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path: root/queen/cutaway.cpp
AgeCommit message (Expand)Author
2004-12-19Fixed regression in queen floppy version. Before doing any speech/texts synch...Gregory Montoir
2004-12-06Cutaway code also handles some talking stuff... Updated this part too, to fix...Gregory Montoir
2004-12-03Minor cleanup, one more time.Gregory Montoir
2004-12-02simplified palette handlingGregory Montoir
2004-11-23cleanup, follow code conventionsGregory Montoir
2004-10-08cleanup ; follow the code conventionsGregory Montoir
2004-10-03merged FRAMES_JOE and FRAMES_JOE_XTRAGregory Montoir
2004-10-03as pointed out by salty-horse, it's better to stop speech and sfx only when t...Gregory Montoir
2004-09-26stop the current sfx from playing if a cutaway is cancelledGregory Montoir
2004-09-25fix for bug #1034707Gregory Montoir
2004-08-24Rewrote the way strings are extracting from the datafiles, now it should be '...Gregory Montoir
2004-08-14minor cleanpGregory Montoir
2004-08-06minor cleanupGregory Montoir
2004-04-06fix for bug #928549.Gregory Montoir
2004-03-23Fix for bug #921681 - clear _quickSave when exiting cutawaysJoost Peters
2004-03-23Fix #922003 - FOTAQ crash on PocketPCNicolas Bacca
2004-03-07cleanup (removed irrevelant comments and useless XXX'ed code)Gregory Montoir
2004-02-27Handle comic book case, enable music toggle and some minor cleanup.Joost Peters
2004-01-28remove outdated TODOsJoost Peters
2004-01-25Seperate SFX and Speech.Joost Peters
2004-01-25Change debug levelTravis Howell
2004-01-23use BobSlot::clear instead of Graphics::clearBobGregory Montoir
2004-01-22(slightly) less hackish bounding box codeGregory Montoir
2004-01-20AFAICT this is only used for caching in the original, which we don't care muc...Joost Peters
2004-01-19prevents bank re-loading (cutaways animations)Gregory Montoir
2004-01-15got rid of timer stuff to handle display syncGregory Montoir
2004-01-14bumped Cutaway::_personFace array size, as during intro Cutaway::_personFaceC...Gregory Montoir
2004-01-14- tweaked a bit walking functions to make persons stop walking when a cutaway...Gregory Montoir
2004-01-13- wrong sentence was spoken when Joe was trying to 'pick up' a personGregory Montoir
2004-01-11cleanupGregory Montoir
2004-01-10Correct previous fix :-)David Eriksson
2004-01-10- Honor speech and subtitle togglesDavid Eriksson
2004-01-10this should fix :Gregory Montoir
2004-01-09renamed some methods and moved some code to DisplayGregory Montoir
2004-01-08moved the remaining 'graphics' stuff from Logic to GraphicsGregory Montoir
2004-01-08cleanup, xref updateGregory Montoir
2004-01-08- new Grid class to handle all zones / areas stuffGregory Montoir
2004-01-08mostly cleanup :Gregory Montoir
2004-01-07fix 'panel still displayed during dialogue' bug (this was noticeable when try...Gregory Montoir
2004-01-07- moved some Person/Anim code to GraphicsGregory Montoir
2004-01-06moved animation stuff to Graphics classGregory Montoir
2004-01-06updated copyright noticeMax Horn
2004-01-05- enabled debugger in QueenEngine::errorStringGregory Montoir
2004-01-05added a class to manage banks, Queen::Graphics cleanupGregory Montoir
2004-01-05At last - credits!David Eriksson
2003-12-30interview mini-game supportGregory Montoir
2003-12-30minor cleanup & add playSong() calls in Logic::handlePinnacleRoomGregory Montoir
2003-12-29only call Logic::executeSpecialMove if asm > 0Gregory Montoir
2003-12-29mass debuglevel change for less verbosity (0 -> 6)Joost Peters
2003-12-20some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr))Gregory Montoir