Age | Commit message (Expand) | Author |
2010-01-23 | Some more header modifications ("Graphic Adventure Engine" and the legal prop... | Arnaud Boutonné |
2009-11-18 | Put two of the WinCE downscalers into graphics/scaler/downscaler*, so that th... | Max Horn |
2009-10-02 | Whitespace changes | Max Horn |
2009-09-28 | Removed the svn:executable property on non-executables | Andre Heider |
2009-09-08 | Fixed some (pedantic) warnings | Max Horn |
2009-08-29 | Fix bug for non 8bpp indexed game screens in grabScreen565. | Johannes Schickel |
2009-08-29 | changes to graphics/scaler/thumbnail_intern.cpp that escaped earlier 16-bit m... | Jody Northup |
2009-08-14 | MIPSpro compilation fixes / workarounds (from a patch by Rainer Canavan) | Joost Peters |
2009-07-30 | Patch #2818501: enable scale2x mmx on x86_64 | Max Horn |
2009-07-27 | Add ARM code version of Normal2x scaler. | Robin Watts |
2009-07-21 | Add ARM code implementation of Scaler2x, and enable it for the WinCE | Robin Watts |
2009-06-03 | Revert last change, better to wait for 16bit backend support. | Travis Howell |
2009-06-03 | Update thumbnail code to capture RGB565 screen. | Travis Howell |
2009-05-28 | Tweak the hq2x/hq3x a little bit (interpolation code is little bit shorter, f... | Max Horn |
2009-02-15 | Attempt to fix compilation problems on MSVC 7 (I wonder why it compiled elsew... | Max Horn |
2009-01-27 | Fixed hq2x ASM scaler | Max Horn |
2009-01-27 | Re-enabled ASM versions of HQx scalers (oops) | Max Horn |
2009-01-27 | Added new interpolate16_1_1_1_1 func, got rid of interpolate32_1_1_1_1 | Max Horn |
2009-01-27 | Replaced small lookup table in 2xsai by direct computation | Max Horn |
2009-01-27 | Removed interpolate16_2 and interpolate16_3 | Max Horn |
2009-01-27 | Speed up HQ2x/HQ3x C++ version a bit (about 20% faster with -O3 on my system) | Max Horn |
2009-01-27 | New code for interpolate32_1_1 overflowed in 565 mode, so reverting to the ol... | Max Horn |
2009-01-26 | Removed use of LUT16to32 in HQx asm versions, replacing some MMX code with 'p... | Max Horn |
2009-01-26 | Slightly improved interpolate32_1_1 | Max Horn |
2009-01-25 | Renamed lowBits -> kLowBitsMask and highBits -> kHighBitsMask | Max Horn |
2009-01-24 | HQX: Removed some more branches (like in my previous commit) from interpolati... | Max Horn |
2009-01-24 | Turned two vars of the HQ2x/HQ3x ASM implementation into global vars, to make... | Max Horn |
2009-01-24 | Moved 565 mode specific bits of HQ2x/HQ3x asm to 'variables' | Max Horn |
2009-01-23 | Remark that the HQnx ASM code only works in 565 mode | Max Horn |
2009-01-23 | Added some comments to hq2x/hq3x asm code | Max Horn |
2009-01-22 | Speed up HQ2x/HQ3x C versions by reordering tests in diffYUV: most likeliest ... | Max Horn |
2009-01-22 | Got rid of gBitFormat in thumbnail scaler code (and even simplified it in the... | Max Horn |
2008-11-29 | Remove warnings from NDS build. | Robin Watts |
2008-11-03 | Committed my patch #2216641 "GRAPHICS: PixelFormat introduction". | Johannes Schickel |
2008-08-20 | Renamed graphics/scaler/thumbnail.cpp to thumbnail_intern.cpp. Fixes compilin... | Kari Salminen |
2008-08-20 | Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Withou... | Johannes Schickel |
2008-08-05 | Patch #2014663: Do not mark stack as executable in HQx scaler | Max Horn |
2008-03-23 | Patch #1923547: enable nasm usage on OS/2 | Jordi Vilalta Prat |
2008-02-05 | Committed my own patch #1885901 to fix NASM warnings. | Torbjörn Andersson |
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-08-11 | make use of RGBToColor<ColorMasks> > template function | Max Horn |
2007-06-19 | Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All c... | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2006-04-21 | Implementation and declartion in intern.h differed. Changed so both is using ... | Lars Persson |
2006-04-19 | Fix ASM HQ routines, because RGBtoYUV and LUT16to32 are on heap now. | Eugene Sandulenko |
2006-04-17 | Make use of triple-interpolation function in SuperEagel (should save a few cy... | Max Horn |
2006-04-17 | Replace interpolate32 calls by interpolate16 calls (as we only work on single... | Max Horn |
2006-04-17 | Simple optimization | Max Horn |
2006-04-17 | Renamed and merge some of the pixel interpolation functions (the names still ... | Max Horn |