Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-05-09 | fixed debug areas display ; some minor cleanup | Gregory Montoir | |
svn-id: r18007 | |||
2005-05-08 | Comply to our coding conventions | Max Horn | |
svn-id: r17975 | |||
2005-03-11 | Cleanup | Chris Apers | |
svn-id: r17080 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-29 | oops... thanks wjp for pointing me this one | Gregory Montoir | |
svn-id: r16368 | |||
2004-12-28 | slightly less hackish Journal code | Gregory Montoir | |
svn-id: r16357 | |||
2004-12-27 | Reducing header dependencies a bit | Max Horn | |
svn-id: r16347 | |||
2004-12-21 | no need to updateScreen() if there are no screen blocks marked as dirty | Gregory Montoir | |
svn-id: r16243 | |||
2004-12-10 | New ARM call (PalmOS) | Chris Apers | |
svn-id: r16014 | |||
2004-12-03 | Minor cleanup, one more time. | Gregory Montoir | |
Fixed a crash when returning to the launcher at the end of the game. I played FOTAQ (french) from the beginning to the end some hours ago, I haven't encountered any special problems/glitches (except the one mentionned above). svn-id: r15979 | |||
2004-12-02 | simplified palette handling | Gregory Montoir | |
svn-id: r15971 | |||
2004-11-30 | enabled savegame loading on startup | Gregory Montoir | |
svn-id: r15964 | |||
2004-11-23 | cleanup, follow code conventions | Gregory Montoir | |
svn-id: r15872 | |||
2004-11-22 | possible fix for 'bug' #1034715 | Gregory Montoir | |
svn-id: r15861 | |||
2004-11-09 | Cleanup | Chris Apers | |
svn-id: r15739 | |||
2004-10-08 | cleanup ; follow the code conventions | Gregory Montoir | |
svn-id: r15476 | |||
2004-10-06 | Indentation fix | Torbjörn Andersson | |
svn-id: r15436 | |||
2004-10-06 | PalmOS : ARM optimization | Chris Apers | |
svn-id: r15433 | |||
2004-10-03 | cleanup | Gregory Montoir | |
svn-id: r15396 | |||
2004-09-28 | Rename remaining OSystem methods to match our coding guidelines | Max Horn | |
svn-id: r15332 | |||
2004-08-06 | forgot to reset dynalum color index during init | Gregory Montoir | |
svn-id: r14489 | |||
2004-08-06 | cleanup and simplify Resource class a bit more | Gregory Montoir | |
svn-id: r14488 | |||
2004-06-04 | handle long command strings better (see bug report 962828) | Gregory Montoir | |
svn-id: r13928 | |||
2004-05-05 | make use of OSystem::setMouseCursor() change | Gregory Montoir | |
svn-id: r13792 | |||
2004-03-28 | Renamed more OSystem methods | Max Horn | |
svn-id: r13410 | |||
2004-03-18 | minor cleanup | Gregory Montoir | |
svn-id: r13340 | |||
2004-03-17 | Added PalmOS support | Chris Apers | |
svn-id: r13336 | |||
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed ↵ | Max Horn | |
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087 | |||
2004-02-21 | Fixed arrow dialogue glitches (partial display) in non-english versions. ↵ | Gregory Montoir | |
This was due to a (wrong) blitting order of the bobs, arrows are now the last ones. svn-id: r12959 | |||
2004-02-13 | Add hebrew font data | Joost Peters | |
svn-id: r12858 | |||
2004-01-15 | got rid of timer stuff to handle display sync | Gregory Montoir | |
svn-id: r12416 | |||
2004-01-14 | - tweaked a bit walking functions to make persons stop walking when a ↵ | Gregory Montoir | |
cutaway is canceled - removed unpack to bob frame 2 (as it is never used) - changed some error() calls to assert() - minor cleanups svn-id: r12385 | |||
2004-01-13 | - wrong sentence was spoken when Joe was trying to 'pick up' a person | Gregory Montoir | |
- clear command before switching rooms - clear texts at the end of cutaway (fix minor glitch in interview intro) svn-id: r12361 | |||
2004-01-11 | minor display code changes | Gregory Montoir | |
svn-id: r12323 | |||
2004-01-11 | tweaked a bit dirty blocks display code, this fixes the minor glitch in ↵ | Gregory Montoir | |
interview intro svn-id: r12317 | |||
2004-01-10 | enabled arrows in dialogue (non english versions) | Gregory Montoir | |
svn-id: r12306 | |||
2004-01-10 | this should fix : | Gregory Montoir | |
- minor sound glitch in room 50 (temple zombies) - panel undisplayed at the end of cutaway c62c - wrong dirty blocks in room 76 - Cutaway::_cutAnim is now a 21x30 elements array. This is needed for cutaway c69g, where we setup frames for bob num 20 (the original game uses the same value) - Credits::_list is now a 18 elements array (that's what credits2.crd need) svn-id: r12294 | |||
2004-01-09 | fix mouse pointer glitch occuring when exiting Debugger | Gregory Montoir | |
svn-id: r12281 | |||
2004-01-09 | renamed some methods and moved some code to Display | Gregory Montoir | |
svn-id: r12276 | |||
2004-01-08 | cleanup, xref update | Gregory Montoir | |
svn-id: r12256 | |||
2004-01-08 | mostly cleanup : | Gregory Montoir | |
- moved main update() method to QueenEngine - merged update() & checkPlayer() - added a method in Logic class to handle the CUTAWAY_SPECIAL stuff - Journal remembers last seen page - no need to call loadPanel() to restore panel palette, use palSetPanel() instead svn-id: r12240 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-06 | simplified room switching code a bit | Gregory Montoir | |
svn-id: r12165 | |||
2004-01-04 | - added code to only redraw changed blocks in order to avoid full screen refresh | Gregory Montoir | |
- minor code cleanup in Graphics/Display svn-id: r12147 | |||
2004-01-02 | minor rewrite of screenblanker code | Gregory Montoir | |
svn-id: r12086 | |||
2003-12-31 | There's that incomprehensible MinGW GCC warning again! | Torbjörn Andersson | |
svn-id: r12050 | |||
2003-12-29 | invalidate previous dynalum value on re-init (this fixes room <-> journal ↵ | Gregory Montoir | |
issues) svn-id: r12022 | |||
2003-12-29 | mass debuglevel change for less verbosity (0 -> 6) | Joost Peters | |
importance/relevance has to be decided on an individual basis, if needed, later on svn-id: r12021 | |||
2003-12-29 | cleanup & follow code conventions | Gregory Montoir | |
svn-id: r12019 | |||
2003-12-29 | - hack to read patched .dog files (french & italian versions) from game data ↵ | Gregory Montoir | |
path instead of data file - cleanup Resource a bit (add an accessor for ResourceEntry in order to avoid multiple calls to resourceIndex) svn-id: r12006 |