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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2002-10-13
some more launcher tweaks
Max Horn
2002-10-12
revised options dialog
Max Horn
2002-10-09
Fix for bug #620854 (launcher crash)
Max Horn
2002-10-01
fixed ListWidget drawin/behaviour if there are less items than fit on one pag...
Max Horn
2002-10-01
fixed scrollbar drawing/response when there are less items than fit on one page
Max Horn
2002-09-30
fixed key repeat in NewGui; made the launcher game list non-editable
Max Horn
2002-09-30
played a bit with the launcher - it now is already somewhat usable <g>
Max Horn
2002-09-28
patch #612722: MI2 NewGui title fix
Max Horn
2002-09-28
cleaned up various variable names in the SDL backend & NewGui; also fixed a s...
Max Horn
2002-09-28
changed the crosshair curso to match the Scumm one (I hope?)
Max Horn
2002-09-27
added (currently completly useless) launcher dialog
Max Horn
2002-09-27
enabled demo dialog shown during startup; some fixes/cleanup in NewGUI
Max Horn
2002-09-26
some fixes for the message dialog; added some comments
Max Horn
2002-09-26
added simple message dialog
Max Horn
2002-09-24
removed even the last traces of Scumm dependencies from NewGUI. Yes, you hear...
Max Horn
2002-09-22
NewGUI now has its own event loop; this may cause some regression
Max Horn
2002-09-22
2002-09-21 Matt Hargett <matt@use.net>
Matt Hargett
2002-09-22
renamec string -> _string and sentence -> _sentence in class Scumm (I origina...
Max Horn
2002-09-19
NewGui now has its own mouse cursor code -> again one less dependency on Scum...
Max Horn
2002-09-19
found out that guifont actually contains a char width table -> make use of it...
Max Horn
2002-09-19
removed obsolete font drawing code from old GUI to make CCCP happy :-)
Max Horn
2002-09-19
removed even more scumm dependencies from NewGUI; fixed some redraw issues (t...
Max Horn
2002-09-19
moved the Scumm specific dialogs to scumm/dialogs.*
Max Horn
2002-09-19
improved the text display in a newgui a bit: make the font proportiona; imple...
Max Horn
2002-09-19
Added overlay to OSystem interface; implemented overlay in SDL backend (all o...
Max Horn
2002-09-17
added support for nonenglish the dig - for gui this time. now is completed :)
Paweł Kołodziejski
2002-09-17
Fix newgui crash, and commit patch 600645: Loom flashlight fix
James Brown
2002-09-17
Replace some exit()'s with a call to the OSystem quit method, as per 610251.
James Brown
2002-09-15
apply patch #609508 real fix for MI2 Dialog Box crash, by CCCP at Endy's request
Jonathan Gray
2002-09-11
Commited the following patches
Travis Howell
2002-09-10
removing debug message
Max Horn
2002-09-09
fixed a crasher when re-opening the save/load dialog
Max Horn
2002-09-08
changed the way listbox draw selected items; list box now has a frame & diffe...
Max Horn
2002-09-08
decreased double click interval
Max Horn
2002-09-08
rewrote config class; cleanup; code restructuring
Max Horn
2002-09-01
more resolution fixes
Paweł Kołodziejski
2002-08-31
fix for bug #599511 (crash when choosing 'about' option)
Max Horn
2002-08-31
use class String for widget labels
Max Horn
2002-08-29
sound system cleanup
Max Horn
2002-08-25
fixed some endian issues in the new SMUSH decoder; cleanup
Max Horn
2002-08-24
fixed warnings
Max Horn
2002-08-24
synced with scummvm
Paweł Kołodziejski
2002-08-21
refixed #include
Max Horn
2002-08-21
oops, accidentally checked in a hacked up version of this :-)
Max Horn
2002-08-21
fixed the 'intelligent' GCC build rules; added .cvsignore files
Max Horn
2002-08-21
Initial revision
Max Horn
2002-08-14
moved to Sound class
Paweł Kołodziejski
2002-08-04
DIG: preliminarily support for music in the game
Paweł Kołodziejski
2002-08-04
Fixed (worked around?) the nested dialog redraw bug; slightly changed the way...
Max Horn
2002-08-04
NewGUI fixes: save game numbering starts at 0; allow to load autosave
Max Horn
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