Age | Commit message (Collapse) | Author |
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The stroke effect isn't properly implemented yet since it isn't used
in the modern theme.
There are slight bleeding colours around the corners of the
tab_background when its corners overlap with the corners of the
underlying dialog. These are hard to avoid because the underlying dialog
destroys the background that we should be blending these corners with.
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This fixes bleeding of colours between different regions.
It also turns 'bevel' into an option that turns the stroke into a bevel,
and implements antialiased gradient-fills.
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find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g'
This seems to have caught some params as well which is not undesirable IMO.
It also caught some strings containing this which is undesirable so I
excluded them manually. (engines/sci/engine/kernel_tables.h)
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Graphics::PixelFormat, instead of relying on color masks -> should fix bug #2537212, possibly at a slow down on low-end systems (a regression which we certainly could resolve, though). Note: I left the PixelType template param in on purpose, in case we want one day to compile in both 16 and 32 bit pixel support simultaneously
svn-id: r36288
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VectorRenderer::bytesPerPixel(): the latter was not used, for the former it is silly to go through a virtual method to compute that value; all in all, this code performs too many unnecessary divisions ;)
svn-id: r36151
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svn-id: r36148
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svn-id: r35481
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GUI::ThemeEngine::TextAlignVertical
svn-id: r35023
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Massive cleanup.
svn-id: r34983
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strip functionallity in theme renderer uneeded by small devices.
svn-id: r34864
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fixed some typos
svn-id: r34781
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svn-id: r34398
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svn-id: r34341
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hand-optimized asm or even a compiler built-in and *way* faster than any C code you could roll yourself -- it's way faster on my system, too)
svn-id: r34238
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svn-id: r34226
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