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2005-05-15Use big font in ListWidget if it is in kBigScrollBarWidth modeMax Horn
svn-id: r18118
2005-05-15Center button label vertically, too (possible now that the GUI scaling is off)Max Horn
svn-id: r18117
2005-05-15Draw scrollbar arrows using drawLine, instead of hard coding bitmaps; add a ↵Max Horn
param to the ListWidget constructor to choose a 'big' variant svn-id: r18115
2005-05-15Turn off auto scaling for nowMax Horn
svn-id: r18114
2005-05-15Add a switch which allows turning off the automatic GUI scaling easilyMax Horn
svn-id: r18112
2005-05-15Unified rules that determine when a dialog shall use its 'big' mode and when ↵Max Horn
its 'normal' mode; MessageDialog uses Font::wordWrapText now; MessageDialog scales itself now svn-id: r18111
2005-05-15Word wrap the 'features' stringMax Horn
svn-id: r18110
2005-05-12Forgot to credit Ivan for his gob engine. Now fix that.Eugene Sandulenko
svn-id: r18075
2005-05-12Quick fix to make button texts etc. draw at the correct position. (TheyTorbjörn Andersson
were being drawn at unscaled coordinates.) I don't know if this is the correct fix, but the change is small and easy to revert, if need be. svn-id: r18072
2005-05-11Do not autoscale about dialog, rather let it scale itself properlyMax Horn
svn-id: r18061
2005-05-11Start work on support for 'big' widgetsMax Horn
svn-id: r18060
2005-05-10Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' ↵Max Horn
because we already have many classes with that name) svn-id: r18039
2005-05-09Patch #1181544 (AmigaOS 4 changes)Max Horn
svn-id: r18011
2005-05-09Added LordHoto to creditsMax Horn
svn-id: r17984
2005-05-08cleanupMax Horn
svn-id: r17980
2005-05-08A simple widget which renders any 16 bit graphics surface given to it (part ↵Max Horn
of patch #1163026) svn-id: r17977
2005-05-08Comply to our coding conventionsMax Horn
svn-id: r17975
2005-05-08Fix doxygen warningMax Horn
svn-id: r17969
2005-04-22GameDetector isn't actually used hereMax Horn
svn-id: r17757
2005-04-19Replace OSystem::hasAlpha with a feature flagMax Horn
svn-id: r17695
2005-04-17Use variable width scrollbar in the console dialogMax Horn
svn-id: r17652
2005-04-17Allow usage of ScrollBarWidget with a non-standard widthMax Horn
svn-id: r17650
2005-04-17Updated TODO listMax Horn
svn-id: r17649
2005-04-17Added Dialog::wantsScaling(), to allow dialogs to turn off automatic scalingMax Horn
svn-id: r17646
2005-04-16Reunify DirBrowserDialog and FileBrowserDialog; implemented file browser ↵Max Horn
mode for OSX, too; fixed some memory leaks in the launcher svn-id: r17639
2005-04-16setLabel should probably cause an automatic redraw...Max Horn
svn-id: r17638
2005-04-16Clarified the second comment, and removed the overlap between the two.Torbjörn Andersson
svn-id: r17636
2005-04-16Clarified/corrected my own comment, otherwise I'll probably forget exactlyTorbjörn Andersson
why this was necessary. svn-id: r17634
2005-04-16_screenHasChanged == true implies _canvas.pixels == null; so replace it ↵Max Horn
(after all, we don't want to draw text when the canvas is not yet ready, no matter whether this is due to a screen change or for any other reason) svn-id: r17624
2005-04-16When recreating the canvas, do a full redraw so that all the dialogsTorbjörn Andersson
behind the credits show. Until we have a new canvas, don't draw any credits text, or it too will show up on the canvas. The latter, at the very least, was a bug in my original patch. svn-id: r17621
2005-04-16Patch #1183808 (GUI: Less CPU-intensive credits scroll), with some tweaks by meMax Horn
svn-id: r17620
2005-04-16spellingJames Brown
svn-id: r17609
2005-04-13Patches #1164217 "Updated GS Support + Percussion Remapping Patch" andEugene Sandulenko
#1181750 "Updated Native MIDI documentation". Thanks _tom a lot. svn-id: r17571
2005-04-10Fix compilation on OS XMax Horn
svn-id: r17515
2005-04-10Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentationTorbjörn Andersson
changes. There are a few things that could use a bit more work, and I've only tested it on my Linux box. I have verified that ScummVM still compiles when it's disabled, though, so it shouldn't break anything too badly. svn-id: r17512
2005-04-09Added Stefan Parviainen to credits, credited Quietust for his MM NES workMax Horn
svn-id: r17487
2005-04-09Init _editModeMax Horn
svn-id: r17482
2005-04-06Removed unnecessary semi-colons.Torbjörn Andersson
svn-id: r17418
2005-04-04Fix for bug #1166231 (GUI: Caret not removed when switching tabs)Max Horn
svn-id: r17379
2005-04-04CleanupMax Horn
svn-id: r17378
2005-04-03Use alpha channel if available.Marcus Comstedt
svn-id: r17354
2005-03-31Playstation2 Port: initial importRobert Göffringmann
svn-id: r17305
2005-03-27Credit Robert Kelsen as Slackware packagerMax Horn
svn-id: r17263
2005-03-27Patch #1171300: ListWidget + Chooser PatchMax Horn
svn-id: r17260
2005-03-25MM NES fixes:Eugene Sandulenko
o Fixed crash when in-game GUI was displayed o Support for save/load o Savegame version bumped svn-id: r17232
2005-03-24Rename global tab Misc to Paths. This correctly describes its current contentEugene Sandulenko
and is in harmony with game-specific options. If someone ever will add some additional "misc" stuff in there, it could be easily renamed. svn-id: r17220
2005-03-12Forgot to remove thisMax Horn
svn-id: r17103
2005-03-12Fix popup widget in scaled GUI modeMax Horn
svn-id: r17099
2005-03-12Fix crash that occured when disabling the GUI scaling codeMax Horn
svn-id: r17098
2005-03-09Patch #1013937 "OSystem layer with bigger resolution". Now you will alwaysEugene Sandulenko
get at least 640x400 window. And finally we have means of implementing nice looking GUI. Also updated all backends. If your backend has ability to run with 640x400 or 640x480 resolution then read patch tracker item to find out details. Other port maintainers shouldn't worry, as this patch doesn't affect them, they still get their 320x200. svn-id: r17055