r52397Martin Kiewitz
actually they return 0:0, when no bytes were read, otherwise they return the destination pointer svn-id: r52398
2010-08-26SCI: kFileIOReadString/kFGets return byte countMartin Kiewitz
in sierra sci of read bytes svn-id: r52397
2010-08-25SCI: Return empty string from fgets with maxsize 1Willem Jan Palenstijn
This should fix r3049360 in Hoyle4. svn-id: r52396
2010-08-25GOB: Detection of pirated gamesArnaud Boutonné
Add detection of the known cracked Coktel games with the appropriate ADGF_PIRATED flag svn-id: r52395
2010-08-25SCI: adding detection for freddy pharkas "fred"Martin Kiewitz
fixes blop not appearing during intro song, because game thought we were too slow (bug #3051514) svn-id: r52392
2010-08-25HUGO: Use GCC_PRINTF on functions with variable argumentsAndre Heider
Two instances commented out with a FIXME for Strangerke :P svn-id: r52391
2010-08-25HUGO: Fix invalid usage of snprintf with va_argsAndre Heider
svn-id: r52390
2010-08-25M4: Silence gcc warningMatthew Hoops
Original warning: "format not a string literal and no format arguments" svn-id: r52388
2010-08-25AD: Fix infinite loop in cleanupPirated.Johannes Schickel
svn-id: r52386
2010-08-25SCI: Make use of new ADGF_PIRATED flagEugene Sandulenko
svn-id: r52385
2010-08-25AD: Implement AGDF_PIRATED flag.Eugene Sandulenko
svn-id: r52384
2010-08-25AD: Print out infromation about unknown version in better formatEugene Sandulenko
Now it is suitable for direct copy/pasting into detection tables. svn-id: r52383
2010-08-25SCI: apply qfg1vga fight patch on weapon masterMartin Kiewitz
fixes fighting the weapon master as well... svn-id: r52381
2010-08-25SCI: md5s from Bug #3049193Eugene Sandulenko
svn-id: r52380
2010-08-25SCI: making loading from ScummVM menu work correctlyMartin Kiewitz
using a trick for indirectly calling GameObject::init and then restoring, fixes text color/font code issues, also removing all the hackery svn-id: r52379
2010-08-25LURE: Workaround for bug #3047234 in English EGA versionPaul Gilbert
svn-id: r52378
2010-08-25SCI: Make assert stricter.Willem Jan Palenstijn
(Thanks to fuzzie.) svn-id: r52376
2010-08-25SCUMM: Fix bug #3039004Eugene Sandulenko
Bug #3039004: "MANIACNES: Ed does not appear at doorway." Actually whole thing is a gross hack on top of SCUMM v1.5 hack with extra wide screen. It all calls for review and writing specified methods. svn-id: r52375
2010-08-25TINSEL: Fix bug #3032780: "DW: Mute setting does not work"Eugene Sandulenko
Bug #3032778 was fixed too as it is the duplicate. Since there is no engine-specific logic, rely on superclass' setupSoundSettings(), and use it on startup too. svn-id: r52374
2010-08-25AGI: Respect mute settingEugene Sandulenko
svn-id: r52373
2010-08-25SCUMM: Fix bug #3032758: "SCUMM: Mute setting does not work"Eugene Sandulenko
svn-id: r52372
2010-08-25AD: Fix in-depth search.Eugene Sandulenko
svn-id: r52371
2010-08-25SCUMM: Fix bug #3049323Eugene Sandulenko
Bug #3049323: "SCUMM: Detects games in wrong places". I must admit: A seriously stupid bug. svn-id: r52370
2010-08-25AGI: Fix bug #3034370Eugene Sandulenko
Bug #3034370: "Manhunter: New York keyboard unresponsive". Actually the keyboard was made responsive after June implementation of set.key, still the game speed was increasing. Fixed that too. svn-id: r52369
2010-08-25AGI: Reset controllers on game restartEugene Sandulenko
svn-id: r52368
2010-08-25SCUMM: Implement keyboard-driven inventory scrolling in v2Eugene Sandulenko
Bug #2828383: "ZAK V2: no inventory keyboard shortcuts". svn-id: r52366
2010-08-25M4: Fixes for compiler errorsPaul Gilbert
svn-id: r52365
2010-08-25M4: Implementation of script enginePaul Gilbert
svn-id: r52364
2010-08-25SCUMM: Fix bug #2702847 - PUTTZOO: Graphic glitches on dancing penguin.Travis Howell
svn-id: r52363
2010-08-24SCI: adding pharkas patch for ladder issueMartin Kiewitz
in room 320, fixes bug #3037192 svn-id: r52362
2010-08-24SCI: adding qfg1vga patch for fight issueMartin Kiewitz
fixes bug #3036756 svn-id: r52361
2010-08-24GOB: Add information about a cracked FascinationArnaud Boutonné
Add a comment about a cracked versions of Fascination. The crack used is based on the original executable's tolerance, it crashes in Scummvm. svn-id: r52360
2010-08-24GOB: Little cleanup of Fascination detectionArnaud Boutonné
svn-id: r52359
2010-08-24SCI: fixing comment of r52351Martin Kiewitz
svn-id: r52353
2010-08-24SCI: Fixed bug #3052359 - "Hoyle1: Hearts Crash"Filippos Karapetis
svn-id: r52352
2010-08-24SCI: fix race condition in sierra kPalVary codeMartin Kiewitz
we are loading pictures very fast, this results in a kPalVary race condition, because sierra set timer to 1 tick, when it was getting called with 0 ticks and required the timer to occur before the transition. Fixes freddy pharkas nighttime being daytime during transitions (bug #3051905) svn-id: r52351
2010-08-24SCI: added another version of Hoyle 1 (bug report #3052366)Filippos Karapetis
svn-id: r52350
2010-08-24SCI: Removed a now unused selector from the selector cacheFilippos Karapetis
svn-id: r52349
2010-08-24KYRA: Cleanup.Johannes Schickel
svn-id: r52348
2010-08-24KYRA: Implement new handling of KYRA3's TLK files.Johannes Schickel
This speeds up loading of KYRA3's TLK files by a lot, since only the index table will be load now. This should help the startup time for KYRA3 when playing from CD or other slow storages. svn-id: r52347
2010-08-24KYRA: Simplify PAK/INS/TLK loading.Johannes Schickel
This also reduces the number of seeks done while loading TLK files. svn-id: r52346
2010-08-24SCI: replacing save dialog as wellMartin Kiewitz
experimental feature - enable by putting "scireplacedialog=true" inside scummvm section of scummvm.ini LSL6 currently loses the ability to quicksave, when using the feature. Although i don't see it as a huge loss. That way it's now possible to save to up to 100 slots instead of just 20. svn-id: r52345
2010-08-24SCI: Check for the existence of script 180 before accessing it.Filippos Karapetis
Fixes the Longbow demo svn-id: r52344