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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gob
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Commit message (
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Author
2005-04-15
o Switch track on each new scene.
Eugene Sandulenko
2005-04-14
Fix from wjp for redraws and input during delays
Eugene Sandulenko
2005-04-13
Enable perfect timer so intro runs in sync now. Matches disassembly
Eugene Sandulenko
2005-04-13
Patch from wjp. Fix keyboard input.
Eugene Sandulenko
2005-04-13
Support for Red Book audio in CD version of gob1.
Eugene Sandulenko
2005-04-13
Fixed typo in comment.
Torbjörn Andersson
2005-04-13
Fix hang in EGA version. Thanks to wjp. Be careful with that parse_printExpr()
Eugene Sandulenko
2005-04-13
Make VAR macros safer.
Eugene Sandulenko
2005-04-12
Patch #1181639. "GOB: Possible inter_renewTimeInVars() fix"
Eugene Sandulenko
2005-04-12
Add comments on CD-specific opcodes
Eugene Sandulenko
2005-04-12
Remove reference to resource.h
Eugene Sandulenko
2005-04-12
Remove unneeded files.
Eugene Sandulenko
2005-04-11
add comment explaining this struct contains LE values
Joost Peters
2005-04-11
endian-convert pieces value when read, instead of when they are loaded (since...
Joost Peters
2005-04-11
Patch from wjp. Support for CD and EGA versions.
Eugene Sandulenko
2005-04-11
no, we only check for the value being 0, so no endian conversion is needed ;-)
Max Horn
2005-04-11
cleanup
Max Horn
2005-04-11
Endian fixes, getting past the 'Please wait...' loading screen now
Max Horn
2005-04-11
cleanup
Max Horn
2005-04-11
Endian fixes
Max Horn
2005-04-11
Stub out some opcodes, to get the CD version go a bit further (thanks Willem)
Max Horn
2005-04-11
cleanup
Joost Peters
2005-04-11
more struct conversion
Joost Peters
2005-04-11
convert some struct members - unfortunately we can't currently allocate memor...
Joost Peters
2005-04-10
Add autodetection for WinCE (to be modified)
Nicolas Bacca
2005-04-10
Get rid of posixism
Nicolas Bacca
2005-04-10
Some inter_variables cleanup.
Joost Peters
2005-04-10
Apply "correct handling of transp in drawSprite()" patch by wjp.
Joost Peters
2005-04-10
fix jumping goblin bug
Joost Peters
2005-04-10
fix another "x = y" type copy/paste bug, unfortunately this still doesn't fix...
Joost Peters
2005-04-09
Fix jumping actor glitch. Thanks to joostp.
Eugene Sandulenko
2005-04-09
Fix for put apple bug from wjp
Eugene Sandulenko
2005-04-09
Get rid of debug.cpp/.h -- it wasn't used anyway, and contained bad code (ope...
Max Horn
2005-04-09
Fix legal header. Be careful when doing global search and replace! Better use...
Max Horn
2005-04-09
read index as LE value
Joost Peters
2005-04-09
Fix crash after dropping item on screen change - thanks wjp!
Joost Peters
2005-04-09
Remove usage of vsprintf in favour of vsnprintf and make
Jonathan Gray
2005-04-09
o Put numerous debug messages to deeper level and removed others
Eugene Sandulenko
2005-04-08
fixed compilation and warnings
Paweł Kołodziejski
2005-04-06
use upper bits instead of lower bits when upscaling palette
Joost Peters
2005-04-06
Restore accidentally remove line
Eugene Sandulenko
2005-04-06
o Implemented pDrawLetter
Eugene Sandulenko
2005-04-06
more accurate palette
Joost Peters
2005-04-06
some endian fixes
Joost Peters
2005-04-05
Excess ;
Travis Howell
2005-04-05
Separate game initialization and game running little more. Though probably it...
Eugene Sandulenko
2005-04-05
Changed remaining file headers
Max Horn
2005-04-05
Remove useless casts
Max Horn
2005-04-05
Fixing lots of warnings
Max Horn
2005-04-05
fix warnings
Joost Peters
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