Age | Commit message (Expand) | Author |
2005-07-20 | Nope, I was mistaken. The Linux patch files are almost - but not quite - | Torbjörn Andersson |
2005-07-19 | The Linux release had patch files too, but I don't have that CD here so I | Torbjörn Andersson |
2005-07-19 | If we're not going to detect music "engine" at run-time, then we do need | Torbjörn Andersson |
2005-07-19 | finally Resource manager rewritten: | Andrew Kurushin |
2005-07-16 | fix Win32 demo font list | Andrew Kurushin |
2005-07-09 | gfx rearangement | Andrew Kurushin |
2005-07-09 | remove 1pixel dos clipping | Andrew Kurushin |
2005-07-08 | implemented per scene actors clipping | Andrew Kurushin |
2005-07-05 | Hid most of debug output to deeper levels. We're pretty close to official | Eugene Sandulenko |
2005-06-08 | Allow part of the IHNM intro to run again. I haven't verified that these | Torbjörn Andersson |
2005-06-08 | Added IHNM "main strings" resource. It's trial-and-error, so it may be the | Torbjörn Andersson |
2005-06-04 | My Linux ITE CD developed read errors, so Joe sent me a replacement, for | Torbjörn Andersson |
2005-05-29 | implemented DOS version 1 pixel clipping | Andrew Kurushin |
2005-05-28 | game options WIP2 | Andrew Kurushin |
2005-05-23 | saveload WIP | Andrew Kurushin |
2005-05-22 | fixes some todo (hardcoded resource ids -> customized per game) | Andrew Kurushin |
2005-05-10 | Moved class File and the MD5 stuff to namespace Common | Max Horn |
2005-04-23 | Remove StringMap class from map.h (at least for now) | Max Horn |
2005-04-22 | implemented inventory | Andrew Kurushin |
2005-04-19 | Fixed warnings. | Torbjörn Andersson |
2005-04-18 | converse support improved (still has some bugs) | Andrew Kurushin |
2005-03-18 | - changescene on fair for tents | Andrew Kurushin |
2005-03-08 | Added constant for the resource number for the first IHNM scene. Actually, | Torbjörn Andersson |
2005-01-21 | problems solved: | Andrew Kurushin |
2005-01-17 | o Proper implementation of sfPlaySound() which knows about CD<->floppy | Eugene Sandulenko |
2005-01-14 | o Added support for German ITE. There are also Puzzle-related messages | Eugene Sandulenko |
2005-01-13 | - introduced SagaEngine::getTextString (for i18n it should route to correspon... | Andrew Kurushin |
2005-01-11 | - remove game.h & image.h | Andrew Kurushin |
2005-01-11 | Make voicess.res the first IHNM voice file, since that's the one that's | Torbjörn Andersson |
2005-01-10 | German retail IHNM patch.re_ md5 is confirmed | Eugene Sandulenko |
2005-01-09 | - GameModule is gone | Andrew Kurushin |
2005-01-09 | o Fixed some indentation | Eugene Sandulenko |
2005-01-07 | o Add reported German IHNM and ITE | Eugene Sandulenko |
2005-01-02 | o Started putting all panels stuff in order. Still incomplete | Eugene Sandulenko |
2005-01-02 | Changed "sizeof x" to "sizeof(x)" for consistency with the rest of ScummVM, | Torbjörn Andersson |
2005-01-01 | oops, correct copyright string | Max Horn |
2005-01-01 | Updated copyright | Max Horn |
2004-12-28 | Fix regression with IHNM. | Eugene Sandulenko |
2004-12-28 | - many actor walk related functions added | Andrew Kurushin |
2004-12-28 | Added MD5 sums for IHNM so that we can watch the intro again. It seems to | Torbjörn Andersson |
2004-12-27 | Added MD5 sum for Linux music file. | Torbjörn Andersson |
2004-12-25 | o Merge game detection and game probing in one function | Eugene Sandulenko |
2004-12-25 | There appeared to be different DOS CD version. Also fixed DOS demo detection | Eugene Sandulenko |
2004-12-24 | Implement proper game autodetection | Eugene Sandulenko |
2004-12-23 | o Lowercased all filenames for better readability | Eugene Sandulenko |
2004-12-22 | - rewriten actors action handling (now uses all original flags etc) | Andrew Kurushin |
2004-12-22 | o Fix regression with Mac versions | Eugene Sandulenko |
2004-12-22 | o Moved GAME_* to SagaEngine object | Eugene Sandulenko |
2004-12-18 | sprite loading fix in win demo | Andrew Kurushin |
2004-12-15 | Patch #1081904 ITE: MAC demo support | Eugene Sandulenko |