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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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gfx.h
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Author
2005-06-09
Fix bug #1216439 "SAGA: run-length slice typo in online source". Actually
Eugene Sandulenko
2005-04-22
o Fix save/load. Now it restores game properly but still at exit #0.
Eugene Sandulenko
2005-01-27
Applied patch #1106775 "SAGA colours". This simplifies code considerably, and
Eugene Sandulenko
2005-01-15
Use the same hard-coded cursor image and colours as the original ITE
Torbjörn Andersson
2005-01-06
Placard functions are now event-driven, so the blocking palette faders are
Torbjörn Andersson
2005-01-01
oops, correct copyright string
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-12-29
Implemented the "placard" functions, because they're such a nice visual
Torbjörn Andersson
2004-11-25
Make use of new graphic primitives (untested, I don't have saga -- please don...
Max Horn
2004-11-24
Fix a`ll engines. They work, though current fix is just temporary.
Eugene Sandulenko
2004-11-20
o Restore cursor after walkthrough
Eugene Sandulenko
2004-10-30
Turn some methods into functions (potentially gives better code, and we may w...
Max Horn
2004-10-30
Let Saga::SURFACE inherit from SURFACE
Max Horn
2004-10-27
removed R_ prefix with few r_ too
Paweł Kołodziejski
2004-10-08
pass arguments by reference-to-const rather than by value, it's usually more ...
Gregory Montoir
2004-10-08
Implement scene change via exits. You still cannot leave first scene
Eugene Sandulenko
2004-10-04
R_POINT -> Common::Point, R_RECT -> Common::Rect. Less R_ prefixes.
Eugene Sandulenko
2004-08-03
Move TEXT_* to SagaEngine class.
Eugene Sandulenko
2004-08-02
move static vars to private members
Jonathan Gray
2004-08-01
merge gfx_mod.h into gfx.h and stick functions into a class
Jonathan Gray
2004-05-02
Make sure cursor is always white
Eugene Sandulenko
2004-05-02
Merged sysgfx.cpp and gfx.cpp to gfx.cpp
Eugene Sandulenko
2004-05-01
indent
Paweł Kołodziejski
2004-04-25
More ScummVMification
Max Horn
2004-04-12
WIP for SAGA engine.
Eugene Sandulenko