Age | Commit message (Expand) | Author |
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko |
2005-08-11 | minor cleanup | Gregory Montoir |
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko |
2005-05-10 | Moved (In/Out)SaveFile(Manager) and Timer to namespace Common | Max Horn |
2005-04-10 | split SaveFileManager::openSavefile and class SaveFile into two, each, one fo... | Max Horn |
2005-01-01 | Updated copyright | Max Horn |
2004-12-28 | slightly less hackish Journal code | Gregory Montoir |
2004-12-27 | Reducing header dependencies a bit | Max Horn |
2004-12-03 | Minor cleanup, one more time. | Gregory Montoir |
2004-12-02 | enabled autosave | Gregory Montoir |
2004-11-24 | Fix a`ll engines. They work, though current fix is just temporary. | Eugene Sandulenko |
2004-11-23 | Added Engine::init() method; added return value to Engine::go() | Max Horn |
2004-11-10 | 'pack' the GameStateHeader, safer that way | Gregory Montoir |
2004-10-10 | make queen engine returning to the launcher when finished (next step: plug al... | Gregory Montoir |
2004-06-25 | Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again | Max Horn |
2004-03-23 | Fix #922003 - FOTAQ crash on PocketPC | Nicolas Bacca |
2004-01-15 | got rid of timer stuff to handle display sync | Gregory Montoir |
2004-01-12 | New save/load code, this *breaks* compatiblity with the previous | Gregory Montoir |
2004-01-08 | - new Grid class to handle all zones / areas stuff | Gregory Montoir |
2004-01-08 | mostly cleanup : | Gregory Montoir |
2004-01-06 | - enabled debugger in QueenEngine::errorString | Gregory Montoir |
2004-01-06 | updated copyright notice | Max Horn |
2004-01-05 | added a class to manage banks, Queen::Graphics cleanup | Gregory Montoir |
2003-12-26 | new debugging code, using Common::Debugger | Gregory Montoir |
2003-12-19 | put all 'bam' related stuff in a class and allow load/save during a 'bam' scene | Gregory Montoir |
2003-12-14 | Initial (Roland) Music support; a lot of stuff is still missing and/or incomp... | Joost Peters |
2003-12-12 | get rid of queencomp target (rather simply always check for both queen.1 and ... | Max Horn |
2003-12-11 | constructors cleanup | Gregory Montoir |
2003-12-10 | - moved QueenEngine::roomChanged to Logic and enabled call from Cutaway code ... | Gregory Montoir |
2003-12-03 | removed unused stuff | Gregory Montoir |
2003-12-01 | cleanup header includes | Gregory Montoir |
2003-11-10 | cut down on unnecessary GameDetector references | Max Horn |
2003-10-28 | cleanup: removed version/id from GameSettings | Max Horn |
2003-10-23 | Initial version of the Input class. Some things still missing. | David Eriksson |
2003-10-21 | add Sound class + call it from Talk::speakSegment | Joost Peters |
2003-10-20 | scrolling timing (copy/paste from SkyEngine) | Gregory Montoir |
2003-10-17 | Hack for allowing ScummVM to respond to events during while the intro is | Torbjörn Andersson |
2003-10-16 | Play all intro cutaways (some better than others... :-) | David Eriksson |
2003-10-16 | new Display class, cleanup Graphics | Gregory Montoir |
2003-10-11 | update QueenEngine class with new Logic constructor | Gregory Montoir |
2003-10-08 | new config manager. not everything is completed, and some things will still b... | Max Horn |
2003-10-05 | renamed classes (we have our own namespace now) + fixed segfault in logic | Joost Peters |
2003-10-03 | namespace Queen | Max Horn |
2003-09-28 | doh | Joost Peters |
2003-09-28 | queen initial import | Joost Peters |