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AgeCommit message (Expand)Author
2004-12-19Fixed regression in queen floppy version. Before doing any speech/texts synch...Gregory Montoir
2004-12-17Even more paranoia, since the older ScummVM releases allowed speech_mute to b...Joost Peters
2004-12-17Simplify check.Joost Peters
2004-12-17Don't allow the user to enable speech for non-talkie versions.Joost Peters
2004-12-17Mute speech for floppy version as well.Joost Peters
2004-12-11Fix for bug #1083083 (QUEEN: journal bug), thanks for the patch, salty-horseMax Horn
2004-12-10New ARM call (PalmOS)Chris Apers
2004-12-09Pass subdirectories to gamedetector functionsRobert Göffringmann
2004-12-06Cutaway code also handles some talking stuff... Updated this part too, to fix...Gregory Montoir
2004-12-05Clean up OSystem::EventMax Horn
2004-12-03Minor cleanup, one more time.Gregory Montoir
2004-12-02simplified palette handlingGregory Montoir
2004-12-02enabled autosaveGregory Montoir
2004-12-02Moved MidiDriver creation code into the MidiDriver class (as static methods),...Max Horn
2004-11-30enabled savegame loading on startupGregory Montoir
2004-11-28Fingolfin, I see what you mean about the volume control mess :)Jerome Fisher
2004-11-28- MIDI messages are now pre-processed and go through normal channel allocatio...Jerome Fisher
2004-11-27Added some more mixer doxygen docs; cleaned up Mixer API a bit, removing some...Max Horn
2004-11-27Moved Engine::getSavePath() to class SaveFileManager; removed the 'directory'...Max Horn
2004-11-24Fix a`ll engines. They work, though current fix is just temporary.Eugene Sandulenko
2004-11-23cleanup, follow code conventionsGregory Montoir
2004-11-23sync queen engine with latest OSystem changesGregory Montoir
2004-11-23Added Engine::init() method; added return value to Engine::go()Max Horn
2004-11-22possible fix for 'bug' #1034715Gregory Montoir
2004-11-20Removing walkthrough stuff again (talked to aquadran about this, he had no ob...Max Horn
2004-11-19added walkthroughPaweł Kołodziejski
2004-11-15change engine initialization as suggested on -develGregory Montoir
2004-11-10fix potiential memory leakGregory Montoir
2004-11-10'pack' the GameStateHeader, safer that wayGregory Montoir
2004-11-09CleanupChris Apers
2004-11-06Be more consistent with the other module.mk files.Torbjörn Andersson
2004-10-22Support MT-32 emu.Eugene Sandulenko
2004-10-18minor changesGregory Montoir
2004-10-17fix intro glitch regressionGregory Montoir
2004-10-17plugged some memory leaksGregory Montoir
2004-10-10make queen engine returning to the launcher when finished (next step: plug al...Gregory Montoir
2004-10-08cleanup ; follow the code conventionsGregory Montoir
2004-10-06Indentation fixTorbjörn Andersson
2004-10-06Updated commentChris Apers
2004-10-06PalmOS : ARM optimizationChris Apers
2004-10-05fix ending credits glitchGregory Montoir
2004-10-03merged FRAMES_JOE and FRAMES_JOE_XTRAGregory Montoir
2004-10-03as pointed out by salty-horse, it's better to stop speech and sfx only when t...Gregory Montoir
2004-10-03cleanupGregory Montoir
2004-10-01Use the SilentSound class for sfx/speech when sound output is not possible.Joost Peters
2004-09-28Rename remaining OSystem methods to match our coding guidelinesMax Horn
2004-09-26stop the current sfx from playing if a cutaway is cancelledGregory Montoir
2004-09-25fix for bug #1034707Gregory Montoir
2004-09-19add missing breakGregory Montoir
2004-09-12Fixed some other cases where the number of parameters to our message-Torbjörn Andersson