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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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launcher.cpp
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Author
2004-10-01
Patch #896096 (Restoring last selected game selection) with some personal mod...
Max Horn
2004-08-26
Ignore case when sorting entries in the launcher
Max Horn
2004-08-11
Fix for bug #1007093 (GUI: removing game configuration from Launcher buggy); ...
Max Horn
2004-07-26
Fix label width; properly distinguish between a global default extrapath/save...
Max Horn
2004-07-01
Backport C&P bug from local tree
James Brown
2004-06-29
Add 'Path' tab to launcher, w/ selection for Game, Data and a new 'Extra' path.
James Brown
2004-04-06
Changed "voice_volume" to "speech_volume" for consistency with the Broken
Torbjörn Andersson
2004-04-05
added voice group volume to scumm engine for imuse digital and implemeted vol...
Paweł Kołodziejski
2004-03-25
fix memory leak
Max Horn
2004-03-17
Fix for bug #917532 (GUI: BrowserDialog return value)
Max Horn
2004-03-15
Aaargh, didn't mean to commit this...
Max Horn
2004-03-15
...and mor. Next big thing should be to document the overlay stuff, but that'...
Max Horn
2004-02-09
fixed compilation
Paweł Kołodziejski
2004-02-09
Modified version of patch #892795 (Let scumvm -v show supported libs)
Max Horn
2004-02-07
Make use of the MD5-based game detection in the launcher
Max Horn
2004-02-05
renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
Max Horn
2004-01-06
updated copyright notice
Max Horn
2003-12-30
cleanup for language/platform functions
Max Horn
2003-12-21
Make it possible for game detection functions to detect language/platform (no...
Max Horn
2003-12-13
removed GameSettings::detectname and GameSettings::midi; renamed GameSettings...
Max Horn
2003-11-28
reuse SaveLoadChooser in main dialog -> this means the SaveLoadChooser rememb...
Max Horn
2003-11-18
return/enter key in the launcher now starts the selected target
Max Horn
2003-11-10
added namespace GUI
Max Horn
2003-11-08
cleanup whitespaces
Paweł Kołodziejski
2003-11-07
added checkboxes to the 'Edit Game...' dialog which let the user determine wh...
Max Horn
2003-11-05
make savepath settings persistent
Max Horn
2003-11-05
refactored common code into a new class OptionsDialog; various fixes and clea...
Max Horn
2003-11-05
added multi_midi/native_mt32 settings (we *really* need to come up with a goo...
Max Horn
2003-11-05
save fullscreen/aspect ratio settings; fix midi driver selection (driver was ...
Max Horn
2003-11-05
added language/platform popup
Max Horn
2003-11-04
modified NewGui::drawString to shorten strings which don't fit using ellipsis...
Max Horn
2003-11-04
Added some more dummy checkboxes, functionality to be added
Max Horn
2003-11-03
fix item positions
Max Horn
2003-11-03
Default to first tab
James Brown
2003-11-03
Fiddling with new tab widget
James Brown
2003-11-03
use TabWidget for GlobalOptionsDialog
Max Horn
2003-11-02
added initial TabWidget stub (if you want to try it, I added some testing cod...
Max Horn
2003-11-02
ask before removing a game config
Max Horn
2003-11-02
turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Wi...
Max Horn
2003-11-01
merged detectGames() into LauncherDialog::handleCommand()
Max Horn
2003-11-01
amiga checkbox is obsolete (will be replaced by a platform popup
Max Horn
2003-10-28
cleanup: removed version/id from GameSettings
Max Horn
2003-10-17
findGame is static class method now
Max Horn
2003-10-17
factored out the game detection code into the Plugin class; this is the first...
Max Horn
2003-10-16
cleanup
Max Horn
2003-10-12
some renaming for more consistent terminology (although we might want to reev...
Max Horn
2003-10-11
fix for bug #821502 (GUI: Launcher crashes with unexisting targets)
Max Horn
2003-10-08
turned PluginManager into a proper singleton
Max Horn
2003-10-08
new config manager. not everything is completed, and some things will still b...
Max Horn
2003-10-05
Make use of new List iterator
Max Horn
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