Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-11-05 | make buttons 2 pixel wider (fixes 'Options' button); don't use non-portable ↵ | Max Horn | |
hack to swap ints svn-id: r5427 | |||
2002-11-05 | fix for bug #633087 (umlauts in GUI) | Max Horn | |
svn-id: r5426 | |||
2002-11-05 | clip text drawing | Max Horn | |
svn-id: r5416 | |||
2002-10-28 | Get launcher to display aliased games as well as 'basic' games | James Brown | |
svn-id: r5343 | |||
2002-10-28 | Don't crash the launcher if there are no entries | James Brown | |
svn-id: r5342 | |||
2002-10-28 | Add support for aliased scummvm config entries. | James Brown | |
Eg: [germandott] path=/games/german/dott gameid=tentacle description=the german version of DOTT I havn't finished the Launcher changes to show aliased entries yet, as I need to parse the whole domainmap to do so. svn-id: r5341 | |||
2002-10-26 | Fix warning found by Valgrind. | Lionel Ulmer | |
svn-id: r5314 | |||
2002-10-23 | use a 'real' caret instead of appending an understcore while editing | Max Horn | |
svn-id: r5289 | |||
2002-10-23 | grrr... why did my commit not remove those?! | Max Horn | |
svn-id: r5275 | |||
2002-10-22 | Useless, just in order to compile without errors ... | Nicolas Bacca | |
svn-id: r5252 | |||
2002-10-22 | Do not repeat keys for WinCE (problems with GAPI and virtual keyboard) | Nicolas Bacca | |
svn-id: r5251 | |||
2002-10-19 | reworked the way the save/load dialog works. yup, still not perfect, but ↵ | Max Horn | |
we're hopefully getting closer. Feedback welcome svn-id: r5189 | |||
2002-10-17 | added some TODO comments so that people know a bit better what is planned ↵ | Max Horn | |
here (but also feel free to implement any of those before I get to it <g>) svn-id: r5172 | |||
2002-10-16 | patch #620627: mouse wheel support for NewGui | Max Horn | |
svn-id: r5169 | |||
2002-10-16 | dialogs now can be run 'modal' | Max Horn | |
svn-id: r5168 | |||
2002-10-15 | sort the games in the launcher list by name | Max Horn | |
svn-id: r5154 | |||
2002-10-13 | some more launcher tweaks | Max Horn | |
svn-id: r5138 | |||
2002-10-12 | revised options dialog | Max Horn | |
svn-id: r5130 | |||
2002-10-09 | Fix for bug #620854 (launcher crash) | Max Horn | |
svn-id: r5116 | |||
2002-10-01 | fixed ListWidget drawin/behaviour if there are less items than fit on one ↵ | Max Horn | |
page; enhanced launcher dialog to disable start button if nothing is selected svn-id: r5068 | |||
2002-10-01 | fixed scrollbar drawing/response when there are less items than fit on one page | Max Horn | |
svn-id: r5066 | |||
2002-09-30 | fixed key repeat in NewGui; made the launcher game list non-editable | Max Horn | |
svn-id: r5052 | |||
2002-09-30 | played a bit with the launcher - it now is already somewhat usable <g> | Max Horn | |
svn-id: r5047 | |||
2002-09-28 | patch #612722: MI2 NewGui title fix | Max Horn | |
svn-id: r5030 | |||
2002-09-28 | cleaned up various variable names in the SDL backend & NewGui; also fixed a ↵ | Max Horn | |
small buglet that could cause garbage to appear behind the mouse cursor when closing NewGui while inside a game svn-id: r5029 | |||
2002-09-28 | changed the crosshair curso to match the Scumm one (I hope?) | Max Horn | |
svn-id: r5028 | |||
2002-09-27 | added (currently completly useless) launcher dialog | Max Horn | |
svn-id: r5024 | |||
2002-09-27 | enabled demo dialog shown during startup; some fixes/cleanup in NewGUI | Max Horn | |
svn-id: r5023 | |||
2002-09-26 | some fixes for the message dialog; added some comments | Max Horn | |
svn-id: r5021 | |||
2002-09-26 | added simple message dialog | Max Horn | |
svn-id: r5020 | |||
2002-09-24 | removed even the last traces of Scumm dependencies from NewGUI. Yes, you ↵ | Max Horn | |
heard right NewGUI is now 100% Scumm free and we can go for the launcher/message dialogs! svn-id: r5016 | |||
2002-09-22 | NewGUI now has its own event loop; this may cause some regression | Max Horn | |
svn-id: r5001 | |||
2002-09-22 | 2002-09-21 Matt Hargett <matt@use.net> | Matt Hargett | |
* scumm.dsp, scummvm.dsp, simon.dsp: Turn on warning as errors. Generate PDBs on all builds. * gameDetector.cpp, newgui.cpp, widget.cpp, actor.cpp, dialogs.cpp, resource.cpp, saveload.cpp, scumm_renderer.cpp: Fix warnings where possible. One pragma added to eliminate warning of unknown pragmas. * string.cpp: If unknown escape sequence, print warning. svn-id: r4998 | |||
2002-09-22 | renamec string -> _string and sentence -> _sentence in class Scumm (I ↵ | Max Horn | |
originally reworked StringTab, but then noticed the save game format depends on it <sigh>) svn-id: r4995 | |||
2002-09-19 | NewGui now has its own mouse cursor code -> again one less dependency on ↵ | Max Horn | |
Scumm; moved makeCursorColorTransparent to gfx.cpp where it belongs svn-id: r4977 | |||
2002-09-19 | found out that guifont actually contains a char width table -> make use of ↵ | Max Horn | |
it now svn-id: r4976 | |||
2002-09-19 | removed obsolete font drawing code from old GUI to make CCCP happy :-) | Max Horn | |
svn-id: r4975 | |||
2002-09-19 | removed even more scumm dependencies from NewGUI; fixed some redraw issues ↵ | Max Horn | |
(this might help the inventory-display issue in The Dig, and definitly fixes the 'vanishing volcanoe' in the FOA extro) svn-id: r4974 | |||
2002-09-19 | moved the Scumm specific dialogs to scumm/dialogs.* | Max Horn | |
svn-id: r4973 | |||
2002-09-19 | improved the text display in a newgui a bit: make the font proportiona; ↵ | Max Horn | |
implemented text alignment (left/right/center); alpha blending now not anymore at 50% but at 66%; moved some #defines to util.h svn-id: r4972 | |||
2002-09-19 | Added overlay to OSystem interface; implemented overlay in SDL backend (all ↵ | Max Horn | |
other backends, including SDL_gl, still need to implement this!); changed NewGUI to make use of the overlay; added Cmd-Q as a shortcut for Quit on MacOS X svn-id: r4971 | |||
2002-09-17 | added support for nonenglish the dig - for gui this time. now is completed :) | Paweł Kołodziejski | |
svn-id: r4960 | |||
2002-09-17 | Fix newgui crash, and commit patch 600645: Loom flashlight fix | James Brown | |
svn-id: r4958 | |||
2002-09-17 | Replace some exit()'s with a call to the OSystem quit method, as per 610251. | James Brown | |
svn-id: r4956 | |||
2002-09-15 | apply patch #609508 real fix for MI2 Dialog Box crash, by CCCP at Endy's request | Jonathan Gray | |
svn-id: r4943 | |||
2002-09-11 | Commited the following patches | Travis Howell | |
[ 606595 ] Fix for Sam & Max animation glitch [ 607175 ] Possible fix for bug #590511 [ 607677 ] Partial workaround for bug #566062 [ 607713 ] patch for bug 580350 (MI2 F5 crash) svn-id: r4924 | |||
2002-09-10 | removing debug message | Max Horn | |
svn-id: r4922 | |||
2002-09-09 | fixed a crasher when re-opening the save/load dialog | Max Horn | |
svn-id: r4919 | |||
2002-09-08 | changed the way listbox draw selected items; list box now has a frame & ↵ | Max Horn | |
different spacing; clicking outside any widget doesn't cause the focus widget to loose focus; other tweaks svn-id: r4906 | |||
2002-09-08 | decreased double click interval | Max Horn | |
svn-id: r4905 |