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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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queen
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cutaway.cpp
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Author
2004-11-23
cleanup, follow code conventions
Gregory Montoir
2004-10-08
cleanup ; follow the code conventions
Gregory Montoir
2004-10-03
merged FRAMES_JOE and FRAMES_JOE_XTRA
Gregory Montoir
2004-10-03
as pointed out by salty-horse, it's better to stop speech and sfx only when t...
Gregory Montoir
2004-09-26
stop the current sfx from playing if a cutaway is cancelled
Gregory Montoir
2004-09-25
fix for bug #1034707
Gregory Montoir
2004-08-24
Rewrote the way strings are extracting from the datafiles, now it should be '...
Gregory Montoir
2004-08-14
minor cleanp
Gregory Montoir
2004-08-06
minor cleanup
Gregory Montoir
2004-04-06
fix for bug #928549.
Gregory Montoir
2004-03-23
Fix for bug #921681 - clear _quickSave when exiting cutaways
Joost Peters
2004-03-23
Fix #922003 - FOTAQ crash on PocketPC
Nicolas Bacca
2004-03-07
cleanup (removed irrevelant comments and useless XXX'ed code)
Gregory Montoir
2004-02-27
Handle comic book case, enable music toggle and some minor cleanup.
Joost Peters
2004-01-28
remove outdated TODOs
Joost Peters
2004-01-25
Seperate SFX and Speech.
Joost Peters
2004-01-25
Change debug level
Travis Howell
2004-01-23
use BobSlot::clear instead of Graphics::clearBob
Gregory Montoir
2004-01-22
(slightly) less hackish bounding box code
Gregory Montoir
2004-01-20
AFAICT this is only used for caching in the original, which we don't care muc...
Joost Peters
2004-01-19
prevents bank re-loading (cutaways animations)
Gregory Montoir
2004-01-15
got rid of timer stuff to handle display sync
Gregory Montoir
2004-01-14
bumped Cutaway::_personFace array size, as during intro Cutaway::_personFaceC...
Gregory Montoir
2004-01-14
- tweaked a bit walking functions to make persons stop walking when a cutaway...
Gregory Montoir
2004-01-13
- wrong sentence was spoken when Joe was trying to 'pick up' a person
Gregory Montoir
2004-01-11
cleanup
Gregory Montoir
2004-01-10
Correct previous fix :-)
David Eriksson
2004-01-10
- Honor speech and subtitle toggles
David Eriksson
2004-01-10
this should fix :
Gregory Montoir
2004-01-09
renamed some methods and moved some code to Display
Gregory Montoir
2004-01-08
moved the remaining 'graphics' stuff from Logic to Graphics
Gregory Montoir
2004-01-08
cleanup, xref update
Gregory Montoir
2004-01-08
- new Grid class to handle all zones / areas stuff
Gregory Montoir
2004-01-08
mostly cleanup :
Gregory Montoir
2004-01-07
fix 'panel still displayed during dialogue' bug (this was noticeable when try...
Gregory Montoir
2004-01-07
- moved some Person/Anim code to Graphics
Gregory Montoir
2004-01-06
moved animation stuff to Graphics class
Gregory Montoir
2004-01-06
updated copyright notice
Max Horn
2004-01-05
- enabled debugger in QueenEngine::errorString
Gregory Montoir
2004-01-05
added a class to manage banks, Queen::Graphics cleanup
Gregory Montoir
2004-01-05
At last - credits!
David Eriksson
2003-12-30
interview mini-game support
Gregory Montoir
2003-12-30
minor cleanup & add playSong() calls in Logic::handlePinnacleRoom
Gregory Montoir
2003-12-29
only call Logic::executeSpecialMove if asm > 0
Gregory Montoir
2003-12-29
mass debuglevel change for less verbosity (0 -> 6)
Joost Peters
2003-12-20
some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr))
Gregory Montoir
2003-12-12
get rid of Verb class
Gregory Montoir
2003-12-11
constructors cleanup
Gregory Montoir
2003-12-10
get rid of GameConfig, use ConfigurationManager
Gregory Montoir
2003-12-10
- moved QueenEngine::roomChanged to Logic and enabled call from Cutaway code ...
Gregory Montoir
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