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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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input.cpp
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Author
2004-11-20
Removing walkthrough stuff again (talked to aquadran about this, he had no ob...
Max Horn
2004-11-20
o Restore cursor after walkthrough
Eugene Sandulenko
2004-11-19
fixed missed ctrl key handle, and missed create() walklthrough call
Paweł Kołodziejski
2004-11-19
added walkthrough
Paweł Kołodziejski
2004-10-27
removed R_ prefix with few r_ too
Paweł Kołodziejski
2004-10-27
Started to rework script threads. Partially moved to thread flags.
Eugene Sandulenko
2004-10-07
More de-C'fying. Pass Point object instead of direct reference.
Eugene Sandulenko
2004-10-04
Fix button clicking. Now actor walks to correct spot and interface buttons
Eugene Sandulenko
2004-10-04
R_POINT -> Common::Point, R_RECT -> Common::Rect. Less R_ prefixes.
Eugene Sandulenko
2004-09-28
Rename remaining OSystem methods to match our coding guidelines
Max Horn
2004-08-12
Merge SDEBUG_*, SF_* and STHREAD_* into Script class.
Eugene Sandulenko
2004-08-11
Move SYSINPUT_* and TRANSITION_* to SagaEngine class
Eugene Sandulenko
2004-08-10
Move CON_* to a class.
Eugene Sandulenko
2004-08-06
Move INTERFACE_ to class.
Eugene Sandulenko
2004-08-04
Move SCENE_* to class.
Eugene Sandulenko
2004-08-02
Objectize actor.cpp
Eugene Sandulenko
2004-08-01
merge gfx_mod.h into gfx.h and stick functions into a class
Jonathan Gray
2004-08-01
merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation...
Jonathan Gray
2004-07-31
Objectize render.cpp
Eugene Sandulenko
2004-06-25
Removed unused stuff; cleanup
Max Horn
2004-06-05
Set graphics cursor before using it, fixes segfault when launching ihnm from ...
Jonathan Gray
2004-05-01
Renamed files for consistency
Eugene Sandulenko