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AgeCommit message (Expand)Author
2004-01-02- added missing MOVE_SPEAK code (only CHEF.DOG seems to use that)Gregory Montoir
2003-12-29- hack to read patched .dog files (french & italian versions) from game data ...Gregory Montoir
2003-12-11constructors cleanupGregory Montoir
2003-12-01cleanup header includesGregory Montoir
2003-11-24fix 'anderson replying twice the same sentence before taking off' issueGregory Montoir
2003-11-15- Talk clean-upDavid Eriksson
2003-11-09Moved _talkSelected to Logic.David Eriksson
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-11-06- Improved talkingDavid Eriksson
2003-11-06The more I implement, the more I need to implement.David Eriksson
2003-10-29A commit that has it all:David Eriksson
2003-10-29only one RandomSource for the engineGregory Montoir
2003-10-23Make it possible to quit cutaways!David Eriksson
2003-10-23Initial version of the Input class. Some things still missing.David Eriksson
2003-10-21add Sound class + call it from Talk::speakSegmentJoost Peters
2003-10-18Moved function from Talk to Graphics because Cutaway need it too.David Eriksson
2003-10-16Now we're talking!David Eriksson
2003-10-16Don't talk too much.David Eriksson
2003-10-15Moving heads when talking, but where is the text? :-)David Eriksson
2003-10-15Improved talking.David Eriksson
2003-10-15- Make Cutaway use Walk object from LogicDavid Eriksson
2003-10-12- Integrate with Joost's and Gregory's latest implementations.David Eriksson
2003-10-10Improved Talk class.David Eriksson
2003-10-07Improved Queen::Talk classDavid Eriksson
2003-10-07- Added a debug stub for the selectSentence methodDavid Eriksson
2003-10-07- Add Talk class and begin to use it from Cutaway classDavid Eriksson