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2002-11-19added some preliminary game auto detect code to the launcher; this required ↵Max Horn
a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work svn-id: r5600
2002-11-15enabled 'Go Up' buttonMax Horn
svn-id: r5572
2002-11-15don't crash when the list is emptyMax Horn
svn-id: r5569
2002-11-14Browser already can display files and navigate down; TOOD: go up, chooseMax Horn
svn-id: r5551
2002-11-14added completly useless non functional browser dialog skeleton. Just to show ↵Max Horn
Endy I really have started working on it finally <g> svn-id: r5547
2002-11-13cleaned up Config::get_domain; fixed sorting in launcherMax Horn
svn-id: r5541
2002-11-13more initialisation fixesMax Horn
svn-id: r5535
2002-11-10fixed dialog redrawing (when you switched in the save/load dialog between ↵Max Horn
save and load mode, it would loose the transparency) svn-id: r5512
2002-11-10improved MessageDialog: long lines are split now (this needs improvement to ↵Max Horn
favor splitting at spaces); maximum size is restricted to 300x180 svn-id: r5491
2002-11-05make buttons 2 pixel wider (fixes 'Options' button); don't use non-portable ↵Max Horn
hack to swap ints svn-id: r5427
2002-11-05fix for bug #633087 (umlauts in GUI)Max Horn
svn-id: r5426
2002-11-05clip text drawingMax Horn
svn-id: r5416
2002-10-28Get launcher to display aliased games as well as 'basic' gamesJames Brown
svn-id: r5343
2002-10-28Don't crash the launcher if there are no entriesJames Brown
svn-id: r5342
2002-10-28Add support for aliased scummvm config entries.James Brown
Eg: [germandott] path=/games/german/dott gameid=tentacle description=the german version of DOTT I havn't finished the Launcher changes to show aliased entries yet, as I need to parse the whole domainmap to do so. svn-id: r5341
2002-10-26Fix warning found by Valgrind.Lionel Ulmer
svn-id: r5314
2002-10-23use a 'real' caret instead of appending an understcore while editingMax Horn
svn-id: r5289
2002-10-23grrr... why did my commit not remove those?!Max Horn
svn-id: r5275
2002-10-22Useless, just in order to compile without errors ...Nicolas Bacca
svn-id: r5252
2002-10-22Do not repeat keys for WinCE (problems with GAPI and virtual keyboard)Nicolas Bacca
svn-id: r5251
2002-10-19reworked the way the save/load dialog works. yup, still not perfect, but ↵Max Horn
we're hopefully getting closer. Feedback welcome svn-id: r5189
2002-10-17added some TODO comments so that people know a bit better what is planned ↵Max Horn
here (but also feel free to implement any of those before I get to it <g>) svn-id: r5172
2002-10-16patch #620627: mouse wheel support for NewGuiMax Horn
svn-id: r5169
2002-10-16dialogs now can be run 'modal'Max Horn
svn-id: r5168
2002-10-15sort the games in the launcher list by nameMax Horn
svn-id: r5154
2002-10-13some more launcher tweaksMax Horn
svn-id: r5138
2002-10-12revised options dialogMax Horn
svn-id: r5130
2002-10-09Fix for bug #620854 (launcher crash)Max Horn
svn-id: r5116
2002-10-01fixed ListWidget drawin/behaviour if there are less items than fit on one ↵Max Horn
page; enhanced launcher dialog to disable start button if nothing is selected svn-id: r5068
2002-10-01fixed scrollbar drawing/response when there are less items than fit on one pageMax Horn
svn-id: r5066
2002-09-30fixed key repeat in NewGui; made the launcher game list non-editableMax Horn
svn-id: r5052
2002-09-30played a bit with the launcher - it now is already somewhat usable <g>Max Horn
svn-id: r5047
2002-09-28patch #612722: MI2 NewGui title fixMax Horn
svn-id: r5030
2002-09-28cleaned up various variable names in the SDL backend & NewGui; also fixed a ↵Max Horn
small buglet that could cause garbage to appear behind the mouse cursor when closing NewGui while inside a game svn-id: r5029
2002-09-28changed the crosshair curso to match the Scumm one (I hope?)Max Horn
svn-id: r5028
2002-09-27added (currently completly useless) launcher dialogMax Horn
svn-id: r5024
2002-09-27enabled demo dialog shown during startup; some fixes/cleanup in NewGUIMax Horn
svn-id: r5023
2002-09-26some fixes for the message dialog; added some commentsMax Horn
svn-id: r5021
2002-09-26added simple message dialogMax Horn
svn-id: r5020
2002-09-24removed even the last traces of Scumm dependencies from NewGUI. Yes, you ↵Max Horn
heard right NewGUI is now 100% Scumm free and we can go for the launcher/message dialogs! svn-id: r5016
2002-09-22NewGUI now has its own event loop; this may cause some regressionMax Horn
svn-id: r5001
2002-09-222002-09-21 Matt Hargett <matt@use.net>Matt Hargett
* scumm.dsp, scummvm.dsp, simon.dsp: Turn on warning as errors. Generate PDBs on all builds. * gameDetector.cpp, newgui.cpp, widget.cpp, actor.cpp, dialogs.cpp, resource.cpp, saveload.cpp, scumm_renderer.cpp: Fix warnings where possible. One pragma added to eliminate warning of unknown pragmas. * string.cpp: If unknown escape sequence, print warning. svn-id: r4998
2002-09-22renamec string -> _string and sentence -> _sentence in class Scumm (I ↵Max Horn
originally reworked StringTab, but then noticed the save game format depends on it <sigh>) svn-id: r4995
2002-09-19NewGui now has its own mouse cursor code -> again one less dependency on ↵Max Horn
Scumm; moved makeCursorColorTransparent to gfx.cpp where it belongs svn-id: r4977
2002-09-19found out that guifont actually contains a char width table -> make use of ↵Max Horn
it now svn-id: r4976
2002-09-19removed obsolete font drawing code from old GUI to make CCCP happy :-)Max Horn
svn-id: r4975
2002-09-19removed even more scumm dependencies from NewGUI; fixed some redraw issues ↵Max Horn
(this might help the inventory-display issue in The Dig, and definitly fixes the 'vanishing volcanoe' in the FOA extro) svn-id: r4974
2002-09-19moved the Scumm specific dialogs to scumm/dialogs.*Max Horn
svn-id: r4973
2002-09-19improved the text display in a newgui a bit: make the font proportiona; ↵Max Horn
implemented text alignment (left/right/center); alpha blending now not anymore at 50% but at 66%; moved some #defines to util.h svn-id: r4972
2002-09-19Added overlay to OSystem interface; implemented overlay in SDL backend (all ↵Max Horn
other backends, including SDL_gl, still need to implement this!); changed NewGUI to make use of the overlay; added Cmd-Q as a shortcut for Quit on MacOS X svn-id: r4971