aboutsummaryrefslogtreecommitdiff
path: root/saga/actor.cpp
AgeCommit message (Expand)Author
2004-11-15o Make GAME_GetFileContext() more object-likeEugene Sandulenko
2004-11-06CleanupTorbjörn Andersson
2004-10-27removed R_ prefix with few r_ tooPaweł Kołodziejski
2004-10-26Better test for if it's the protagonist who leaves the scene.Torbjörn Andersson
2004-10-21A bunch of mostly panel-related fixes for the ITE intro. Apart from theTorbjörn Andersson
2004-10-08pass arguments by reference-to-const rather than by value, it's usually more ...Gregory Montoir
2004-10-08Implement scene change via exits. You still cannot leave first sceneEugene Sandulenko
2004-10-07More de-C'fying. Pass Point object instead of direct reference.Eugene Sandulenko
2004-10-07Remove duplicated code in actor walk code.Eugene Sandulenko
2004-10-04R_POINT -> Common::Point, R_RECT -> Common::Rect. Less R_ prefixes.Eugene Sandulenko
2004-08-12Merge SDEBUG_*, SF_* and STHREAD_* into Script class.Eugene Sandulenko
2004-08-10Move CON_* to a class.Eugene Sandulenko
2004-08-03Move SPRITE_ to a classEugene Sandulenko
2004-08-03Move TEXT_* to SagaEngine class.Eugene Sandulenko
2004-08-03Move FONT_* to class.Eugene Sandulenko
2004-08-02Fix #include paths.Eugene Sandulenko
2004-08-02no longer neededJonathan Gray
2004-08-02Objectize actor.cppEugene Sandulenko
2004-08-01merge gfx_mod.h into gfx.h and stick functions into a classJonathan Gray
2004-08-01Oh the beauty of stack based objects: they free themselves automatically, so ...Max Horn
2004-08-01merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation...Jonathan Gray
2004-07-31Extended CVAR_RegisterFunc with callback object parameter.Eugene Sandulenko
2004-06-25cleanupMax Horn
2004-05-05Replaced R_printf() with debug() and warning(). There are still a couple ofTorbjörn Andersson
2004-05-04Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream.Eugene Sandulenko
2004-05-03Started work on moving from ys_read/write to MemoryReadStreamEugene Sandulenko
2004-05-02Merged sysgfx.cpp and gfx.cpp to gfx.cppEugene Sandulenko
2004-05-01indentPaweł Kołodziejski
2004-04-30Move from custom unsigned types to those provided by main config.hEugene Sandulenko
2004-04-28Objectizing sound.cppEugene Sandulenko
2004-04-28Rename Snd object to SndResEugene Sandulenko
2004-04-28Objectize sndres.cppEugene Sandulenko
2004-04-25Fix many warnings; use C++ type system instead of C style typedefs; removed v...Max Horn
2004-04-12WIP for SAGA engine.Eugene Sandulenko