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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2005-04-09
Init _editMode
Max Horn
2005-04-06
Removed unnecessary semi-colons.
Torbjörn Andersson
2005-04-04
Fix for bug #1166231 (GUI: Caret not removed when switching tabs)
Max Horn
2005-04-04
Cleanup
Max Horn
2005-04-03
Use alpha channel if available.
Marcus Comstedt
2005-03-31
Playstation2 Port: initial import
Robert Göffringmann
2005-03-27
Credit Robert Kelsen as Slackware packager
Max Horn
2005-03-27
Patch #1171300: ListWidget + Chooser Patch
Max Horn
2005-03-25
MM NES fixes:
Eugene Sandulenko
2005-03-24
Rename global tab Misc to Paths. This correctly describes its current content
Eugene Sandulenko
2005-03-12
Forgot to remove this
Max Horn
2005-03-12
Fix popup widget in scaled GUI mode
Max Horn
2005-03-12
Fix crash that occured when disabling the GUI scaling code
Max Horn
2005-03-09
Patch #1013937 "OSystem layer with bigger resolution". Now you will always
Eugene Sandulenko
2005-03-02
Distinguish between green and amber hercules. Now specify it via hercGreen
Eugene Sandulenko
2005-02-20
Patch #1121337 (CGA rendering in early LEC titles).
Eugene Sandulenko
2005-02-06
Moved the console font from gui to graphics
Max Horn
2005-01-29
Move more text editing code into class EditableWidget; ListWidget now has all...
Max Horn
2005-01-29
Started to merge the text editing code in ListWidget and EditTextWidget
Max Horn
2005-01-27
port change from branch
Paweł Kołodziejski
2005-01-15
Fix up/down arrows
Max Horn
2005-01-10
Remove some more header dependencies
Max Horn
2005-01-10
system.h was being included in tons of places, without any good reason; reduc...
Max Horn
2005-01-10
Add keys mapping option to the main option dialog for WinCE - useful for Smar...
Nicolas Bacca
2005-01-09
Fix changing the scaler while GUI scaling and the console are active
Max Horn
2005-01-06
Distinguish left and right mouse button
Max Horn
2005-01-06
Switching GUI to an alternate font; using a second, bigger, font for 640x480 ...
Max Horn
2005-01-06
oops again
Max Horn
2005-01-06
Added a font manager (work in progress)
Max Horn
2005-01-06
Patch #1092994 (Selfscaling GUI)
Max Horn
2005-01-06
Modify the singleton code once more to help overcome an issue with MSVC 7 (se...
Max Horn
2005-01-05
After adding a new game, select the new entry
Max Horn
2005-01-01
Changed the singleton code to allow for custom object factories; this allowed...
Max Horn
2005-01-01
Changed OSystem::instance() to return a reference, not a pointer (it now matc...
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-12-30
Final part of the fix for bug #1091802 (GUI: Credits scroll glitch)
Max Horn
2004-12-30
Reduce time till scrolling starts inthe about dialog; pressing shift/alt now ...
Max Horn
2004-12-30
Fix for bug #1091801 (ALL: Possible to create corrupt config file)
Max Horn
2004-12-28
Renamed _clickedWidget -> _dragWidget; if a drag is in process, send the mous...
Max Horn
2004-12-28
Fix running ScummVM in plugin-mode
Max Horn
2004-12-27
Use SoundMixer::kMaxMixerVolume
Max Horn
2004-12-26
Give proper credits to Wyrmkeep folks
Eugene Sandulenko
2004-12-25
Get rid of the useless & troublesome master_volume
Max Horn
2004-12-25
Fix bug #1091189 (GUI: Launcher List/Edit game interaction)
Max Horn
2004-12-25
Fix warning
Eugene Sandulenko
2004-12-25
Partial fix for bug #1091189: restore the selection after editing the games l...
Max Horn
2004-12-25
Make ESC key work in the launcher
Max Horn
2004-12-25
Draw the active tab differently: remove the horizontal line at the bottom (in...
Max Horn
2004-12-25
I didn't know that our credits are sorted alphabetically. Move Andrew up.
Eugene Sandulenko
2004-12-25
Update devs with SAGA and HE engines
Eugene Sandulenko
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