Age | Commit message (Expand) | Author |
2005-05-13 | Check MD5 at runtime, so game features could be set at run time. | Eugene Sandulenko |
2005-05-13 | Added MD5 for (another) Gobliiins 1 CD. See bug report #1201233. Made a few | Torbjörn Andersson |
2005-05-11 | Moved some more stuff to namespace Audio (enough for tonight) | Max Horn |
2005-05-10 | Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec... | Max Horn |
2005-05-10 | Moved class File and the MD5 stuff to namespace Common | Max Horn |
2005-05-09 | The comment about the DOS version being sold without copy protection info | Torbjörn Andersson |
2005-05-09 | Added Gobliiins MD5 sums provided by Florian Zeitz. | Torbjörn Andersson |
2005-05-08 | Comply to our coding conventions | Max Horn |
2005-05-07 | Added MD5 for The Bizarre Adventures of Woodruff and the Schnibble. | Torbjörn Andersson |
2005-05-06 | Initial game detection support. I've added the MD5 sums for the games and | Torbjörn Andersson |
2005-05-06 | Patch #1196638 'GOB: Simple "beeper"'. Thanks eriktorbjorn. | Eugene Sandulenko |
2005-05-05 | Oops. | Torbjörn Andersson |
2005-05-05 | Applied patch #1195190. This may help the game run on 64-bit systems, but I | Torbjörn Andersson |
2005-05-05 | Cleanup | Torbjörn Andersson |
2005-05-04 | Cleanup. | Torbjörn Andersson |
2005-05-04 | The mult_playSound() function makes absolutely no sense at all to me, so | Torbjörn Andersson |
2005-05-04 | Whitespace | Torbjörn Andersson |
2005-05-03 | Use File::size() instead of stat() to find the size of a file. | Torbjörn Andersson |
2005-05-01 | This should fix the negative frequency bug that caused some sound effects | Torbjörn Andersson |
2005-04-30 | Support for looping sounds. | Torbjörn Andersson |
2005-04-29 | Added comment. | Torbjörn Andersson |
2005-04-29 | Replaced rand()/srand() with RandomSource. Of course, util_getRandom() is a | Torbjörn Andersson |
2005-04-29 | Some limited - and quite possibly wrong - sound effects support. I have | Torbjörn Andersson |
2005-04-28 | This should fix a crash which could happen when placing several objects too | Torbjörn Andersson |
2005-04-26 | We need to use unsigned chars here to be able to print accented characters, | Torbjörn Andersson |
2005-04-26 | Make it possible to specify language at run-time, since the Gobliiins 1 | Torbjörn Andersson |
2005-04-25 | Keep track per piece whether or not it was dynamically allocated, otherwise | Torbjörn Andersson |
2005-04-25 | This one looks wrong too, but I don't think it has caused any crash for me. | Torbjörn Andersson |
2005-04-25 | This ought to fix bug #1188910 | Torbjörn Andersson |
2005-04-22 | Must call openCD to support real Audio CD tracks | Max Horn |
2005-04-21 | Initialized variable to avoid Valgrind warning. | Torbjörn Andersson |
2005-04-19 | Call initCommonGFX() to set the graphics mode etc. | Torbjörn Andersson |
2005-04-19 | Whitespace | Torbjörn Andersson |
2005-04-16 | Hack to get the CD version to play even if no CD track is present | Max Horn |
2005-04-15 | o Switch track on each new scene. | Eugene Sandulenko |
2005-04-14 | Fix from wjp for redraws and input during delays | Eugene Sandulenko |
2005-04-13 | Enable perfect timer so intro runs in sync now. Matches disassembly | Eugene Sandulenko |
2005-04-13 | Patch from wjp. Fix keyboard input. | Eugene Sandulenko |
2005-04-13 | Support for Red Book audio in CD version of gob1. | Eugene Sandulenko |
2005-04-13 | Fixed typo in comment. | Torbjörn Andersson |
2005-04-13 | Fix hang in EGA version. Thanks to wjp. Be careful with that parse_printExpr() | Eugene Sandulenko |
2005-04-13 | Make VAR macros safer. | Eugene Sandulenko |
2005-04-12 | Patch #1181639. "GOB: Possible inter_renewTimeInVars() fix" | Eugene Sandulenko |
2005-04-12 | Add comments on CD-specific opcodes | Eugene Sandulenko |
2005-04-12 | Remove reference to resource.h | Eugene Sandulenko |
2005-04-12 | Remove unneeded files. | Eugene Sandulenko |
2005-04-11 | add comment explaining this struct contains LE values | Joost Peters |
2005-04-11 | endian-convert pieces value when read, instead of when they are loaded (since... | Joost Peters |
2005-04-11 | Patch from wjp. Support for CD and EGA versions. | Eugene Sandulenko |
2005-04-11 | no, we only check for the value being 0, so no endian conversion is needed ;-) | Max Horn |