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2003-10-17findGame is static class method nowMax Horn
svn-id: r10864
2003-10-17factored out the game detection code into the Plugin class; this is the ↵Max Horn
first step towards allowing more powerful, plugin specific detection code; also, moved the Plugin GameSettings APIs to a slightly higher level svn-id: r10858
2003-10-16cleanupMax Horn
svn-id: r10839
2003-10-12some renaming for more consistent terminology (although we might want to ↵Max Horn
reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game svn-id: r10766
2003-10-11fix for bug #821502 (GUI: Launcher crashes with unexisting targets)Max Horn
svn-id: r10738
2003-10-08turned PluginManager into a proper singletonMax Horn
svn-id: r10688
2003-10-08new config manager. not everything is completed, and some things will still ↵Max Horn
be changed, but it seems to work well enough to put it into CVS svn-id: r10687
2003-10-05Make use of new List iteratorMax Horn
svn-id: r10609
2003-10-02cleanup & restructuring; in particular move the midi driver list to its own ↵Max Horn
source file svn-id: r10550
2003-10-02renamed namespace ScummVM to CommonMax Horn
svn-id: r10544
2003-10-01vline -> vLine, hline-> hLine, slightly more in line with ScummVM naming ↵Jonathan Gray
style and more importantly doesn't conflict with the vline and hline Allegro functions svn-id: r10520
2003-09-24Whitespace changesTorbjörn Andersson
svn-id: r10390
2003-09-23console.h from bs2/ is found before gui/ on PalmOS and cause compilation errorsChris Apers
svn-id: r10386
2003-09-20make console height/width based on a float percentage of the overlay size -> ↵Max Horn
the overlay isn't so tiny anymore in COMI svn-id: r10329
2003-09-20make use of the new get_overlay_height/get_overlay_widthMax Horn
svn-id: r10327
2003-09-18moved engine.* to base; this fixes some linking issues when building a ↵Max Horn
barebone ScummVM (or maybe I just want to increase our CVS stats? <g>) svn-id: r10287
2003-09-17new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there ↵Max Horn
(this removes the need for an ugly hack in the build system, and is also conceptionally cleaner) svn-id: r10282
2003-09-17some tweaks to the build system (work toward plugin support)Max Horn
svn-id: r10279
2003-09-08added About dialog to launcherMax Horn
svn-id: r10107
2003-09-08got rid of version_settingsMax Horn
svn-id: r10101
2003-09-08added a FIXME commentMax Horn
svn-id: r10093
2003-09-08renamed VersionSettings -> TargetSettings and also renamed some of its ↵Max Horn
members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code svn-id: r10092
2003-09-06added EVENT_SCREEN_CHANGED; small tweak to the way quit is handled in NewGuiMax Horn
svn-id: r10047
2003-09-05added TODOMax Horn
svn-id: r10022
2003-09-05removed outdated commentsMax Horn
svn-id: r10015
2003-08-28fix killLastWordOliver Kiehl
svn-id: r9896
2003-08-28double cursor animation speed (see bug #757191)Max Horn
svn-id: r9895
2003-08-20Change Amiga palette option to Amiga versionTravis Howell
svn-id: r9800
2003-08-18Updated globals access for PalmOSChris Apers
svn-id: r9759
2003-08-12Show Amiga option only for scumm gamesTravis Howell
svn-id: r9643
2003-08-10stdafx.h needs to be included before scummsys.h because of the #define of free.Marcus Comstedt
svn-id: r9628
2003-08-06get rid of some g_system usageMax Horn
svn-id: r9529
2003-08-02removed OSystem::set_mouse_pos (I hope I didn't break any backends, but if I ↵Max Horn
did it should be trivial to get them working again) svn-id: r9391
2003-08-01#include cleanup (explicityl specify the location for headers from common/, ↵Max Horn
so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level) svn-id: r9359
2003-07-31back disable warnings into stdafx.h, vc6 is lack of warnings supportPaweł Kołodziejski
svn-id: r9337
2003-07-31Correct nameTravis Howell
svn-id: r9324
2003-07-31Disabled unknown pragma warning in MSVC-6.Jamieson Christian
svn-id: r9320
2003-07-30the VC warning for unknown pragmas is now gloabally disabled, no need to ↵Max Horn
work around it locally svn-id: r9300
2003-07-23Don't check for hotkeys when ascii is 0, since that is the default hotkeyTorbjörn Andersson
for widgets that have none. (This means the Shift key words in text edit widgets again, for instance.) svn-id: r9148
2003-07-22fixed button hotkeys in dialogs with a focused widget (e.g. the F5 save/load ↵Max Horn
dialog) svn-id: r9127
2003-07-22fixed key autorepeat when using button hot keysMax Horn
svn-id: r9126
2003-07-22whitespacesMax Horn
svn-id: r9125
2003-07-22use kLineHeight constant (also strictly spoken it makes no sense: ↵Max Horn
kLineHeight = 11, yet we only put 10 pixels between our lines :-) svn-id: r9123
2003-07-22made about dialog global (so that it can be used from the launcher and from ↵Max Horn
sky/simon; also added our copyright to it svn-id: r9122
2003-07-22Fix for bug #775512Chris Apers
svn-id: r9117
2003-07-15replaced SCUMMVM_VERSION/SCUMMVM_CVS by ↵Max Horn
gScummVMVersion/gScummVMBuildDate/gScummVMFullVersion; made engine.o depend on all other .o files, so that the build date in it is always up-to-date svn-id: r9032
2003-06-15remove scumm.h dependencyJonathan Gray
svn-id: r8498
2003-06-15moved GameId declaration to common/engine.h (more logical); moved scumm ↵Max Horn
specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies) svn-id: r8496
2003-06-14added tilda (~) character to GUI fontMax Horn
svn-id: r8484
2003-06-12Made notation of transient config domains consistent.Jamieson Christian
Now all transient config domains use a name in the form _TRANSIENT_DOMAIN svn-id: r8452