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2005-05-16Fixed the SoundFont button's behaviour in the Edit Game dialog.Torbjörn Andersson
svn-id: r18125
2005-05-16Enlarge the option dialogs; note that the widgets should be rearranged / ↵Max Horn
enlarged, too; they aren't yet svn-id: r18123
2005-05-16Made the launcher dialog scale itselfMax Horn
svn-id: r18122
2005-05-15Use big font in ListWidget if it is in kBigScrollBarWidth modeMax Horn
svn-id: r18118
2005-05-15Center button label vertically, too (possible now that the GUI scaling is off)Max Horn
svn-id: r18117
2005-05-15Draw scrollbar arrows using drawLine, instead of hard coding bitmaps; add a ↵Max Horn
param to the ListWidget constructor to choose a 'big' variant svn-id: r18115
2005-05-15Turn off auto scaling for nowMax Horn
svn-id: r18114
2005-05-15Add a switch which allows turning off the automatic GUI scaling easilyMax Horn
svn-id: r18112
2005-05-15Unified rules that determine when a dialog shall use its 'big' mode and when ↵Max Horn
its 'normal' mode; MessageDialog uses Font::wordWrapText now; MessageDialog scales itself now svn-id: r18111
2005-05-15Word wrap the 'features' stringMax Horn
svn-id: r18110
2005-05-12Forgot to credit Ivan for his gob engine. Now fix that.Eugene Sandulenko
svn-id: r18075
2005-05-12Quick fix to make button texts etc. draw at the correct position. (TheyTorbjörn Andersson
were being drawn at unscaled coordinates.) I don't know if this is the correct fix, but the change is small and easy to revert, if need be. svn-id: r18072
2005-05-11Do not autoscale about dialog, rather let it scale itself properlyMax Horn
svn-id: r18061
2005-05-11Start work on support for 'big' widgetsMax Horn
svn-id: r18060
2005-05-10Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' ↵Max Horn
because we already have many classes with that name) svn-id: r18039
2005-05-09Patch #1181544 (AmigaOS 4 changes)Max Horn
svn-id: r18011
2005-05-09Added LordHoto to creditsMax Horn
svn-id: r17984
2005-05-08cleanupMax Horn
svn-id: r17980
2005-05-08A simple widget which renders any 16 bit graphics surface given to it (part ↵Max Horn
of patch #1163026) svn-id: r17977
2005-05-08Comply to our coding conventionsMax Horn
svn-id: r17975
2005-05-08Fix doxygen warningMax Horn
svn-id: r17969
2005-04-22GameDetector isn't actually used hereMax Horn
svn-id: r17757
2005-04-19Replace OSystem::hasAlpha with a feature flagMax Horn
svn-id: r17695
2005-04-17Use variable width scrollbar in the console dialogMax Horn
svn-id: r17652
2005-04-17Allow usage of ScrollBarWidget with a non-standard widthMax Horn
svn-id: r17650
2005-04-17Updated TODO listMax Horn
svn-id: r17649
2005-04-17Added Dialog::wantsScaling(), to allow dialogs to turn off automatic scalingMax Horn
svn-id: r17646
2005-04-16Reunify DirBrowserDialog and FileBrowserDialog; implemented file browser ↵Max Horn
mode for OSX, too; fixed some memory leaks in the launcher svn-id: r17639
2005-04-16setLabel should probably cause an automatic redraw...Max Horn
svn-id: r17638
2005-04-16Clarified the second comment, and removed the overlap between the two.Torbjörn Andersson
svn-id: r17636
2005-04-16Clarified/corrected my own comment, otherwise I'll probably forget exactlyTorbjörn Andersson
why this was necessary. svn-id: r17634
2005-04-16_screenHasChanged == true implies _canvas.pixels == null; so replace it ↵Max Horn
(after all, we don't want to draw text when the canvas is not yet ready, no matter whether this is due to a screen change or for any other reason) svn-id: r17624
2005-04-16When recreating the canvas, do a full redraw so that all the dialogsTorbjörn Andersson
behind the credits show. Until we have a new canvas, don't draw any credits text, or it too will show up on the canvas. The latter, at the very least, was a bug in my original patch. svn-id: r17621
2005-04-16Patch #1183808 (GUI: Less CPU-intensive credits scroll), with some tweaks by meMax Horn
svn-id: r17620
2005-04-16spellingJames Brown
svn-id: r17609
2005-04-13Patches #1164217 "Updated GS Support + Percussion Remapping Patch" andEugene Sandulenko
#1181750 "Updated Native MIDI documentation". Thanks _tom a lot. svn-id: r17571
2005-04-10Fix compilation on OS XMax Horn
svn-id: r17515
2005-04-10Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentationTorbjörn Andersson
changes. There are a few things that could use a bit more work, and I've only tested it on my Linux box. I have verified that ScummVM still compiles when it's disabled, though, so it shouldn't break anything too badly. svn-id: r17512
2005-04-09Added Stefan Parviainen to credits, credited Quietust for his MM NES workMax Horn
svn-id: r17487
2005-04-09Init _editModeMax Horn
svn-id: r17482
2005-04-06Removed unnecessary semi-colons.Torbjörn Andersson
svn-id: r17418
2005-04-04Fix for bug #1166231 (GUI: Caret not removed when switching tabs)Max Horn
svn-id: r17379
2005-04-04CleanupMax Horn
svn-id: r17378
2005-04-03Use alpha channel if available.Marcus Comstedt
svn-id: r17354
2005-03-31Playstation2 Port: initial importRobert Göffringmann
svn-id: r17305
2005-03-27Credit Robert Kelsen as Slackware packagerMax Horn
svn-id: r17263
2005-03-27Patch #1171300: ListWidget + Chooser PatchMax Horn
svn-id: r17260
2005-03-25MM NES fixes:Eugene Sandulenko
o Fixed crash when in-game GUI was displayed o Support for save/load o Savegame version bumped svn-id: r17232
2005-03-24Rename global tab Misc to Paths. This correctly describes its current contentEugene Sandulenko
and is in harmony with game-specific options. If someone ever will add some additional "misc" stuff in there, it could be easily renamed. svn-id: r17220
2005-03-12Forgot to remove thisMax Horn
svn-id: r17103