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AgeCommit message (Expand)Author
2002-09-30fixed key repeat in NewGui; made the launcher game list non-editableMax Horn
2002-09-30played a bit with the launcher - it now is already somewhat usable <g>Max Horn
2002-09-28patch #612722: MI2 NewGui title fixMax Horn
2002-09-28cleaned up various variable names in the SDL backend & NewGui; also fixed a s...Max Horn
2002-09-28changed the crosshair curso to match the Scumm one (I hope?)Max Horn
2002-09-27added (currently completly useless) launcher dialogMax Horn
2002-09-27enabled demo dialog shown during startup; some fixes/cleanup in NewGUIMax Horn
2002-09-26some fixes for the message dialog; added some commentsMax Horn
2002-09-26added simple message dialogMax Horn
2002-09-24removed even the last traces of Scumm dependencies from NewGUI. Yes, you hear...Max Horn
2002-09-22NewGUI now has its own event loop; this may cause some regressionMax Horn
2002-09-222002-09-21 Matt Hargett <matt@use.net>Matt Hargett
2002-09-22renamec string -> _string and sentence -> _sentence in class Scumm (I origina...Max Horn
2002-09-19NewGui now has its own mouse cursor code -> again one less dependency on Scum...Max Horn
2002-09-19found out that guifont actually contains a char width table -> make use of it...Max Horn
2002-09-19removed obsolete font drawing code from old GUI to make CCCP happy :-)Max Horn
2002-09-19removed even more scumm dependencies from NewGUI; fixed some redraw issues (t...Max Horn
2002-09-19moved the Scumm specific dialogs to scumm/dialogs.*Max Horn
2002-09-19improved the text display in a newgui a bit: make the font proportiona; imple...Max Horn
2002-09-19Added overlay to OSystem interface; implemented overlay in SDL backend (all o...Max Horn
2002-09-17added support for nonenglish the dig - for gui this time. now is completed :)Paweł Kołodziejski
2002-09-17Fix newgui crash, and commit patch 600645: Loom flashlight fixJames Brown
2002-09-17Replace some exit()'s with a call to the OSystem quit method, as per 610251.James Brown
2002-09-15apply patch #609508 real fix for MI2 Dialog Box crash, by CCCP at Endy's requestJonathan Gray
2002-09-11Commited the following patchesTravis Howell
2002-09-10removing debug messageMax Horn
2002-09-09fixed a crasher when re-opening the save/load dialogMax Horn
2002-09-08changed the way listbox draw selected items; list box now has a frame & diffe...Max Horn
2002-09-08decreased double click intervalMax Horn
2002-09-08rewrote config class; cleanup; code restructuringMax Horn
2002-09-01more resolution fixesPaweł Kołodziejski
2002-08-31fix for bug #599511 (crash when choosing 'about' option)Max Horn
2002-08-31use class String for widget labelsMax Horn
2002-08-29sound system cleanupMax Horn
2002-08-25fixed some endian issues in the new SMUSH decoder; cleanupMax Horn
2002-08-24fixed warningsMax Horn
2002-08-24synced with scummvmPaweł Kołodziejski
2002-08-21refixed #includeMax Horn
2002-08-21oops, accidentally checked in a hacked up version of this :-)Max Horn
2002-08-21fixed the 'intelligent' GCC build rules; added .cvsignore filesMax Horn
2002-08-21Initial revisionMax Horn
2002-08-14moved to Sound classPaweł Kołodziejski
2002-08-04DIG: preliminarily support for music in the gamePaweł Kołodziejski
2002-08-04Fixed (worked around?) the nested dialog redraw bug; slightly changed the way...Max Horn
2002-08-04NewGUI fixes: save game numbering starts at 0; allow to load autosaveMax Horn
2002-07-28added TODOMax Horn
2002-07-28added constants for the default volumes; changed the volume ranges from 0-255...Max Horn
2002-07-28no reason to limit value to 8 bit!Max Horn
2002-07-27changing the selection aborts editing, too!Max Horn
2002-07-27heaps of changes to NewGUI: mouseDown/Up events now count the clicks (so you ...Max Horn