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path: root/saga/game.cpp
AgeCommit message (Expand)Author
2005-08-10fixed iso convertion Rif positionAndrew Kurushin
2005-08-09o Fix some game parameters for IHNMEugene Sandulenko
2005-08-06changeChapter -> changeScene with chapterAndrew Kurushin
2005-08-05o Some cleanupEugene Sandulenko
2005-08-04Remove support of dumped data forks for old ITE Mac CD. Now it requiresEugene Sandulenko
2005-08-04Few minor IHNM fixes.Eugene Sandulenko
2005-08-04macBinary resource supportAndrew Kurushin
2005-07-30added Patch.re_ supportAndrew Kurushin
2005-07-29Preliminary support for original MAC CD ITEEugene Sandulenko
2005-07-29Restrict scene substitutes only to demos which actually use themEugene Sandulenko
2005-07-29WhitespacesEugene Sandulenko
2005-07-26fixed sound in many variationAndrew Kurushin
2005-07-21Partially implemented differences in IHNM script functions.Eugene Sandulenko
2005-07-20ite mac demo patch files correctionAndrew Kurushin
2005-07-20Nope, I was mistaken. The Linux patch files are almost - but not quite -Torbjörn Andersson
2005-07-19The Linux release had patch files too, but I don't have that CD here so ITorbjörn Andersson
2005-07-19If we're not going to detect music "engine" at run-time, then we do needTorbjörn Andersson
2005-07-19finally Resource manager rewritten:Andrew Kurushin
2005-07-16fix Win32 demo font listAndrew Kurushin
2005-07-09gfx rearangementAndrew Kurushin
2005-07-09remove 1pixel dos clippingAndrew Kurushin
2005-07-08implemented per scene actors clippingAndrew Kurushin
2005-07-05Hid most of debug output to deeper levels. We're pretty close to officialEugene Sandulenko
2005-06-08Allow part of the IHNM intro to run again. I haven't verified that theseTorbjörn Andersson
2005-06-08Added IHNM "main strings" resource. It's trial-and-error, so it may be theTorbjörn Andersson
2005-06-04My Linux ITE CD developed read errors, so Joe sent me a replacement, forTorbjörn Andersson
2005-05-29implemented DOS version 1 pixel clippingAndrew Kurushin
2005-05-28game options WIP2Andrew Kurushin
2005-05-23saveload WIPAndrew Kurushin
2005-05-22fixes some todo (hardcoded resource ids -> customized per game)Andrew Kurushin
2005-05-10Moved class File and the MD5 stuff to namespace CommonMax Horn
2005-04-23Remove StringMap class from map.h (at least for now)Max Horn
2005-04-22implemented inventoryAndrew Kurushin
2005-04-19Fixed warnings.Torbjörn Andersson
2005-04-18converse support improved (still has some bugs)Andrew Kurushin
2005-03-18- changescene on fair for tentsAndrew Kurushin
2005-03-08Added constant for the resource number for the first IHNM scene. Actually,Torbjörn Andersson
2005-01-21problems solved:Andrew Kurushin
2005-01-17o Proper implementation of sfPlaySound() which knows about CD<->floppyEugene Sandulenko
2005-01-14o Added support for German ITE. There are also Puzzle-related messagesEugene Sandulenko
2005-01-13- introduced SagaEngine::getTextString (for i18n it should route to correspon...Andrew Kurushin
2005-01-11- remove game.h & image.hAndrew Kurushin
2005-01-11Make voicess.res the first IHNM voice file, since that's the one that'sTorbjörn Andersson
2005-01-10German retail IHNM patch.re_ md5 is confirmedEugene Sandulenko
2005-01-09- GameModule is goneAndrew Kurushin
2005-01-09o Fixed some indentationEugene Sandulenko
2005-01-07o Add reported German IHNM and ITEEugene Sandulenko
2005-01-02o Started putting all panels stuff in order. Still incompleteEugene Sandulenko
2005-01-02Changed "sizeof x" to "sizeof(x)" for consistency with the rest of ScummVM,Torbjörn Andersson
2005-01-01oops, correct copyright stringMax Horn