index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
gui
Age
Commit message (
Expand
)
Author
2005-05-15
Unified rules that determine when a dialog shall use its 'big' mode and when ...
Max Horn
2005-05-15
Word wrap the 'features' string
Max Horn
2005-05-12
Forgot to credit Ivan for his gob engine. Now fix that.
Eugene Sandulenko
2005-05-12
Quick fix to make button texts etc. draw at the correct position. (They
Torbjörn Andersson
2005-05-11
Do not autoscale about dialog, rather let it scale itself properly
Max Horn
2005-05-11
Start work on support for 'big' widgets
Max Horn
2005-05-10
Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...
Max Horn
2005-05-09
Patch #1181544 (AmigaOS 4 changes)
Max Horn
2005-05-09
Added LordHoto to credits
Max Horn
2005-05-08
cleanup
Max Horn
2005-05-08
A simple widget which renders any 16 bit graphics surface given to it (part o...
Max Horn
2005-05-08
Comply to our coding conventions
Max Horn
2005-05-08
Fix doxygen warning
Max Horn
2005-04-22
GameDetector isn't actually used here
Max Horn
2005-04-19
Replace OSystem::hasAlpha with a feature flag
Max Horn
2005-04-17
Use variable width scrollbar in the console dialog
Max Horn
2005-04-17
Allow usage of ScrollBarWidget with a non-standard width
Max Horn
2005-04-17
Updated TODO list
Max Horn
2005-04-17
Added Dialog::wantsScaling(), to allow dialogs to turn off automatic scaling
Max Horn
2005-04-16
Reunify DirBrowserDialog and FileBrowserDialog; implemented file browser mode...
Max Horn
2005-04-16
setLabel should probably cause an automatic redraw...
Max Horn
2005-04-16
Clarified the second comment, and removed the overlap between the two.
Torbjörn Andersson
2005-04-16
Clarified/corrected my own comment, otherwise I'll probably forget exactly
Torbjörn Andersson
2005-04-16
_screenHasChanged == true implies _canvas.pixels == null; so replace it (af...
Max Horn
2005-04-16
When recreating the canvas, do a full redraw so that all the dialogs
Torbjörn Andersson
2005-04-16
Patch #1183808 (GUI: Less CPU-intensive credits scroll), with some tweaks by me
Max Horn
2005-04-16
spelling
James Brown
2005-04-13
Patches #1164217 "Updated GS Support + Percussion Remapping Patch" and
Eugene Sandulenko
2005-04-10
Fix compilation on OS X
Max Horn
2005-04-10
Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation
Torbjörn Andersson
2005-04-09
Added Stefan Parviainen to credits, credited Quietust for his MM NES work
Max Horn
2005-04-09
Init _editMode
Max Horn
2005-04-06
Removed unnecessary semi-colons.
Torbjörn Andersson
2005-04-04
Fix for bug #1166231 (GUI: Caret not removed when switching tabs)
Max Horn
2005-04-04
Cleanup
Max Horn
2005-04-03
Use alpha channel if available.
Marcus Comstedt
2005-03-31
Playstation2 Port: initial import
Robert Göffringmann
2005-03-27
Credit Robert Kelsen as Slackware packager
Max Horn
2005-03-27
Patch #1171300: ListWidget + Chooser Patch
Max Horn
2005-03-25
MM NES fixes:
Eugene Sandulenko
2005-03-24
Rename global tab Misc to Paths. This correctly describes its current content
Eugene Sandulenko
2005-03-12
Forgot to remove this
Max Horn
2005-03-12
Fix popup widget in scaled GUI mode
Max Horn
2005-03-12
Fix crash that occured when disabling the GUI scaling code
Max Horn
2005-03-09
Patch #1013937 "OSystem layer with bigger resolution". Now you will always
Eugene Sandulenko
2005-03-02
Distinguish between green and amber hercules. Now specify it via hercGreen
Eugene Sandulenko
2005-02-20
Patch #1121337 (CGA rendering in early LEC titles).
Eugene Sandulenko
2005-02-06
Moved the console font from gui to graphics
Max Horn
2005-01-29
Move more text editing code into class EditableWidget; ListWidget now has all...
Max Horn
2005-01-29
Started to merge the text editing code in ListWidget and EditTextWidget
Max Horn
[prev]
[next]