aboutsummaryrefslogtreecommitdiff
path: root/graphics/VectorRenderer.h
AgeCommit message (Collapse)Author
2018-04-15JANITORIAL: Fix whitespaceAdrian Frühwirth
2018-03-12GUI: Remove the ThemeItem draw queuesBastien Bouclet
Drawing nows happens directly when the Dialog or Widget draw methods are called. This makes it easy to debug why a particular low level draw method was called, by inspecting the call stack. This replaces the notion of "buffering" by two independant ways to control what is drawn and where: - The active layer is used to select whether the foreground or background part of the dialogs are rendered by the draw calls. - The active surface is used to select if the draw calls affect the back buffer or the screen. The foreground layer of the active dialog is drawn directly to the screen. Its background layer is drawn to the back buffer. This way widgets can restore the back buffer in order to update without having to redraw the dialog's background. Dialogs lower in the dialog stack are drawn entirely to the back buffer.
2016-08-24GUI: Added transparency to PicWidgetsEugene Sandulenko
2016-08-24GUI: Switched GUI to draw on TransparentSurfaceEugene Sandulenko
2016-08-24GUI: Implemented centering of dialog backgroundEugene Sandulenko
2016-08-24GUI: Added possibility to specify scale mode for AlphaBitmapsEugene Sandulenko
2016-08-24GUI: Plug NinePatch bitmaps into parserEugene Sandulenko
2016-08-24GUI: Implemented more modes to autoscaleEugene Sandulenko
2016-08-24GUI: Implemented alphabitmap autoscaleEugene Sandulenko
2016-08-24GUI: Added new alphabitmap image typeEugene Sandulenko
2016-07-03GUI: Fix blitAlphaBitmapClip()Alexander Tkachev
2016-07-03GUI: Add blitAlphaBitmapClip()Alexander Tkachev
2016-07-03GUI: Add fillSurfaceClip()Alexander Tkachev
2016-07-03GUI: Add drawCrossClip()Alexander Tkachev
2016-07-03GUI: Fix drawRoundedSquareClip()Alexander Tkachev
2016-07-03GUI: Add drawTabClip()Alexander Tkachev
2016-07-03GUI: Add drawBeveledSquareClip()Alexander Tkachev
2016-07-03GUI: Add drawLineClip()Alexander Tkachev
2016-07-03GUI: Add drawCircle()Alexander Tkachev
2016-07-03GUI: Add drawSquareClip()Alexander Tkachev
2016-07-03GUI: Add VectorRendererSpec::drawTriangleClip()Alexander Tkachev
2016-07-03GUI: clippingRect propagated deeperAlexander Tkachev
2016-07-03GUI: Prepare button to be clippedAlexander Tkachev
2014-10-28GRAPHICS: Remove trailing whitespaceFilippos Karapetis
2014-08-29GRAPHICS: Fix some Doxygen comments that seem wrong.Einar Johan Trøan Sømåen
2013-08-16GRAPHICS: Add support for Soft Shadows with rounded squaresNarek Mailian
2013-08-16GRAPHICS: Added changes and improved code from inisider/scummvm (partial text)Narek Mailian
Includes code from https://github.com/inisider/scummvm/ , which has been squashed and bugfixed
2013-08-03GRAPHICS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03GRAPHICS: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2011-12-10GUI: Move _gradientBytes to VectorRendererSpecEugene Sandulenko
2011-12-07GUI: Improved pop up and scrollbar arrows lookMaximRussia
Previous triangle drawing was all wrong, rewrote it from the scratch. Added padding to drawsteps in stx files
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-06-28GUI: Replaced ThemeParser::_drawFunction hashmap by a static function ↵Max Horn
getDrawingFunctionCallback which maps strings to draw funcs svn-id: r41931
2009-02-17Remove VECTOR_RENDERER_FORMAT check and related documentation.Johannes Schickel
svn-id: r38405
2009-02-13Rewrote VectorRendererSpec & VectorRendererAA to use a ↵Max Horn
Graphics::PixelFormat, instead of relying on color masks -> should fix bug #2537212, possibly at a slow down on low-end systems (a regression which we certainly could resolve, though). Note: I left the PixelType template param in on purpose, in case we want one day to compile in both 16 and 32 bit pixel support simultaneously svn-id: r36288
2009-01-30Got rid of VectorRenderer::surfacePitch() & ↵Max Horn
VectorRenderer::bytesPerPixel(): the latter was not used, for the former it is silly to go through a virtual method to compute that value; all in all, this code performs too many unnecessary divisions ;) svn-id: r36151
2009-01-30Removed unused area convolution code from VectorRendererMax Horn
svn-id: r36148
2008-12-22Fixed indentation and removed whitespaces at the end of lineJordi Vilalta Prat
svn-id: r35481
2008-11-12Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with ↵Max Horn
GUI::ThemeEngine::TextAlignVertical svn-id: r35023
2008-11-10Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine.Vicent Marti
Massive cleanup. svn-id: r34983
2008-11-04Reordered initialization lists to kill a ton of warnings.Nicola Mettifogo
svn-id: r34892
2008-10-29Typo.Johannes Schickel
svn-id: r34866
2008-10-29Enable gui renderer for all bit depths we support currently.Johannes Schickel
svn-id: r34865
2008-10-29Committed my patch from -devel, which reintroduces DISABLE_FANCY_THEMES to ↵Johannes Schickel
strip functionallity in theme renderer uneeded by small devices. svn-id: r34864
2008-10-12Fix some in-line doxygen comments to document the correct member(s); also ↵Max Horn
fixed some typos svn-id: r34781
2008-09-02Massive refactoring/cleanup on the theme engine/parser.Vicent Marti
svn-id: r34285
2008-08-31Split VectorRenderer interface from custom vector renderers.Vicent Marti
svn-id: r34226